Let It Rain
Let It Rain
Now 1.9/1.15+ compatible! You need to make rain Shulkers, its really amazing ;)
Have you ever wondered what it would be like to be caught in a rainstorm of pigs falling from the sky? Your search is over!
With Let It Rain, you will be able to spawn massive storms of mobs over yourself or other players. You can control the creature type, the amount, the radius and the target. Raining TNT, arrows, snowballs and all blocks/items including custom itens also available (see notes for more). LetItRain generates a config.yml which lets you edit the blacklist, the default values and the message that will be displayed when a command is called. Zeus and Strike commands also available. Please read "Notes" as there are some exceptions.
- Spigot source page. Click here!
Commands & permissions :
Exclude [ ] and < > when executing a command.
[ ] = Required
<> = Optional
Command | Usage | Description | Permission |
---|---|---|---|
/letitrain reload | display help or reload the configurations | ||
/rain | <entity/item/hand> <player/coord name> <amount/duration (eg. 10s)> <radius> | rain creatures/blocks or item in hand from the sky | LetItRain.rain |
/rain zeus | <player/coord name> <amount> <radius> | Invoke the power of Zeus | LetItRain.rain.lightning |
/rain potion:[potion type] | <player/coord name> <amount> <radius> | Rain potions bottles (no splash) | LetItRain.rain |
/firerain | [entity] <player/coord name> <amount/duration (eg. 10s)> <radius> | rain burning creatures from the sky | LetItRain.firerain |
/rain add | [coordinate name] | add coordinate | LetItRain.rain.coordinates |
/rain remove | [coordinate name] | remove coordinate | LetItRain.rain.coordinates |
/launcher | spawn the grenade launcher item | LetItRain.launcher | |
/slaughter | <radius> <x> <y> <z> <world> | kill all creatures in defined radius or locaition/world | LetItRain.slaughter |
/removeitems | <radius> <x> <y> <z> <world> | remove all dropped items in defined radius or locaition/world | LetItRain.removeItems |
/strike | [player] | kill specified player with a lightning bolt | LetItRain.strike |
/zeus or /z | Spawn Zeus' lightning bolt | LetItRain.zeus | |
Only Permission | Bypass Zeus Delay | LetItRain.zeus.bypass |
Please Read The Following :
- LetItRain.* permission gives the player all the plugin's permissions
- <entity> can be any mob, "arrows", "TNT", "snowballs", "xpOrbs", "fireballs", etc, as well as ALL blocks (ID or name). Check config.yml for complete list, all case-insensitive
- Raining lava or water actually spawns a massive carpet in the sky! Use at your own risks, there is NO UNDO!
- Rain potions using the following command: /rain potion:<potion_name>
- Rain zeus (or lightnings) can damage your world and has no UNDO. If your intention is do not damage the world, set the configuration Lightning explosion power to 0, this will only spawn the fire. **
- The parameter <player> <amount> and <radius> for /rain command are OPTIONAL. e.g : '/rain pigs' would use the default values in config.yml and will rain on yourself
- Add an 's' after the amount to make it the duration of the rain (in seconds) instead of amount. The creature amount will then be defined automatically based on the given radius to prevent epic lag!
- rain (& firerain) and strike commands can be used from console but requires the <player> parameter
Developers :
Maty241
Bathlamos
FabioZumbi12
What's To Come :
Add coordinate to slaughter commandRain lightningRain blocks with data types (ie. 95:1)- Potion splash
- Rain in random players
Videos :
Video by Ultibyte:
Video by WoopaGaming:
Since 4.1.1, MCStats :
http://mcstats.org/plugin/LetItRain
To disable, change 'opt-out' to true in plugins/PluginMetrics/config.yml.
one word:
Damn.
this is epic haha!
Oh my gosh, I've been using the old version of this plugin to this day and it's still been working. This also answers my question of what plugin among my 70-something made Blaze Rods detonate like an atom bomb when right clicked. :) Thanks for the update, glad to see this fantastic old plugin back!
@slayermarth101
You can deny Zeus damage setting the "Lightning explosion power" to "0" on configs. Only the fire is caused by natural lightning.
The lag is spected only if you rain large amounts of itens/entities. No notice of lag if the commands of plugin is not used. See the configs or add the param <ammount> after entity on command to define the ammount of itens to rain.
For items with ":1", i will try to add on next version;
EDIT: Uploaded the version allowing rain blocks with data ":1" and added rain lightnings ;)
@FabioZumbi12
What about the lag issue. When I use the plugin, at times it's like the server just stops responding. Commands get delayed by around 30-50 seconds. It happens at random, but still frequently. The chat still works, but commands slow down big time. This is on Spigot-1.8.8. Any idea?
EDIT: Well, it seems to have gone away, but don't quote me on that just yet. And with the next version, whenever it gets released, along with the color codes thing, can you make it so Zues is able to be rollbacked? I can't count how many times I've mistakenly blown up areas in my spawn, shop, wilderness, etc because I forgot Zues existed. Then having to rebuild it all by hand because you can't roll it back or undo it. :(
EDITEDIT: Can you also fix raining items with that extra ID? (ie. Cracked Stone Brick: ID 98:1) That " :1" throws off the command.
@slayermarth101
Sorry, i pay attention to my main plugins and forgot this! I already fixed and will upload a new version now ^^
Edit.: On next version will be added Color for messages and console notification for players using Zeus (to avoid spam of lightning).
I think the authors have gone inactive. :(
When I try to rain items that have more than one value, they tend not to work? For instance, Enchanted Golden Apples don't seem to like me. /rain enchanted_golden_apple - Nope /rain 322:1 - Nope But I can rain normal golden apples. Same with trying to rain things like chiseled quartz, or cracked stonebrick, etc.
Also, is there a way for the "May blahblah rain upon blahblah" message to support color codes? And does anyone know any specific plugins that don't get along with LetitRain? whenever I go to use it, after a while my server starts to lag. Command lag, not fps lag. It's odd.
@SatansDaughter66
Haa man, good see working ^^
The pigs die naturally! On my server, i maked a roof with web, and when rain pig or entities, slow down into web and alive ;)
i set water and lava to true and it works :D so weird how one tiny little change can impact a plugin so much....gg codes.
if i came off as rude, i'm sorry. i get angered easily when things dont work the first time :/
EDIT: its also kinda odd cuz when the pigs die from the impact of falling, i get porkchops and heads ._. maybe its not this plugin but maybe another? i dunno but yay it works :D
@FabioZumbi12
everything is false and there is no lava option.
EDIT: never mind i found the lava option. still false
my server version i believe is the latest craftbukkit. i just updated to craktbukkit 1.8.8 today that was uploaded on this site (in case anyone was wondering...)
http://tcpr.ca/craftbukkit
@SatansDaughter66
What? Please, whats your server version?
Edit: See in your configuration if theres a configuration option on "LetItRain>BrackList>Water and > Lava" and if is true or false.
still doesn't work....
http://pastebin.com/aWaeKf0T
i even tried firerain...
@FabioZumbi12
thank you so much. i loved when this worked then it was like NOPE...
btw, care to tell me how u do the @SatansDaughter66 thing? i dunno how...never knew
@SatansDaughter66
I will release another version with few changes, thinking fix this ;)
doesn't work...everytime i try to use the commands it says an internal error has occured while attempting to perform this command.
this is what i get too....thought this wouldve been fixed by now... http://pastebin.com/xyZdfzJE
I just love how this was so casually said in the post xD Made my day, guys. Great plugin :D
@halcyonforever
@assasinsheep
I think is fixed on version 4.3.2!
I'm getting this everytime I try to kick off the rain. any suggestions
running: Bukkit Groupmanager kingdoms dynmap
@FabioZumbi12
hi would you be able to send me a file for it cause I am getting this error as shown below