Hub
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Description
Hub is a necessary plugin that any mini-game server should have! Hub is a very easy plugin to configure, and it only takes 2 minutes to set up!
What does Hub do? Well, Hub is a plugin that allows you to set a configurable point where the players will spawn every time they login. So, let's say that a player leaves the game after playing a mini-game. He then logs in a bit later. The player will not be where he was before when he logged out, he will be at the place where the coordinates of the hub point you set are!
How do you set it up you may ask? Look right below this section to the section below that says "How to set up".
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How to set up
1. Place the Hub.jar file into your plugins folder.
2. Start your server and you will see there is a folder generated called, "Hub", double click it.
3. Open the file called "config.yml" and you will see 3 things, an X: , Y: , and Z:
4. Change the integers behind the X, Y, and Z to the point where you want your users to spawn every time they log in.
5. Either type /hreload to reload the configuration in the game, or restart your server.
(In v0.7 you can also do /sethub to change the hub location in-game!)
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Commands
/hreload - Reloads the config.
/hub - Takes you back to your set hub.
/sethub - Sets the hub's location.
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Permissions
hub.bypass - Bypasses the plugin so that whoever has this permission does not get sent back to the hub every time they login.
hub.reload - Allows you to reload the configuration.
hub.set - Allow you to set the hub's location in-game.
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Please leave feedback!
Please feel free to leave any feedback on the plugin. I always love to see feedback from the people who have tried out the plugin. Also, make sure to leave any comments if you find any bugs! I do hope I never get a comment on this, but I am sure that I will get at least one! Thank you.
NOTE: YOU DO NEED MULTI-VERSE CORE IF YOU WANT TO USE /HUB FROM A DIFFERENT WORLD!
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You need bungeetools for that. Go to spigot website and download it from there and drop it in your bungee server
Trails,stacker, clock
I love this plugin, its a lot of fun. The players who are not staff(and some staff) cannot use the magic clock, stacker, and the Trails wand does not open up a selector panel.
Não consigo tirar o boost!
@Victhetiger
Hey, this is a very late reply... But this is because you are an operator and you have the bypass permission.
Hi Again :P
And theres a thing that you dont go back in the hub... when you are in another world :/
thanks
Hi :D
Theres a bug when i set the hub... It Always set it in the wrong place.. /sethub .. i stay in the same place /hub ... tps me a block on the side..
Thanks
Would it be possible to allow us to set the direction players will be facing in when teleporting to the Hub? It would be really nice, because I want my players to be facing a certain direction when the join the server.
Is it possible so that you can set it so that when people login in and had logged out in certain worlds (my survival world) and they can log in back in the same spot they logged out in that certain world. But for another world it can be the regular spawn and have this work fuctionally in that world.
@Lightyblue9
All of MinePlex's plugin are there own 100% coded themselves. Or they say atleast
Does MinePlex use this? They have a plugin called "Hub" so I'm not sure.
@danmelonman
That happen to me but you just need to delete the config then reload the plugin/server :D
when I do /sethub it works but it turns u the opisote way u want to face and when I log out and relog back in im not in the hub. can u help fixing it or tell me what to do?
Did you know Mineplex uses this plugin?
wow! amazing plugin and i hope it all goes well
BEST HUB PLUGIN EVER!
@Shiftz101
I believe to do this you would have to use GroupManager or PermissionsEx to put them in a certain group in a certain world. I have not actually ever used that function but I am almost positive it is in the config, feel free to check the GroupManager wiki if you're using that. I don't know anything about PermissionsEx though, sorry :/
I apologise if i explain this badly :(
If i set up different permissions for each world i use, could i set the permissions for everyone who joins factions world to gain the permission node hub.bypass (thus keeping their location upon logout) without it affecting players in a different world? (with different permissions that *do not* include hub.bypass)
Thanks! Panda
@Ajaxan
'world' is the competing standard when talking about default worlds. If only one world is used in context, it is widely assumed that it refers to [whateveryoucalledtheworldyouwanttouse]
@DulexZach
Yeah, i just looked. Oops. But thank you for anwering.
@MaxKoopmansNL
Just give that group the permission hub.bypass if you don't want them to be teleported to the hub every single time they log in.