Effects
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Effects
Some skills allow you to specify an effect. There are 3 types of effects in LegendQuest, Potion, Visual, Custom and Label.
Potion
The following potion effects can be applied, applying the potion effect for the duration of the skill.
- SPEED
- SLOW
- FAST_DIGGING
- SLOW_DIGGING
- INCREASE_DAMAGE
- HEAL
- HARM
- JUMP
- CONFUSION
- REGENERATION
- DAMAGE_RESISTANCE
- FIRE_RESISTANCE
- WATER_BREATHING
- INVISIBILITY
- BLINDNESS
- NIGHT_VISION
- HUNGER
- WEAKNESS
- POISON
- WITHER
- HEALTH_BOOST
- ABSORPTION
- SATURATION
Visual
These effects are visual in nature, mainly producing specific particle effects.
- SMOKE
- ENDER_SIGNAL
- MOBSPAWNER_FLAMES
Custom
These effect produce a custom effect for LegendQuest.
- BLEED
- Entities with BLEED take damage over time.
- STUNNED
- Inflicts the SLOW potion effect and prevent skill use until warn off.
Label
The label is a lie! Or rather it is for now, as yet the mechanism exists for these but none exist. They would be labels for status affects that skills can apply and remove, but would otherwise have no effect beyond what their skills apply.
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