Some mcMMO abilities can still kill sign-protected mobs #162


  • Defect
  • Started
Open
Assigned to _ForgeUser8345480
  • _ForgeUser6971816 created this issue Apr 10, 2014

    Within the radius of a Protection Sign, the plugin "mcMMO" ( http://dev.bukkit.org/bukkit-plugins/mcmmo/ ) still allows things like "bleed" that occurs when a mob is injured with a sword, new splash potions the plugin adds ( http://mcmmo.wikia.com/wiki/Alchemy ), hits from abilities like skull splitter or serrated strikes can all harm and the mobs.

    Is it possible to have Mobcatcher be compatible with mcMMO in this regard? That way the signs can still protect the mobs?

  • _ForgeUser6971816 added the tags New Defect Apr 10, 2014
  • _ForgeUser8345480 posted a comment May 11, 2014

    I'm already working on a way to cancel all damage to mobs in protection areas and it should be in the next major release.

  • _ForgeUser8345480 removed a tag New May 11, 2014
  • _ForgeUser8345480 added a tag Started May 11, 2014

To post a comment, please login or register a new account.