MineEconomy Methods
public void addMoney(Player p, double amountToAdd){
//ADDS amountToAdd VARIABLE TO PLAYERS CURRENT AMOUNT!
}
public void removeMoney(Player p, double amountToSubtract){
//REMOVES amountToSubtract VARIABLE TO PLAYERS CURRENT AMOUNT!
}
public void giveMoney(Player pGiving, Player pGetting, double amount){
//GIVES MONEY FROM ONE PLAYER TO ANOTHER (INCLUDES TAXES IN METHOD ALREADY)
}
public void setMoney(Player p, double amount){
//SETS A USERS MONEY TO amount
}
public void setMoney(UUID pUUID, double amount){
//SETS A USERS MONEY TO amount
}
public double getMoney(Player p){
//GETS THE USERS MONEY AS A DOUBLE (ALREADY ROUNDED TO 2 DECIMALS)
}
public double getMoney(UUID pUUID){
//GETS THE USERS MONEY AS A DOUBLE (ALREADY ROUNDED TO 2 DECIMALS)
}
public String getMoneySymbol(){
//GETS THE SYMBOL USED FOR YOUR CURRENCY ($)
}
public boolean isTaxEnabled(){
//RETURNS TRUE/FALSE IF TAXES ARE ENABLED
}
public double getPayTaxPercent(){
//RETURNS THE TAX PERCENTAGE FOR /pay AS A DOUBLE (5% would return .05)
}
public double getTimeTaxPercent(){
//RETURNS THE TAX PERCENTAGE FOR time AS A DOUBLE (5% would return .05)
}
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