Configuration/example-gui
gui-example.yml Explained
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | ############################################ # This is an Example GUI File for GUI Creator. # Please do not write your GUIs in this file. As it will not work. ############################################ # # Each GUI file starts with 'gui-' and ends with '.yml' # So, if you did /gui Example GUI then it will look for the gui with the name "Example GUI" # ############################################ GUI: Name: 'Example GUI' Rows: 4 Require_Perm: false Price_Message: "&aCosts:&b " Slots: 1: Item: DIAMOND:1:5 Name: 'Free Money' Lore: - "C'mon, Press Me!" - "You know you want to!" - "You have <money> in your bank" Action: 'reply: HAHA GOT YA' Price: '0' |
GUI.Name: 'Example GUI'
- The GUI Title... Used with GUI signs and /gui [gui_name]
- All spaces get removed from the name except for when the inventory is opened.
GUI.Rows: 4
- How many rows should the inventory have
GUI.Require_Perm: false
- This is to make certain guis private.
GUI.Price_Message: '&aCosts:&b '
- The Message displayed at the bottom of the items lore.
- This is only shown if slot price is greater then 0.
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