Tutorials/3. Auto Rank - Group Promotions/rewards.yml

# OnTime Rewards Configuration YAML
# Author: Edge209
#
# This file can be edited manually, or maintained via 'ontime' commands executed from
# the console or in game.
#
# Format for rewards:
#  - r,p,dd,hh,mm,rdd,rhh,rmm,rc,t,q,reward,rewardTag
#
# where:
# r = recurrence: "S" = Single        - One time only as specified total OnTime
#                 "R" = Recurring   - Recurring starting at specified time, repeating at recurring interval
#                                       for a specified count, or until the next reward (if no count specified)
#                 "I" = Individual  - A one time reward for a specified player
#                 "F" = reFerred-by - A one time reward issued to a player that refers another.  The reward
#                                       is issued when the referred player has played for the specified time.
#                 "P" = Perpetual   - A recurring reward that starts at the specified time, repeating at the
#                                       recurring interval, but continues indefinitely.
#                 "TD" = Top Daily  - A reward to be issued to the player(s) with the most playtime for the previous day.
#                 "TW" = Top Weekly - A reward to be issued to the player(s) with the most playtime for the previous week.
#                                       Issued just after midnight on the first day of a new week.
#                 "TM" = Top Monthly- A reward to be issued to the player(s) with the most playtime for the previous month.
#                                       Issued just after midnight on the first day of a new month.
#                 "TT" = Top Total  - A reward to be issued to the player(s) with the most playtime on the server.  It can be
#                                       issued daily, weekly, or monthly per the setting in config.yml.
# #
# p = permission: "A" = All
#                 "E" = Exclusive
#
# dd = reward days
# hh = reward hours
# mm = reward minutes
#
# rdd = recurrence period days
# rhh = recurrence period hours
# rmm = recurrence period minutes
#
# rc = recurrence count (number of times an award should be given)
#      set to 0 for regular rewards (no recurrence)
#      set to -1 for recurrence that should happen until the next regular reward (original design)
#
# t = type:  "E" = economy
#            "I" = Item
#            "P" = Permissions
#            "G" = Group
#            "C" = Command
#            "K" = Kit
#
# q = quantity: Only applies to "(I)tem" rewards
#
# reward = reward string
#
# rewardTag = Unique tag to identify a reward.  This is used to also create the "exclusive" permission string,
#             which will have the the format "ontime.reward.rewardTag"
#
#  This tag is auto generated by the plugin.  If rewards are defined by hand, then this should be set to to "TBD"
#   so the plugin knows that a tag needs to be created.  (e.g.: "- S,A,0,1,0,0,0,0,I,1,DIRT,TBD")
#   The "rewardIDCounter" defined below is used as part of this string, such that every reward ever defined is guaranteed
#   to have a unique permission string.
#
# example:
#
#          A set of permission plugin groups from lowest to highest of Default, Builder, Moderator, and Admin
#
#          a one time player change to permissions group named 'Builder' to be issued at 2 hours
#          a one time econ reward to be issued at 1 day, 0 hours, 0 minutes of 200 coins, exclusive to only some groups
#          a one time econ reward to be issued at 2 days, 8 hours, 10 minutes of 1000 coins
#          a recurring 2 DIAMOND item reward to be issued at 3 days, and every four hours after that
#          a one time command execution of the defined 'xp100' command at 4 days, 0 hours, 0 minutes
#
#####################################################################################################
# Example reward.yml:
#
# 'version' below is the version of this YML file. DO NOT CHANGE THIS
#
###################################################
## DO NOT CHANGE THE VERSION number for this file #
#version: 7
###################################################
##
###################################################
## DO NOT CHANGE THE FOLLOWING rewardIDCounter    #
#rewardIDCounter: 0
##################################################
##
## Worlds enabled for Rewards
# worlds:
#   - all
#   groups:
#      - Default
#      - Builder
#      - Moderator
#      - Admin
#
#  commands:
#      - creative:'creative [player]'   NOTES: The (') around the string are REQUIRED & there should be no space before
#       - kill:'kill [player]'             or after these (') marks; [player] will be replaced
#                                         with the target player's name when executed
#
#    rewards:
#       - S,A,0,2,0,0,0,0,0,G,1,builder,S4G1builder
#       - S,E,1,0,0,0,0,0,0,E,1,200,S5E1200
#        - S,A,2,8,10,0,0,0,0,E,1,1000,S6E11000
#       - R,A,3,0,0,0,4,0,-1,I,2,DIAMOND,S7I2DIAMOND
#        - S,A,4,0,0,0,0,0,0,C,0,creative,S8C0creative
#
#####################################################################################################
#
#
##################################################
# DO NOT CHANGE THE VERSION number for this file #
version: 7
##################################################
#
##################################################
# DO NOT CHANGE THE FOLLOWING rewardIDCounter    #
rewardIDCounter: 0
##################################################
#
# Worlds enabled for Rewards
worlds:
   - all
#
#
groups:

#
#
commands:

#
#
kits:
   - testKit1,3,1,WOOD_SWORD,1,LEATHER_HELMET,1,LEATHER_CHESTPLATE

#
#
rewards:

#
#
#
# END rewards.yml


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