MoreMaterials
More Materials
Version: 2.4.3
Overview
MoreMaterials is a clever plugin, which allows you to create and install your own custom blocks and items. It includes an incredibly simple to use editor (with various difficulty/complexity levels) to create your own custom shapes quickly and easily. It also includes a system to easily share your custom creations!
How to Use?
MoreMaterials is installed just as any other plugin would be. You simply download the latest version, and drag it into your Plugins folder. Included with each version is an example .SMP file, the file format used to add custom blocks. More does not have a server-side config.yml file. All of the custom block / item properties are defined within the SMP package files themselves.
Version 2.0 Details
- Pre-Configured Built-in Handlers.
- Cross SMP-based Recipes. (no longer are all materials required to be within the same SMP to make a recipe work correctly).
Version 2.1 Details
- Added the Chest & ChunkRegenerate Handler.
- You can now create custom blocks with the inventory component.
- Requires Spoutcraft 1.6.2 b13 or higher to use new custom chest abilities.
Version 2.4.1 Details
- Added support for Residence's container permission for container type custom blocks.
- Added back in the ability to set a Walkspeed and JumpMultiplier.
- Added an informational handler.
Version 2.4.3 Details
- Added support for Player saturation (stanima)*
- Fixed some issues with the consume handler.
- Fixed some issues with permissions
- Fixed issue with /mmgive command
- Fixed a bunch of class cast exceptions when using chunk regen handler.
MoreMaterial Example Packages
What is a SMP Package?
SMP packages are a compressed file, saved as a .smp extention. This zip file typically will contain these types of files:
- .shape - This file stores the typical design of a custom block.
- .obj - This is a more advanced design file for a custom block or item.
- .png - This file stores the texture that is applied to the custom block or item.
- .yml - This file stores all the information regarding the custom block or item.
Below are a few example files for creating your own custom SMP packages.
Below is a Complete SMP Example Package of a hanging light.
A more detailed look of what all a .YML file can contain can be found Here.
Design Files & Editors
MoreMaterials SMP packages can youse two types of shape files for specifying the design of a custom block, .obj and .shape. The following link can provide you with a Free Editor to handle the creation of .shape files. The .obj file types are typically from a program such as Cinema 4D Studio.
SMP Packages Library
SMP Packages for MoreMaterials can be found here: SMP Resources Library
When you are implementing SMP files on your server, make sure they go into the: /plugins/MoreMaterials/materials folder. This is very important!
Help Forums
The following site: Click Here has been setup as a forum for all users and developers of the MoreMaterials plugin to exchange ideas as well as have questions answered. Feel free to have a look around. The more you know about this plugin the more you'll love it!
Support
Support for this and all other AlmuraDev plugins can be found by joining our chat channel here:
Dependencies
The MoreMaterials Plugin requires the usage of both of the following dependencies, without them users will not see the custom block image or shape that you are designing and applying.
Spoutcraft & SpoutPlugin
Get Spoutcraft & Spoutplugin Now! >> http://www.spoutcraft.org
Developers
- AlmuraDev Team
- IceReaper
- Znickq
Debugging / Testers
- Dockter
- Kaynide
- Flenix
Metrics Disclaimer
Metrics
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version
If you wish to disable this feature (/me cries), you can do so by opt-ing out, which you can do in the config file under /plugins/PluginMetrics/
@alphastark
We're researching the ability of adding obj rendering
@Chuckchuk
Um, Spoutcraft nor Spoutcraft Plugin is dead.... I saved it.
Visit www.spoutcraft.org
Is there any chance that More Materials might be able to use resource packs in the future? If there was a way, it would be a really cool way to implement it for 1.7, maybe as a new plugin altogether. I just really love this mod, and I am really sad that spout won't be updating... :( I was so sad when I found out...
Also, how does it work with a .obj file? All I see is the .shape file information. I work with blender and would like to know how to use the .obj files for it.
The website doesn't work
@Spettrino
There may yet be a Spoutcraft 1.6.2. Regardless MoreMaterials version 3.0 will be designed specifically for the Spout Server, SpoutClient configurations.
morematterials.net?
@Ferfature
spoutcraft client (See Dependencies)
Does this require anything client side to work? It seems like it would.
Hi Dock! I recently read that spout will not be updated now or in the future,( never again ) I would like to ask you (if I can) if you plan a way to eliminate the dependence of Spout and then be able to use the plugin in version 1.6 Thank you for your work Mek
@rotiripsnoc
Not easily no.
It occurred to me that if someone were to build a complex handler, one could probably create custom animals that exhibit behaviors similar to those that exist in the game correct ?
Can't wait for 2.0, it's going to improve things so much. keep up the good work Dockter
@richturd
Put the smp's in the /plugins/morematerials/material folder.
It don't work. My smp packages don't work
How do you install the smp packages? PLEASE HELP
Is there a software i can use instead of the editor or can someone please tell me how to use the editor. Please HELP.
Hey, I am planing to use this plugin for my server. I would like to ass some ores, although, i need to know, can i select regions where only curtain ores can be found? For example, one ore can be found on one island.
I am excited about 1.5.0, I read about how they separated the texture file for every object. I want to see how MoreMaterials will respond to it.
@TMAC_Kratos
Permissions for what?
Are there plans to update this? This is awesome.