iAuction
Current Version : 5.0
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News Update:
iAuction 5.0.0 has been released!
Get it now from the downloads page
Usage
Check the commands page for general usage
Installation & Configuration
Move the iAuction command to the plugins folder along with the latest version of Vault and the economy of your choice
Run your server once to generate configuration
Configure using the pages Here
I have one problem. When a player starts de auction and klick the axe is automatically kicked from the server. The auction starts. But the player is kicked. I have the nodes auction.listen auction.start and auction.bid for default users. And yes i have vault.
@Tunix2
yup, i have given people the rights to the auction.listen, but they still have to manually toggle. figured an easy one is to hook a command block up with sudo @a /auction listen.
then i just push the button once in awhile when someone runs an auction XD
@mal67
Same issue, autlisten does not seem to do anything. In your code you need to just do it by permission. Not sure why you added a config option.
if (player.hasPermission("auction.listen")) {
player.sendBroadcast("Auction crap here");
}
Hekcraft, just disable the commands / permission in that world.
hi, quick question
Is there a way to prevent players from going to a PlotMe or creative worlds and starting a auction ? we found out that players where able to start auction in our PlotMe world and auction there stuff :D. Thank you
2013-09-19 18:56:59 [SEVERE] Exception in thread "pool-1-thread-85185" 2013-09-19 18:56:59 [SEVERE] org.apache.commons.lang.UnhandledException: Plugin iAuction v5.0.7 generated an exception while executing task 833 at org.bukkit.craftbukkit.v1_6_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:56) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603) at java.lang.Thread.run(Thread.java:722) Caused by: java.lang.NullPointerException at couk.rob4001.util.chat.HeroChat.broadcast(HeroChat.java:16) at couk.rob4001.util.chat.ChatManager.broadcast(ChatManager.java:52) at couk.rob4001.iAuction.Messaging.broadcast(Messaging.java:44) at couk.rob4001.iAuction.Auction.run(Auction.java:77) at org.bukkit.craftbukkit.v1_6_R2.scheduler.CraftTask.run(CraftTask.java:53) at org.bukkit.craftbukkit.v1_6_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
Random players cant talk
You can dupe with this plugin. Had the issue on my server but got it fixed before anyone knew about it.
You get a friend to start an auction with any stackable item. (Auction between 1-63 items) You use the "/auction info" command and shiftclick the stack of 1-63 items into your inventory and press esc instantly. This will leave you with useless ghost blocks. These blocks will be on number 9 in your hotbar and now your friend can throw you aleast one of the real item. When you pick up the item from the ground it will end in number 1 in your hotbar. Now you open your inventory and click the item on number 1 and rightclick one item onto the stack of 1-63 item you have (the ghostblocks) then you will get real blocks!
Now how is this a dupe?
You cant take another players items from /auction info. That means when his auction stops he still get the items he auctioned. Means the ghostblocks you got was the dupe.
I wouldnt suggest anyone to use the plugin untill theres a fix for this (: Have fun out there (:
@mal67
Yep. Broken for me still too.
5.0.7 says its fixed to auto-listen on join when that is enabled in the config. yet it is still not working for us.
Great plugin, thanks for the work on it : D
Request for feature: - possible to get a pause timer between each auctions - players often by mistake bid on next auction because the actual one they wanted to bid on just got cancled the sane second they hit enter. - and/or ability to not allow players to cancel within a timeframe (say last 10 seconds)
one or both of those features would stop a lot of the things that annoy the players using the auctions.
@rob4001
The new update says that the default listen option has been fixed but it still does not work for me. Will I have to reload my config file or something?
Every time someone tries to start an auction, they get kicked for an internal server error. I've set all permissions and double-checked that they are indeed correct. Is there something that may be conflicting or? Full error in console: http://pastebin.com/qdFNNr4E
@rob4001
Thank you very much. If you can get listen default to work Ill be 100% happy with this plugin.
Its easy to use, easy commands and makes selling things on a server very easy.
Thanks for taking the time to make this plugin :)
@killerbyte12
@killerbyte12
I am not 100% sure why this is happening i will try and get back to you
@qhenckel
Currently there is no Multiworld support. though this is something i may look into for the future,
Currently the only thing you can do is disable the command in one of the worlds (with another plugin)
I have been busy IRL but my schedule is starting to clear so more devving will happen in the next few weeks :D
Is there multiworld support of any kind? I would like to have two sets of worlds that each have their own auction system. this is because i run skyblock and survival on the same server. thanks
@alanthya
Same problem I am having.
Hello, My listenbydeafult option in the config is not working at all. Players still have to type /auction listen everytime they log in.
Is this a problem with the plugin or can I fix this somehow?
When auctioning enchanted books. The books change colour from yellow to blue and their ID change (book becomes useless after auction).
Am I the only one with this issue?
permissions?
I have default listener set to true in the config, the players have the auction.listen permission node, I even modified the config in the plugin jar to set the listener to true. But players are still having to /auction listen before they can see them. It used to work fine, now it's broken and not giving any errors.