LaunchMe
LaunchMe!
LaunchMe is a transportation plugin designed for stylish and new transportation. It utilizes cannons to transport players around the map, and is very easy to both set up and use. Efficient, fast, user-friendly and sleek.
FINALLY FULLY REWRITTEN!
Features, Commands and Permissions
Features
- Very user-friendly
- No confusing configuration files or commands
- Useful for all types of servers
- Unique style of transport
- Now supports economy plugins!
- Now has automatic launching!
Commands and Permissions
Click here for Commands and Permissions nodes
Creation
Click here for how to create and use Cannons
Economy
This plugin now supports economy support for charging players for launching! Find out how here, and it supports the following economy plugins:
- iConomy 4,5,6
- BOSEconomy 6 & 7
- EssentialsEcon
- 3Co
- MultiCurrency
- MineConomy
- eWallet
- EconXP
This feature requires the fantastic Vault plugin to work, get it here!
Bugs
Known Bugs
Entirely recoded recently; bugs might be around!
Bug Reports
Found a bug? Breaking your server? Tell me! Send an email to [email protected] with the subject "LaunchMe Bug" and I'll respond as soon as I can!
Credits
Huge thanks to mbaxter for helping me with errors and bugs, and all the others on #bukkitdev who helped out and responded! Thanks!
@TheMisterB
All players can use all transport types by default. You'll need to apply a negative permission if you don't want a group to use a transport.
Awesome plugin, but I've noticed people without the permission node can still use targeted cannons?
Can't remember what version it started in (didn't always do it), but now when a player uses a cannon that doesn't charge them (0 on the 3rd line), it says, "$0.00 withdrawn from your account!" Any way to remove that when it detects it being 0? Great otherwise! Thanks! :)
Why does AntiCheat flag them for hacking?
@seiterseiter
Interesting, I'll look into it. As for the command teleporter-thingy request, I'll implement it soon.
@szymekpl
The user's balance is simply reduced. The money vanishes.
@spacecakexD
The height variable is for where the cannon drops you from - in hindsight, I should probably fix that. I'll look into it.
for some reason I have the height down to 100 but it still launches all the way up
I've got a question. Where do the money that is taken go? Is it transferred to someone's account or is just user's account reduced?
Also this would be awesome if you could make a command teleporter like you set it all up the same as the teleporter but instead of it teleporting you it makes you run a command.
I have a problem when I make a teleporter to go to a room it always spawns them above the roof even though I put it to the right hight.
LaunchMe v.2.4.1 released - large changes, so beware. You'll need to replace your target file - it's now nicer to manually edit and read from. Also includes commands!
EDIT: Early release link here.
@Rpgminecraft
Same is happening to me with Reommended build 1.4.5 :p
On 1.4.6 when nobody is using the cannons it randomly tosses this out:
15:58:56 [SEVERE] Could not pass event PlayerMoveEvent to LaunchMe v2.3.1 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav a:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.j ava:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j ava:462) at net.minecraft.server.v1_4_6.PlayerConnection.a(PlayerConnection.java: 220) at net.minecraft.server.v1_4_6.Packet10Flying.handle(SourceFile:136) at net.minecraft.server.v1_4_6.NetworkManager.b(NetworkManager.java:290)
at net.minecraft.server.v1_4_6.PlayerConnection.d(PlayerConnection.java: 112) at net.minecraft.server.v1_4_6.ServerConnection.b(SourceFile:39) at net.minecraft.server.v1_4_6.DedicatedServerConnection.b(SourceFile:30 ) at net.minecraft.server.v1_4_6.MinecraftServer.r(MinecraftServer.java:59 8) at net.minecraft.server.v1_4_6.DedicatedServer.r(DedicatedServer.java:22 4) at net.minecraft.server.v1_4_6.MinecraftServer.q(MinecraftServer.java:49 4) at net.minecraft.server.v1_4_6.MinecraftServer.run(MinecraftServer.java: 427) at net.minecraft.server.v1_4_6.ThreadServerApplication.run(SourceFile:84 9) Caused by: java.lang.ArrayIndexOutOfBoundsException: 1 at net.bitjump.launchme.transport.types.Cannon.activateTransport(Cannon. java:37) at net.bitjump.launchme.listeners.PlayerListener.onPlayerMove(PlayerList ener.java:59) at sun.reflect.GeneratedMethodAccessor18.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:425) ... 14 more
You can't be launched while riding a pig :( (you get launched whenever you unmount your pig) it would be nice if you could launch with your pig :D
LaunchMe v2.3.1 here! Check the changelog for details!
@Mortalsinn
I'm ok with it as long as the author is willing to do it. I was just saying that that kind of code is not easy to implement, and I'm afraid of possible bugs.
@nhoclesnar
I was just looking at it as an option. Just because you don't like it doesn't mean you have to use said option.
@Mortalsinn
If you want some sort of VIP feature, then why don't you let VIPs use any transportation device for free? That is easier to implement than letting VIPs creating unlimited transportation devices. It's not wise to give them the ability to teleport anywhere they want anyway. Plus, there are hundreds of warp plugins out there...
@Spudstabber
I have a bad feeling about this. Please reconsider adding that.
@Mortalsinn
I'll look into it - this isn't viable with the current structure, but I'll be changing the way creation works backend-wise soon, I think.
First of all,I love your plugin! can I make a request? Some sort of perm that limits the number of cannons you can make, I'd be a great VIP feature.
@nhoclesnar
I'll probably throw a way to change the colours in soon.