More Mobs
You think the default mobs of Minecraft are boring? Check out this plugin and you will get an adventure! More Mobs is a easy to use plugin to get more mobs into your server.
Installation, Configuration, and Use
Configuration file includes settings for the wraith's soul-reaping setup and also for the percent chances for mob spawning. A new feature in 3.0 is the ability to bind which type of mob a more mob spawns based off of, but that is explained in the configuration itself. The commands are /moremobs and /setWraithHell. /moremobs is used for spawning the moremobs, so for instance /moremobs giant would spawn a giant at the block where you are looking. /setWraithHell allows you to set the location where the victims of wraiths get sent when they die.
Mobs
Picture | Name | Description |
---|---|---|
Wraith | This is the wraith. He wanders the overworld, looking for souls to reap. Should he ever hit you with his sickle, your soul will be ripped from your body and you will wake up in "hell" (the nether), or alternatively the world and coordinates of your choice. If your players are wimps and they whine about getting sent to the nether all the time, you can disable soul-reaping in the config file and the wraith will just behave like a regular zombie. The wraith idea came from Thrystor, so credit to him. Also, thanks a lot to Striante, whose PrettyScaryLib provided the code that made the wraith possible! | |
Giant Zombie | This is the Giant Zombie. he's been part of the game code since Alpha, but never actually appeared in game! isn't that a shame. At any rate, he's here now! He can be found anywhere regular zombies spawn, but is much rarer. He has a lot of hearts, but is much friendlier than his smaller zombie cousins and only attacks you if you hit him first. Even when he attacks you, he can't reach down far enough with his arms, so he will just try to step on you! dodge those feet! | |
Giant Slime | You thought those regular large slimes were big, right? Wrong! With MoreMobs, you have a 1/100 chance of a slime spawning HUGE! These monsters have ridiculously high health and are very difficult to kill. Other than being MASSIVE, they behave just like regular Slimes. and the best part? they split into 2-4 smaller slimes when they die! and those split! and those split! WARNING:by the time you manage to entirely kill this thing, your sword might break! | |
Giant Magma Cube | What's a Giant Slime without some giant lava slimes as well? Yes, ladies and Gentlmen: it's a giant magma cube. All the properties of the giant slime, plus it jumps 10 blocks in the air! | |
Herobrine Blocks | On dark and stormy nights, the evil Lord Herobrine emerges from his lair... Some nights, when he's feeling particularly evil, he casts spells on blocks and makes them do his bidding. These blocks, now filled with Herobrine's evil spirit, rise out of the ground and begin floating around, looking for players to land upon and suffocate. Most of the time they pick up another block beside them to use as a weapon. A picture doesn't really do this mob justice; In this picture it just looks like a couple floating grass blocks. Let me assure you; it moves, it turns, it attacks.... BEWARE :) | |
PigChest | This delightful, adorable little creature will carry your items for you. Simply right click a pig with a storage minecart to put the minecart on his back. He'll carry it around for you in a very humorous fashion- it'll wobble around and look for all the world like it's going to slip off, but it never does. He will follow a carrot on a stick, so if you get 2 or 3 of these guys they would make long-distance travel very easy. | |
Baby Zombie | Tiny and adorable, this little zombie child nevertheless packs a punch attacking. In future versions he will be tamable, like a wolf. |
if you can. bring out dead horse. plus make mob less rare... 3 mobs is missing.
I can't seam to spawn a Hellhound, Wisp, they are not showing up in the config file? Should they be?
Thx man cause someone else is making new mobs usign your ideas :/
Hello! I'm one of the developers of more mobs and I'm here to inform you guys that Dibujaron seems quite busy with school work and private plugins. So maybe(or maybe not) a new update will come out later or you can check out Abandenz's more mobs 2.0 when it comes out. And some might ask why can't we update the plugin? Well we're classified as contributors, so we pretty much can't do anything. (And Dibujaron hasn't been saying anything lately) And a new recode would be nice. So you just wait around until Abandenz releases more mobs 2.0. FYI: He has other projects to do, too, so don't expect him to release it immediately, but I'll join in on the development soon.
You should added an pet enderman or herobrine blocks
@catprowler
/killall works but it will kill everything, if you can find out which entity is overridden then you can /killall <mob name> and it will only kill that mob type (be aware the mob names here do not count though, ie you cannot do, say, /killall wraith, it will probably throw an error).
Im making a fork of MoreMobs2.0 thats opensource wil post the link when done.
Can someone please tell me if there is a command to remove a mob once you spawn it? Thank you
This plugin works for minecraft 1.6.4 craftbukkit... And it works well there are no errors in the console. also all the mobs are accounted for. (1.7) I can not speak for but thank Dibujaron for such a gr8 plugin! thanks
I would like to use this plugin, I certainly have in the past and it has been great to see the added activity, however since 1.5.2 you have failed to update your plugin. Please, for the sake of your project... tell the community what your intentions are, or weather or not this plugin actually works with the current release of Minecraft/craftbukkit. Post here on the front page so the community will see and either download or otherwise... thank you! the problem with inactivity is people are left to guess your intentions because of lack of Input.
I may end up forking this plugin again in my spare time.
@GreenGrizzlyBear
works with 1.6.2
Does it work with 1.6.2/1.6.4? Will it work with 1.7?
could u add stuff that is in the moarbs plugin pls
http://dev.bukkit.org/bukkit-plugins/moarbs/
does it conflict with moarbs
Update! :D
@DrHendersonPhD
I believe it has something to do with health.
nice and cool
hohohohohohohoho
The wraiths do nothing but auto attack. I even built a wraith jail that you are warped to when they attack. Inside are a bunch of skeleton spawners. So if you get sent to hell you need to fight the damned to survive. But :( wraiths don't TP to hell, just auto. I double checked the config, it is enabled.