NoPhysics
NoPhysics
It's a simple plugin:
You can turn on or off the physics in minecraft! (= fall of all Blocks, like gravel, sand or anvils)
ⓝⓞⓟⓗⓨⓢⓘ©ⓢ
Config:
disable-physics: true
If true, there are no physics.
If false, there are physics.
Planned:
Permission support, and command's.
@LHammonds
Well, for the thing with the command, it is already in the plugin.yml but has no function yet, thats why the description does not say anything about that.
I really have to rework this plugin, many people told me this would only work in some cases.
Thank you for your post (:
Thanks for creating and sharing this plugin. I am trying to use this for an Adventure Map server I'm making. I tried this on CB 1.7.9 but noticed it does not work in all scenarios.
Example #1
Select a 10x10x1 area in mid-air with WorldEdit and type "replace air sand" The sand will fall. Now select a 10x10x2 area in mid-air with WorldEdit and type "replace air sand" The sand on the bottom layer will fall. The sand on the top layer will remain.
I looked at plugin.yml and it says the command is "/physics" and when I issue the command, it doesn't say "Unknown command," it just doesn't say anything in Minecraft client nor the console. Typing "/physics on" or "/physics off" does not seem to have any affect nor does it modify the config.yml file. Also tried "/physics false" and "/physics deny" I tried it as OP and with the "nophysics.cmd" permission node.
I "might" be able to get away with setting 2 rows to make the top row stick but I need to be able to turn the physics off just before a restore and then turn it back on right after the restore so sand will fall when triggered.
Example #2
Right-clicking the side of a block with sand to place it there will not make it "stick" unless there is a block below it preventing it from falling initially. Once placed, the block below can be removed and the sand will remain floating.
Thanks,
LHammonds
@Benie76
Well, you confused the heck out of me aswell.
Could you send me an PM where all the problems you discovered are listed?
I wish I could say this is working, but your latest file(1.2), physics are still happening. My server is using that CB build right now. The config file is there, and it shows what it shows up there, yet gravel/sand/anvils are still falling.
I see it get enabled in the console, yet... it's not working. And I did shut the server down before installing it, and even restarted. Just... nothing.
EDIT: Hmm... so, it actually is working. But... not completely as I expected it. I thought it would stop all types of block physics. Aka, placing sand on a cliff and it would just hang there. A bit bummed out, I went back to tunneling, hit sand... then noticed it wasn't falling down like before. Checked the server logs. No lag detected. And I was all ":D".
A suggestion. Can you make a note that this only works on sand/gravel/anvils, that will not fall if a block is placed under it then removed. But when the block is placed without support, it'll still fall, which confused the heck out of me thinking the plugin wasn't working. Thank you for this. This is exactly what I needed for tunneling.
I LOVE IT !!
Thank's for hard work!. :)
Hope there's support for multiple worlds.