Configuration
Configuration
If there are any entries missing, they will be re-generated at their default value on reload/startup.
The default values can be found here.
key | explanation |
---|---|
single_home_only | If this is true, then the plugin will behave exactly like a plugin that manages a single home per player. Under the hood this makes the plugin ignore the extra (homeName) argument. |
useDatabase | If this is set to true, the plugin will use mysql for storing homes. Make sure you make this decision early on, as there is no way to transfer home data from flatfile to mysql and back. |
implicitHomeName | Every home has a name, even if one is not specified. If a home name is not specified, this is the name that the plugin will use for the home. |
mysql.schemaversion | Do not touch this! The exception to this is if you are starting with an empty database. If that is the case, MAKE SURE that this is set to 0! |
mysql.credentials | Connection information for the mysql database. This is not needed if you are not using a database. |
uuidRegex | Do not touch this unless you know what you are doing. In all of the commands that modify other players' homes, instead of typing their name, you can type a uuid. The plugin checks that uuid against this regular expression to see if you typed in a uuid or not. |
uuidFetchURL | If you are modifying another user's homes, and they are not online, and you typed in their name, the plugin will connect to this server to lookup the uuid given a player's name. Do not touch this unless you know what you are doing. |
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