iLove
Show your love!
This plugin makes heart animation pop over players with a simple command.
WARNING: Particles MUST be ENABLED in your Minecraft client for you to see the hearts. (Particles option should NOT be "Minimal")
Features:
- Use command to show your affection!
How to use:
- /love [Player] [time]
- (time = 10 by default if not present)
- (player = yourself by default if not present)
- /love -1 makes love mode last until you logoff or manually stops.
Permissions (CaSe SeNsItIvE):
- "iLove.love" to use the command.
- "iLove.infinite" to use "/love -1".
- "iLove.target" to be able to target other players.
More info @ http://forums.bukkit.org/threads/63270/
@lishid
also, youd need to reference both a bukkit and a Craftbukkit jar...
@lishid
Which means... you've got to spawn an ocelot (or a wolf, whatever floats your boat) and probably remove it on the next line, but first trigger that effect somehow. and I guess a for loop and a scheduler, so you can add a time constraint. not too bad, in psuedocode. I've just never seen the syntax to actually make that happen.
@Malikk65
Hint: An ocelot might appear for a split second.
@lishid
Im really just curious how you got that effect to trigger, since I thought it was client side. You couldn't have done it via the normal playEffect method.
@Malikk65
I'll wait a few days JUST to tease people :D Worst case scenario someone decompiles it... I'll release it soon :P
Source please
@baemboo
I'm using the same version and it works perfectly...
i use pex 1.19 iLove 1.0.3 bukkit 2036 permission: iLove.love
@baemboo
Just tested. works very well with PEX. Update to latest PEX.
permissions dont work for me, too i use pex
@ludo0777
Yeah was gonna do that... got a little busy
With that license you must provide the source code.
@Joymo
1.0.3 fixes your problem
@Joymo
Shouldn't happen... I use a synchronous task... I'll add a synchronized block for the next version.
Sadly this broke 1minute after enabling it for players:
17:20:05 [WARNING] Task of 'iLove' generated an exception java.util.ConcurrentModificationException at java.util.WeakHashMap$HashIterator.nextEntry(WeakHashMap.java:785) at java.util.WeakHashMap$KeyIterator.next(WeakHashMap.java:818) at lishid.iLove$1.run(iLove.java:29) at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:126) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:520) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) at net.minecraft.server.ThreadServerApplication.run(SourceFile:490)
so sweet *-*
@SkeletonGamer
Are you on CB 1.2.3-R0.1?
@lishid
I used those: - iLove.love - iLove.infinite
@SkeletonGamer
permissions?
It doesn't work for me :s