Piggyback
*** OVER 1000 DOWNLOADS ON BUKKIT! ***
http://dev.bukkit.org/bukkit-plugins/piggyback/
Ever wanted to CARRY pigs around like a BADASS?! Ever wanted a SLIME as PET?! TIRED of Wheat and Leads?! Your FRIEND doesn't want to come with YOU?!
Then this is the Plugin for you!
Piggyback has been around for 6 years now, and as a result, is probably more stable, and more complete, than most other stackers! Piggyback is fully configurable and can be used in Survival mode as well as Lobbies, and actually started out as a survival stacker.
German Plugin Showcase (by SzukaćHD)
- Search for a mob you want to carry.
- Come close to the mob (at least 5 blocks).
- Crouch and right click/left click(configurable) on the mob!(Players may turn off ability to be picked up, and config option to turn off for NPCs)
- To stop carrying the mob or player, you just crouch and right click/left click on the mob again
Players with their toggle off may not be picked up by other players or pick up other players, but can still pick up Mobs. You can use this plugin in survival, or use it as a Stacker plugin for a lobby! All of the messages are customizable, and can even be completely disabled or toggled off by the user for an immersive experience!
- Pick up other players and mobs without commands
- Drop or throw(configurable) other players and mobs without commands
- Sends messages notifying player the mob has been picked up, dropped, or thrown
- Sends spam-free messages notifying player when their actions have been denied
- Players may toggle off Piggyback's messages
- Set a cooldown for piggybacking
- Require players to have empty hands before piggybacking
- Players may toggle off their ability to be picked up. However, while toggled off, they will be unable to pick up other players
- Block certain entities from being picked up entirely, or block Piggyback use in certain worlds
- Non-living entities are automatically blocked from being picked up
/pback - Displays the help page
/pback help - Also displays the help page
/pback toggle - Toggle ability to be picked up by other players on/off for yourself
/pback messages - Toggle Piggyback messages on/off for yourself
- piggyback.use (default) - Allows the user to pick up entities and players, providing the player being picked up is not toggled off
- piggyback.help (op) - Allows the user to view the /pback help
- piggyback.toggle (op) - Allows the user to toggle on/off their ability to be picked up
- piggyback.messages (op) - Allows the user to toggle on/off piggyback messages for themselves
- piggyback.cooldown.bypass (op) - Bypass the pickup cooldown
- mdvwPlaceholderAPI support -
• {Piggyback_is_disabled} - Whether or not player has being picked up toggled off
• {Piggyback_is_messages_disabled} - Whether or not player has piggyback messages toggled off
• {Piggyback_cooldown_integer} - The player's current cooldown down in integer seconds
• {Piggyback_cooldown_decimal} - The player's current cooldown down in decimals to two places in seconds - PlaceholderAPI by clip support -
• %Piggyback_is_disabled% - Whether or not player has being picked up toggled off
• %Piggyback_is_messages_disabled% - Whether or not player has piggyback messages toggled off
• %Piggyback_cooldown_integer% - The player's current cooldown down in integer seconds
• %Piggyback_cooldown_decimal% - The player's current cooldown down in decimals to two places in seconds
# PIGGYBACK CONFIGURATION FILE
general:
clickType: RIGHT // RIGHT, LEFT, or EITHER click, all while crouched, except in Ride mode, then only right click mode works when not crouched
requireEmptyHand: true // Players hand must be empty to pick up
pickUp:
Cooldown: 10 // Cooldown for picking up, set to 0 to disable
clickAction: PICKUP // Or RIDE - Changes Piggyback mode
pickup:
throwRiderAway: true // Throw rider instead of dropping, does not work in Ride mode
pickUpNPCs: false // Allow Citizens2 NPCs to be picked up
ride:
onlyRidePlayers: false // Only ride players, still pickup other entities
rideNPC: false // Allow Citizens2 NPCs to be ridden
messages:
Send: true // Send piggyback messages to players
Cooldown: 30 // Cooldown timer to prevent some spammable messages when Send is set to true, set to 0 to disable
blacklists:
entityBlacklist: // Entities you don't want picked up
- ARMOR_STAND
- BOAT
worldBlacklist: // Worlds you don't want piggyback to run in
- ''
* Config - Allowed entities list
* Config - Custom displayname of entities Exclusion list
Yes please do 1.12.2 please, because I have been looking for this mod for years!
In reply to yoyo3172:
The current version I have just uploaded should support 1.12.2. I have been updating the project on Spigot more regularly.
1.12.2 please
Hey man
Thank you for this plugin. Does it works for moded animals too please ?
This seems to have broken in 1.11. T_T
Yeah it is. However, I have a pre-release for 1.11 available on the releases page on github.
https://github.com/DrkMatr1984/Piggyback/releases
In reply to DrkMatr1984:
Please update this, it's been forever and I really want to use it!
In reply to dannyistudio:
Done! Sorry it took so long :P
Running 1.10.2, if you piggyback a boat and hold right click (place block) you can effectively fly. Is it possible to fix this?
Awesome plugin, keep up the good work. ;)
@PlasmaPod
Sorry about that, I'll have a fix out shortly.
@DrkMatr1984
um getting language errors
Oops, Shift-Right-Clicking still seems to be bugged. I'll try to fix tonight and get out an update.
@ShadowedDreamer
It sort of works. The left clicking function is sort of broken, Not sure about the right clicking. I will be doing some more testing and I'll be releasing an update shortly to fix those issues if possible.
1.9 supported? Or are we waiting for an update? I can't test it myself, sorry D:
@DrkMatr1984
Updated for 1.8+, added toggles for players, language.yml, config option to control picking up of NPCs, and shift-left-click instead of shift-right-clicking option.
@BlubDaLegend
Nice! This other guy made a similar plugin!
http://dev.bukkit.org/bukkit-plugins/ontheplayer/
His is a little different though, try it out and get some ideas! Loving ur plugin though as it seems more lightweight than his!
Just uploaded B1.1 of Piggyback. Now we need to wait for it to be approved. This should take around a week!
Changes:
@DrkMatr1984
Hi. thanks for the positive feedback! Really appreciate it :)
Yea I've been thinking about different click methods... I think I'll get into that and the 100 ticks cooldown thingy would also be pretty awesome!
I'll probably create a Jenkins page as soon as possible! :D
@BlubDaLegend
I've been testing this plugin for use on a server I have coming out shortly that will be a Towny server with Unique Mechanics and RPG elements. I LOVE IT! Only trouble I have is I have so many mechanics plugins that shift-right-click conflicts with some things. I see PiggyBack is now open source, I can make a create a config in this plugin for different clicking options, kind of like this plugin has
-> http://dev.bukkit.org/bukkit-plugins/easytrading/ and submit a pull request to you. I've also been thinking about some kind of optional PvP blocking system for it, where if you are damaged by a player within the last 100 ticks, the next PiggyBack attempt would be cancelled.(Optional because sometimes it actually ADDS to PvP. The first time I picked someone up in a fight it confused them so bad I was able to look up and kill them with my sword before they even knew what had happened! hehe) Some of my users on my server I'm about to release use it in PvP to throw their opponent off, or to avoid knockback effects. Either way I'll probably fork this and add these details, it's up to you if you want to accept the pull request when it's finished. Maybe run a few tests for dev builds on your Jenkins? ;)To give you guys a quick update, Ihave been thinking about a Jenkins page where you can get dev builds for testing (because they are most likely gonna be unstable xD).
Also there's a link to the GitHub repo in the page, Piggyback is now open source (YAY!). ;)