Add sub commands (regular commands work as normal)
v1.9.1 - March 15, 2013
Updated for CB 1.5.0-R0.1
Fixed /petspawn command
v1.8.0 - March 2, 2013
Add support for latest 1.4 mcMMO
Add missing mcMMO config option
Add support for item names in bait list
Add support for item data in bait list (ie 'monster_egg:92')
v1.7.5 - January 17, 2013
Updated for 1.4.7-R0.1
Added config option LockSpawnedBabies
Added config option DefaultPetAge
Added config option NoDropOnKillCommand
Added support for latest EpicBoss
Added support for latest mcMMO
Disabled automatic teleport of pets when follow is set to false
v1.6.9 - January 1, 2013
Fixed duplicating pet issue (teleport issue)
Fixed potential null pointer exceptions
Changed from async to sync loop for better thread safety
v1.6.8 - December 22, 2012
Updated for new CB 1.4.6-R0.1
v1.6.7 - December 12, 2012
Updated for new CB 1.4.5-R1.0
v1.6.5 - December 9, 2012
Fixed pet age not locking correctly.
Added pet age lock info to /petinfo.
v1.6.4 - December 6, 2012
Added /petcolor
Fixed npe when getting entity
v1.6.3 - November 30, 2012
Added /petkill
Fixed pet invincibility
v1.5.3 - November 22, 2012
Fix NPE
v1.5.2 - November 22, 2012
Added mcMMO support
Fixed right click with egg not creating babies
v1.4.1 - November 21, 2012
Added cat types to /petspawn
Added witherskeleton and zombieskeleton to /petspawn
Bug fixes (exceptions etc...)
Randomized pet names. (8 thousand names to pick from)
v1.3.6 - November 14, 2012
Properly handle untaming wolves.
The /petmode command works on wolves. Set them to aggressive and their eyes turn red.
Code cleanup. Moved all commands to their own classes.
v1.3.5 - November 13, 2012
Added /petspawn
Added Wolf
Added Ozelot
Added WitherBoss
v1.3.4 - November 12, 2012
Added /petage - You can set your pet's age and lock the age
v1.3.3 - November 7, 2012
Added Witches
Added WitherSkeletons
v1.3.0 - October 31, 2012
Added Bats
Invincible pet option
v1.2.5a - September 26, 2012
Added EpicBoss support. Bosses are safely ignore now.
v1.2.4 - September 23, 2012
Fix NPE from ProjectileHitEvent
v1.2.3 - September 3, 2012
Fix MagmaCube taming (LavaSlimes...)
v1.2.2 - September 2, 2012
Pet creepers no longer pretend to explode.
v1.2.1 - September 1, 2012
Compatibility fix for 1.3.2 ONLY (Fixes gson error)
Added CommandPrefix option. You MUST edit the plugin.yml manually if you change this.
v1.2.0 - August 14, 2012
Added DefaultPetMode option
Fixed cast error
v1.1 - August 7, 2012
Updated for 1.3.1-R1.0
Fixed pet names not being saved correctly.
Fixed pets not spawning on join.
Fixed concurrency issue.
v1.0.15 - Aug 2, 2012
Fixed issue with pet creepers exploding.
v1.0.14 - July 28, 2012
Removed deprecated spawnCreature method. (Because of R5.0)
v1.0.13 - July 26, 2012
Fixed pet ride. (Who knew setPassenger fires off teleport event?....)
v1.0.12 - July 25, 2012
Changed /petinfo output slightly.
Fixed a few concurrency errors.
Added notifications for when pet's kill other players.
v1.0.11 - July 18, 2012
Fixed errors caused by tamed ghasts. They can't attack anything but at least there are no errors.
Extinguish pet immediately after taming.
Added /petmode - Pets can now be [a]ggressive, [d]efensive, or [p]assive.
Fixed /petinfo
Changed the way skeletons behave. They will always shoot arrows, but damage is controlled via petmode.
Added petcreeper.* permission node.
Added petcreeper.mode permission node.
Added several new config options pertaining to pet modes and attack radius.
Fixed a few bugs related loops and concurrent object modifications.
v1.0 - July 11, 2012
Players can now have multiple pets!
New pet save file format. The pets.txt will be renamed to pets.txt.old and pets.json will created.
Added /petgive command.
Added /petreload command (reloads config.yml)
Lots of code changes and bug fixes.
Dragons are less buggy. When they are pets they will not destroy anything.
Added MaxPetsPerPlayer option in config.yml.
Added misisng pets in config.yml.
A few commands now require pet ID or "all" as arguments.
v0.10 - July 7, 2012
Ghasts can now be pets.
Ghasts can now be mounted.
Dragons can now be pets. They're super buggy so don't tame these on your favorite maps.
A bunch of code rewrite and optimization.
The pets.txt format is now different. The plugin will attempt to convert it to the new format. I recommend you back yours up just in case.
Added /petname command. You can now name your pets.
v0.9 - July 5, 2012
Slimes can now be tamed!
Added OpsBypassPerms option to config.yml.
Added new /petlist command.
v0.8a - July 2, 2012
Fixed various null pointer exceptions
Fixed various casting exceptions
Added MushroomCow to default config
v0.7 - June 30, 2012
Fixed: Creepers swell up and remain swollen even after being tamed.
Fixed: Upon hostile mobs to you (/pet) chance that it may attack you.
Changed: Default bait for taming cows changed to seeds (295).
Fixed: Animals/mobs love to get really close to you. A bit claustrophobic at times. (Increase minimum idle distance?) - Changed minimum distance
Fixed: Blazes continue to attack you until death, after which they appear to back off
Fixed: Skeletons attack
Fixed: Reload causes pet to disappear and /pet returns a "You don't have a pet" (Re-log appears to solve it.). NOTE: I highly recommend you do not use /reload very often. It's fine for testing. Prolonged use will cause memory leaks.
Fixed: Zombie appear always hostile.
Fixed: Ability to use /pet while riding your pet. (Seems a bit redundant).
Fixed: While riding an Enderman, he can teleport and bring you to some terrible place.
Fixed: While riding a mob you can suffocate (Happens in a lot of other plugins. Maybe ignore the suffocation events?)
Fixed: Pets don't follow when changing worlds. (The /pet command now works cross world.)
Added: It's possible to partially control pets while riding them. Just left click on a block a few meters away and the pet will attempt to walk towards that block. It's not guaranteed to work but it's there.
Added: A bunch of new permissions.
v0.6 - June 29, 2012
Initial version on bukkitdev.
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