InvisiNOT
Quote from Siguza:The Future?
Since Spigot is still standing and Sponge is slowly getting somewhere, I'm not exactly sure what to do with my plugins, but I'll stick around.
I think I will port most of my plugins to Sponge, but some (like NBTLib) will hopefully not be necessary anymore.
For now, I've set all my projects to "inactive", except for VirtualPack, which I will keep compatible with Spigot, until I ported it to Sponge. If you really want to see any of my other plugins updated to Spigot, just comment on its project page.
InvisiNOT
Make potion-invisible users visible!
Installation
- Download the InvisiNOT.jar and place in in you plugins folder.
- Install ProtocolLib.
- Start your server.
Configuration
Node | Description |
---|---|
check-update | Whether or not to check for updates. |
name-prefix | A string to prepend to the names of invisible entities. This supports color codes with the & prefix. (Example: "&2" would make the name dark green.) |
Commands
Command | Description | Required permission |
---|---|---|
/invisinot /invisinot help | Shows a brief command overview. | none |
/invisinot version | Shows the version of the plugin. | none |
/invisinot reload | Reloads the config. | invisinot.admin |
Permissions
Node | Description | Child nodes |
---|---|---|
invisinot.admin | Full InvisiNOT access. | invisinot.see invisinot.update |
invisinot.see | Allows you to see invisible users. | - |
invisinot.update | Notifies you of new updates on login. (Only works if "check-update" is set to "true" in the config.) | - |
OPs have all permissions by default.
To Do
- Any ideas?
Dev Builds
Quote:Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk!
[ Dev Builds ]
@Iwitrag
Thanks, but actually... since Spigot is still standing and Sponge is slowly coming along... I'm still around :P
Good luck Siguza
IMPORTANT NOTICE
As of the 15. September 2014 I'm stopping development of all my Bukkit plugins (hence the status "abandoned"). I will still give support for the existing versions, but no more updates are planned so far. With the recent DMCA takedown and the even more recent acquisition of Mojang by Microsoft, I'm leaving. I might come back some time, but for now I'm out. Maybe I'll rewrite my plugins for the Sponge API when that has made it somewhere or use the official API once it's released (if I haven't died of old age by then) or whatever, we'll see when the time has come.
If you want to take over one of my plugins, you can do so. All my plugins are released under CC BY-NC-SA 3.0 (really short summary), except for NBTLib, which is released under CC BY 3.0 (even shorter summary).
You can also just fork them all on GitHub, I've pushed all my current (highly unfinished) code up there.
If you want to contact me, visit www.siguza.net.
You were a cool community.
- Siguza out
@AltoXn
1. Last time I checked, that was messing up skins.
2. I'm on a bit of a shortage of spare time (getting up at 5 am, coming home at 7 pm), so it might take a while until I get round to prog again. :/
would be nice to have the invis prefix on players aswell, If you want something to do this weekend :)
@Iwitrag
Alright, could you try dev build #10 please?
I added a new config option "prefix-nonplayers", which is false by default. With that, at least BossBar should work fine. I'm not sure though if HealthBar and NameTag will work and in case they don't, I'm not sure how much I can do about it.
Hello,
sorry for late response, I had no time.
I have tried new release with new prefix function and here is what I've found:
I hope this will help you :)
Ok, finally finished it, dev build is out and will be available here soon.
Ok, a dev build is out now, but I'm still working on it. I managed to modify the name of any entity except for players (useful, huh ), but I'll fix that ASAP.
@Iwitrag
Ok, will be added, I think I'll find some time this weekend. :)
@Siguza
You could add * or some symbols before user's nametag if they are invisible :)
@fallenbloodxjp
1. It works with 1.5.2
2. You can still see the bubbles of the invisibility effect, I don't know what else I should do. I can't just add graphics... and I can't apply enchantments to mobs as far as I know.
you should add an animation so that we can see that they are invisible but visible to those who have perms to use this command. an animation such as an enchantment glow or simple pixels. Oh, and can you please update this mod? :/ i really want to use this but i have 1.5.2
Gonna test this soon!
Looks AMAZING!