MobHealthDisplay
What this plugin does
This plugin adds a health bar of mobs, which is shown over their heads. It's possible with the new Custom Names of LivingEntitys. Features:
- Enable/Disable plugin in the config
- Change the format of the display bar
- Available placeholders:
- {health} Shows the health
- {maxHealth} Shows the maximum health of the mob
- {mobName} Displays name of the mob
- Available placeholders:
- Change the format if entity died
- More features coming soon!
Plans for future:
- Advanced display bar with icons etc.
- Re-add the timeout feature to let the bealth bar disappear
Commands:
Command | Aliases | Permission | Arguments | |
---|---|---|---|---|
1 | /mhd | mobhealthdisplay, mobhealth, mh | mobhealthdisplay.reload | reload, credits |
If you've some ideas you want me to add, please write down in the comments!
@madtomic
Due the Bukkit shutdown probably not.
update for cb1.7.2-r0.3?
@TWSSYesterday
Minus numbers? Don't got them myself... Do you have a screenshot or something else? I don't know how the live can be a negative number, because this plugin gets the original health from bukkit... If it's true (and I trust you :D), then it must be a bug in CraftBukkit, not in my plugin...
wäre es möglich die anzeigen auszublenden wenn die mobs weiter weg gehen? Finde es nämlich etwas blöd wenn man das auf so weite distanz sieht, sonst aber echt ein cooles Plugin und wenn das timeout feature wieder rein kommt wirds vermutlich noch besser. PS: sry für meine be** rechtschreibung, bin etwas müde
@BenRush
Please read "Plans for future". Thanks
little problem... then you hit your dog hp appears but then you heal it shows 10/10 and never disappear.. maybe you can do that if no one attacks zombie for configurable time (default 60s) health display will disapear from that zombie?
@TheINCDope
Sorry, but that isn't possible. The custom names from bukkit are only visible for everyone, or nobody. You can't specific who should be able to see the name and who not. Sorry, but I can't do anything, that's Bukkit's role :/
Please add a permission mobhealthdisplay.see or something U kow that they could see or not. :) I would be gratefull for that
@imilkywayz
I know, I'm playing on a roleplay server and sometimes it's unfair. In the first version released here, the plugin contained a timeout for let the health disappearing. In version 1.1 I removed this temporarily - as you can read in the changelog -, because it brought some bugs and problems. I'm actually recoding this to re-add this in the next version. But thanks for your opinion, so I'm not the onlyest who thinks this :D
I made this for my server when 1.5 first came out, it was a cool feature and then I removed it because the health would persist and it'd look like a player is under you, just to find it's a chicken.
@BananaCrafting thanks :)
@ii343hbka
Thanks for reporting!
1. This is modified by another plugin. My plugin uses the custom names added in Minecraft 1.5. Another plugin uses this names to display in th chat when a player dies. And because this plugin supports Color Codes, they are whown in the chat :D
2. Bug fixed :D When Bukkit enables version 1.2, re-install it and it should work fine!
Hi, +BananaCrafting+
i've had some kind of bug-report for you
1. If some one was blow up(for example) by creeper in the chat its shown like
#407 was blown up by §410§7/§210
#2. some times server console shows this back-trace
what it causes i don't know
@bartico6
Good Idea :D
- Working on it
Please add a placeholder - {mobname}. Will be useful for bosses (Over Withers healthbar I see only his health, not "what am I fighting" :D
I have an interesting suggestion. I think this would go a long way if mobs only show health once hit one time. (It may already do this, I am currently installing the plugin). If not, it's a great idea :)
EDIT: Nevermind! You did just that. Fantastic plugin. You are a genius.
I really like your implementation of displaying a mob's health. I've used other similar mods, but like yours the best. Keep up the good work!
@tomori_peti
Thanks for this. I published a new version in hope to get this bug fixed :D
Damage test: Cow's healt: 1. hit 5/10 2. hit: 2/10 3. hit: The cow dies With Zombie: 1. hit 10/20 2. hit 8/20 3. hit 6/20 4. hit 3/20 5. hit 1/20 6. The zombie dies. The first hit takes the half of the mob's healt, but the 2,3,4... ones only deal 1-3 damage.
@ryanvld
Yeah, must be fixed :D Thanks for reporting
@wawamo
Thanks, I created this plugin cause I was bored, but good to now somebody needs it :D
@tomori_peti
Hmm, sorry but I don't understand what you mean. Do you mean the same bug like @ryanvld? Every time a mob gets damage the display updates.