How to use rewards.yml
In order to give rewards to players for their killstreak, "Rewards_Enabled" must be true inside the config.
You are able to give a player items, and issue commands within the rewards system. I am going to show you an example of how to do both.
You can give rewards for individual killstreaks or give a reward for every kill a person gets. Maybe you want to reward your players with money everytime they kill another player. That is possible within the killStats rewards system.
red = Required
blue = Optional
Format: ItemID:DataValue Amount Enchantment:Level name:The_Name lore:The_Lore
To input a space into item name or lore items, use an underscore("_").
To input a new line into lore items, use a semi-colon(";").
To issue a command within the rewards file just simply do "command;*command goes here* as one of the rewards.
Below is an example of a valid rewards.yml file with all of the options above.
Rewards: all: - command;/eco give %killer.name% 50 5: - 373:16273 2 - 264 10 - command;/xp give %killer.name% 825 10: - 264 25 - 276 1 sharpness:2 fireaspect:1 name:Killer_Sword 15: - 264 25 - 276 1 sharpness:4 fireaspect:2 name:%killer.name%'s_boss_sword lore:Lore_1;Lore_2;Lore_3 - 264 25 - 276 1 sharpness:2 fireaspect:1 name:Killer_Sword 15: - 264 25 - 276 1 sharpness:4 fireaspect:2 name:%killer.name%'s_boss_sword lore:Lore_1;Lore_2;Lore_3
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