LevelCraft Reborn
RE-CODE IN PROGRESS!!!
Coming Soon To LevelCraft
- EXP for each level; the user will be given 1 EXP bank. They gain EXP by mining, combat, etc.. HOWEVER, unlike old levelcraft this will only add to your TOTAL Exp and not to your level EXP (Levels will no longer have EXP Data)
- Leveling Up; When a Players EXP Bar fills (this will be the EXP above the health bar) the user will "Level-Up". When a user levels up, a GUI will open and they will be able to place their SP in the skills they want.
- Credits; Like Old levelcraft, Skills can still level-up However, Skill levels will be called Skill Credits instead.
- SP (Stat Points); Each time you Level-up, you will be assigned SP to put towards Credits in other skills. Each time a player levels-up they will be given 4 SP (editable in configs).
- Skills; Like old Levelcraft, When a skill reaches a high enough level (Credit) they will unlock skills. However, Skills will now cost MP. Later I hope to find a way to make Skills Bindable to the keyboard.
- Mana Points (MP); A little scoreboard on the side of the screen will tell the users how much MP they have left. MP will be used up by Skills and can be replaced over time or by right clicking with a gold ingot in hand (heals 1,000MP)
- Renamed Levels to Classes
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Example of Level-Up GUI
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TODO List before First Release
Classes [Skills]:
- Mining [BlastMine, 2xDrop, StoneSeaking, SuperHeat] ~ 0%
- Wood Cutting [Timber, SuperHeat] ~ 0%
- Combat [SuperHeat, BleedingSlice] ~ 0%
- Archery [BleedingArrow, LongRange, SuperHeat] 0%
- Excavation [SuperHeat, 2xDrop, Discovery] 0
(Classes that share the same skills will also share the same SP within that skill)
- Commands 25% done, Permissions Setup, and some commands
- Help Menu 75% done.
- GUIs ~ 2% done
- MP System 0%
- SP System 0%
NOTICE
A early release of the plugin is available at any time, just send me a PM asking for it and I will send you what I have DONE (Many features may be missing).
This will be better documented in the end.
bump
To get this updated to 1.7.10
@horse2950
No votes? Well I feel the community for this plugin is dead. I guess if i release a new version then you guys will be active, I think I'm going to go ahead and push in with this Dev. This current Version will always be available and new update link will come soon for this version of levelcraft!
Hey Guys I've been thinking,
This plugin is a lot like many other levelup plugins and it needs a bit more to blow it out of the water, Something a bit more RPG styled and player based. So i thought up an idea and I would like to know what you, the community, thinks of this. ===
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Example of Level-Up GUI
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Vote Closed! LevelCraft Is under new Coding
Support this plugin also attribute plugins? or is there an attribute plugin what supports this?
How do you activate the skills? If it's random then how often or what is the % of it going off? Since mine is not going off at all from what I have been seeing.
@Xfrodo1
Thanks for the feedback! I'll be sure to make it more user friendly soon!
Some of the abilities aren't in the config file? (IE: defense and fletching) are those planned features? or are they just left out for now?
Great plugin regardless the skills that are there work great. You should add a readme file in the plugin for how to add levels and different thresholds for certain items. IE: you can make a wooden axe at lvl 0 but only a stone one at lvl 20, how do i add that to the crafting config?
Is it possible to gain certain kinds of enchantments by leveling?
Thank you for this plugin.
This plugin has some great ideas, but there are three issues I've found: 1 - the only way to gain combat experience / levels is to punch zombies. No weapons can be used and all other hostile mobs result in no change to levels. 2 - Some skills reset after player death, but not others. None of them should reset. For me dying resulted in reset farming and crafting skill levels. 3 - Farming experience doesn't increase with seed planting or harvesting wheat - why?!
I like the idea behind this plugin, but it needs an overhaul.
This is Mcmmo.... but if it changes, let me know. HEY DAT RHYMED!
@horse2950
I mean when I break a block I get a level in mining no matter what level I am
@andrewcramer
Define what you mean; The exp it takes to level up is dependent on your current level, it takes more exp to level up the higher you go.
uh everytime you get 1 exp are you supposed to level up? because i don't really want people getting to level 1000 mining by mining 2000 stone other then that this is just the plugin i have spend 6 hours looking for! better then mcmmo. more configurable in the right aspects
Great plugin! I have one problem and one suggestion: I only get farming experience for tilling earth, planting saplings and breaking melons and pumpkins, nothing from planting seeds or harvesting, or at least not for wheat, carrot and potato seeds. Not sure whether that's intended though. Could you put double drops on the farming too?
When I installed LevelCraft the smithing config seems to be missing.
No errors whatsoever.
Any way to fix this?
Runescape idea? ^^
Hi, can you help me please with this error?:
[Informatie] [12:18:55 ERROR]: Could not pass event EntityDeathEvent to LevelCraftReborn v1.003 [Informatie] org.bukkit.event.EventException [Informatie] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:481) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:466) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at org.bukkit.craftbukkit.v1_7_R1.event.CraftEventFactory.callEntityDeathEvent(CraftEventFactory.java:328) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.EntityInsentient.dropDeathLoot(EntityInsentient.java:202) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.EntityLiving.die(EntityLiving.java:783) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.EntityLiving.damageEntity(EntityLiving.java:732) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.EntityMonster.damageEntity(EntityMonster.java:47) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.EntityHuman.attack(EntityHuman.java:918) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.PlayerConnection.a(PlayerConnection.java:1092) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.PacketPlayInUseEntity.a(SourceFile:55) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.PacketPlayInUseEntity.handle(SourceFile:10) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.NetworkManager.a(NetworkManager.java:146) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.ServerConnection.c(SourceFile:134) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:655) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:250) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:545) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:457) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] Caused by: java.lang.NullPointerException [Informatie] at me.samkio.plugin.skills.combat.CombatListener.onDeath(CombatListener.java:259) [?:?] [Informatie] at sun.reflect.GeneratedMethodAccessor87.invoke(Unknown Source) [?:?] [Informatie] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) [?:1.7.0_25] [Informatie] at java.lang.reflect.Method.invoke(Method.java:606) [?:1.7.0_25] [Informatie] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) [cbbeta1.7.2.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] [Informatie] ... 19 more
@killerfrogy8
Umm maybe, this isnt a hook in on my part, They need to do this. Also I'm kinda busy working on making levelcraft compatible with mcmmo (how I'm going to do this, I'm not sure. I may have 2 different jars)
Hey developer, could you please add compatability with the leveled mobs plugin? Its the plugin that gives mobs levels depending on how far they are from spawn. These two plugins would go together hand in hand. Thanks
Hey dude you should come on our server we use it in an mmo on the server called sword art online based off of an awesome anime show!
mc08.serverminer.com:25745