HorseKeep
Description
Protect your horses from being stolen, with lot of features for Horse management (virtual stable, teleportation...)
This plugin require Vault.
Features
- When you right click a horse with a saddle, it will be automatically protected and nobody will be able to mount it.
- You can set horse protection limit (amount of horses that can be protected)
- If you try to mount horse that you don't own, you will be ejected and you will see horse's owner name in chat
- Add members (riders) for your horse, they will be able to mount your horse
- You can optionally disable horse damages from members.
- TP horse to your position with a simple command
- TP all owned horses to your position
- Set identifiers to your horses (used in commands)
- Un-protect horse, so anyone can take it
- Alert to owner when one of his horses die
- List all owned horses with their identifiers
- Store horse in a virtual stable
- Summon horse from your virtual stable (keep inventory, horse colors/style, health...)
- Localization (default English)
- Admin: Bypass protections and/or limits
- Admin: Transfer horse ownership
- Admin: Can use all commands even if not owner of horse (and list player horses)
How to use HorseKeep
- Right click on a horse with a saddle
- Your horse is now protected, and he will be given a default identifier. Example: 54
- Use /horse id <identifier> <new-identifier> if you want to change identifier. Example: /horse id 54 myhorse
- You can teleport horse to your position by using /horse tp <identifier>. Example: /horse tp myhorse
Commands
See here: http://dev.bukkit.org/bukkit-plugins/horsekeep/pages/commands-and-permissions/
Permissions
See here: http://dev.bukkit.org/bukkit-plugins/horsekeep/pages/commands-and-permissions/
Configuration
# Default horse protection limit by player horsesDefaultLimit: 3 # Disable horse damage from mobs & environment (fall, suffocation...) disableHorseEnvironmentalDamage: true # Disable horse damage from any player disableHorseDamage: false # Disable horse damage from horse members and owner disableHorseDamageFromMembers: true # Used for setting default identifier to horses **don't change this** internalIncrementalIdentifier: 1 # Custom horse protection limit, with permission horsekeep.groups.<group-name> groups: - vip: 5 - staff: 10
Issues
- Can't teleport horses between worlds (you can store horse and summon it in another world)
- Sometimes (bukkit bug?), horses are deleted, and cannot be teleported
- Horse teleportation take alot of CPU, use it carefully or disable it
If you found bug, please report it with tickets
Upcoming features
- Economy (charge player when teleport/protect horse)
- Buy horse
- More admin commands
- WorldGuard integration
- Horse spawns
- Horse lives
- Buy horse health
- Light version of the plugin
Plugin still in Development
HorseKeep can change (configuration, permissions, commands...) at any time during development.
Horses data may not change, so your players will not loose their horses when updating.
Misc
Developer Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Source
You can download HorseKeep source from my github : https://github.com/britaniacraft/horsekeep
@britaniacraft
Awesome, I was going through my plugins to see what will be needing to update and what will broke, check this one off the list of needing to be worried about!
I'm actually working on 1.8 update (UUID changes), just to say it :)
@AsaAyers
It's more like a stable, where one sign = one horse, but it's definitively a good idea!
I think I will add those two sorts of stable signs.
@britaniacraft
I think it would be nice to encode the info into the sign like Lockette does. Say you craft a sign with [HorseKeep] on the first line. Then you ride your horse up to it and right click and it puts the horse's name on the 2nd line. Then you right click the sign again, the name is removed and the horse is summoned.
http://wiki.sk89q.com/wiki/CraftBook/Gates also does a similar thing for storing a number of fence posts in a sign.
@schismatix
Nice idea ! To choose what horse to summon, you will have to /h select <id> before :)
Nice and useful plugin.
Is it possible to have store horse and summon horse done from the use of a sign. Store would be easy enough not sure about summon though as you would have to chose from a list if have more than 1 stored. That way the player could be limited to where they can store and summon a horse.
@Darunia18
Sure I'm aware of the 1.8 UUID changes, and the HorseKeep update will include a converter.
Just a general question I'm asking developers of plugins I use: have you started looking into the username changes/UUID issue, and figuring out ways to convert the old system to the new, etc? I'm trying to get ahead of the game and make sure all our plugins are prepared for when they flip the switch and activate name changes. Thanks for all the hard work you put into HorseKeep! Keep up the great work!
P.S. Thanks for the 1.7 update! :D
Finally a new Update!
Version 0.3.0 is now available, working with Bukkit 1.7.2 and fixing some issues (donkey chests, ...)
@AsaAyers
Oh yes I got a github for HorseKeep, I add it to the main page :)
https://github.com/britaniacraft/horsekeep
Any plans to release the source? Seeing as this isn't a commercial product I can't see any reason not to open source it.
Next version will support Worldguard regions, so you wont be able to /h summon in a region that disallow mob-spawning.
Thanks for your work. Your plugin helps us a lot :)
@britaniacraft
Thanks for all the hard work! :)
Can't wait to try the new version when it becomes available :)
HorseKeep 0.3.0 is uploaded and awaiting for Bukkit approval
You can download it anyway here
If you got problems please create a ticket ;)
Hey guys,
The 1.7.2 update is coming today !
My apologizes for the time but I was really busy :)
It none of the plugins work correctly for me! Do your best on the upcoming release but please make it quicker!
Hey guys,
I do my best to release the update ASAP, sorry for the long time :( Some new features are also included in the next release !
I like really really need this for my server and it dont work... how long until the update??