Inventory Drop Chance v1.6

Details

  • Filename
    InventoryDropChance.jar
  • Uploaded by
  • Uploaded
    Feb 23, 2014
  • Size
    54.85 KB
  • Downloads
    9,443
  • MD5
    61bc18f6a959a424bc63b8d13221306e

Supported Bukkit Versions

  • CB 1.7.2-R0.3
  • CB 1.7.2-R0.2
  • CB 1.7.2-R0.1

Changelog

  • Version 1.6
    • Removed: Experience will not be counted anymore. This is removed because it was too buggy.
    • Added: Support for Minecraft 1.7.2
  • Version 1.5.1
    • Fixed: 'Item cannot be null' errors
    • Added: Auto updater. Inventory Drop Chance can now check for the correct version.
    • Added: Players with idc.noticeonupdate will get a message when there is a new update available
    • Added: Compatibility with CraftBukkit 1.6.4
  • Version 1.5
    • Changed: Rewrote big chunks of code. (Does not change any behaviour, it's just for me ;))
    • Added: Per-stack-check. IDC can now check per stack what it has to keep and delete.
    • Added: Default values can now be changed in the config.
  • Version 1.4.3
    • Changed: ExperienceManager was messing with things. Removed it for now.
    • Fixed: When retain percentage was 100% not all items were kept
    • Fixed: When there only was 1 type of item in the inventory everything would be deleted and nothing would drop. (Thanks to rsmKaelub) :)
  • Version 1.4.2
    • Added: Updated to 1.6.2
    • Fixed: New ExperienceManager class was added. This hopefully fixes some problems with experience after enchanting.
    • Fixed: Fixed a bug where nothing was given back when delete percentage was 0.
  • Version 1.4.1
    • Removed: Extra group list is not needed any more. It is removed.
    • Added: New check if config is setup correctly.
    • Added: Added automatic version checker. When a new version is available, it will notice players that have 'idc.noticeonupdate.
    • Added: New config option: "doCheckUpdate". If this is true, IDC will inform players when a new version is available.
    • Fixed: .jar file is renamed to 'InventoryDropChance.jar' from 'Inventory Drop Chance.jar'. This will create a new config. Just remove the old map and copy the old config over to the new one.
    • Fixed: PluginManager and other managers can now recognise Inventory Drop Chance.
  • Version 1.4
    • Added: Delete percentage. You can tell IDC how much of the inventory should be deleted. (Those items are not dropped nor given back)
    • Added: New messages
    • Added: 'check first' option. You can tell IDC to first delete a part of the inventory and then save a part of it or the other way around.
    • Added: 'DELETE_PERCENTAGE' flag for WorldGuard.
    • Fixed: When a player has 'idc.keepallitems' a new message will be shown.
    • Fixed: Armour is now saved when a player has 'idc.keepallitems'.
    • Fixed: Sometimes a player would not get all his/her items back even though s/he has 100% retain percentage.
    • Cleaned up code

Make sure your groups are up to date. The new features aren't added to the new groups automatically. You'll have to do that yourself.

  • Version 1.3
    • Updated to CraftBukkit 1.5.2-R0.2 (Build #02777)
    • Added a blacklist and whitelist for drops per group.
    • An item that is put on the blacklist will always be dropped.
    • An item on the whitelist will always be kept. You'll always keep the item when you die.
  • Version 1.2.1
    • Multiworld support. Disabled worlds can be defined in the config.
    • Updated to CraftBukkit 1.4.7-R0.1 (Build #02602)
  • Version 1.2
    • Experience now works correctly. It was bugged and caused NPE's.
    • Gave Java GC some help :)
    • Added WorldGuard flag support! Flags to use: xploss-percentage & retain-percentage. You need to have WorldGuard and WorldGuard Custom Flags if you want to use this feature.
  • Version 1.1
    • Updated configuration file! It's best to let the IDC completely recreate a new config.
    • All percentages are customisable per group.
    • Groups introduced.
    • Permissions are now per group. Example: A player with 'idc.group.<groupname>' is member of the <groupname>
    • Drop and xp loss percentages are now per group
    • XP loss percentage is now correctly calculated and performed
    • Fixed bug where players lost all their items after dying, and reconnecting.
  • Initial release