LaunchMe
LaunchMe!
LaunchMe is a transportation plugin designed for stylish and new transportation. It utilizes cannons to transport players around the map, and is very easy to both set up and use. Efficient, fast, user-friendly and sleek.
FINALLY FULLY REWRITTEN!
Features, Commands and Permissions
Features
- Very user-friendly
- No confusing configuration files or commands
- Useful for all types of servers
- Unique style of transport
- Now supports economy plugins!
- Now has automatic launching!
Commands and Permissions
Click here for Commands and Permissions nodes
Creation
Click here for how to create and use Cannons
Economy
This plugin now supports economy support for charging players for launching! Find out how here, and it supports the following economy plugins:
- iConomy 4,5,6
- BOSEconomy 6 & 7
- EssentialsEcon
- 3Co
- MultiCurrency
- MineConomy
- eWallet
- EconXP
This feature requires the fantastic Vault plugin to work, get it here!
Bugs
Known Bugs
Entirely recoded recently; bugs might be around!
Bug Reports
Found a bug? Breaking your server? Tell me! Send an email to [email protected] with the subject "LaunchMe Bug" and I'll respond as soon as I can!
Credits
Huge thanks to mbaxter for helping me with errors and bugs, and all the others on #bukkitdev who helped out and responded! Thanks!
Works grrrreat so far. I like the new [LaunchMe] tag, but is there a way to change its color? Purple is too colorful imo :P
@Spudstabber
Awesome. I will test it out.
Autotargeting finally implemented! Check out build 2.2.3, uploaded it already, but grab it from the Jenkins here. Documentation is on the Creation page, but feel free to email me or PM me for extra help, while I create a video and image examples.
@Belgaric
No problem - I thought it would! I'll upload the proper build to here now.
@Spudstabber
thx, your hint did the job
@Belgaric
Please delete your locale/ folder and config - same for anyone having Locale/Config issues, as there's recently been a bunch of new Locale and Config options added and existing configs may not contain them.
tried ur new build
with v2.1.5 i got this error
@lsal
This should be fixed in this build - mind testing it for me?
I am still getting this error pretty much constantly in my console:
using CB 1.4.5 R03
>12:52:40 [SEVERE] Could not pass event PlayerMoveEvent to LaunchMe v2.1.5 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:341) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:218) at net.minecraft.server.Packet10Flying.handle(SourceFile:136) at net.minecraft.server.NetworkManager.b(NetworkManager.java:290) at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:113) at net.minecraft.server.ServerConnection.b(SourceFile:39) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:596) at net.minecraft.server.DedicatedServer.r(DedicatedServer.java:222) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:494) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:426) at net.minecraft.server.ThreadServerApplication.run(SourceFile:856) Caused by: java.lang.StringIndexOutOfBoundsException: String index out of range: -2 at java.lang.String.substring(String.java:1911) at net.bitjump.launchme.listeners.PlayerListener.onPlayerMove(PlayerListener.java:36) at sun.reflect.GeneratedMethodAccessor34.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:339) ... 14 more
@nhoclesnar
Those sign errors are all related - it's me being an idiot. As for that startup one, I've never seen it, I'll look into it. Also, remember that this codebase is entirely new - it's had no real testing yet.
Another error when starting up, here. Are you trying to do something different? Coz I see way more errors than a plugin usually should have.
I was editing signs and I got sign change event error. Log here.
Awesome, I can't wait. If you can post a link to the download that would be great, bukkit has been super slow lately with approving plugins
@Mortalsinn
I'll roll out a fix as soon as I can. Give me 30 minutes to get set up properly!
still getting this error with Bukkit 2490 (1.4.5) and Launchme 2.1.4
@weja93
Currently, it is not possible to do that, but if you submit a ticket for a feature request, I can look into it!
Can you make it so it launches you to random location?
And so you could decide the range how far it might throw you? So it won't throw you outside world's border.
I do not want to set the location. This would be very nice for new players to find new interesting area to build in.
Thanks in advance :)
- Weja
Sounds cool, Nice work Spud :)
@DekuHero
Basically, you hop on a cannon and it'll fire you up in the air to a destination! I'll be creating a video soon, so look out for that for usage examples.
Don't know if I understand this well or not.
You hit a certain block and it launches you to another block? or ... you just hit a block and it throws you into the air?