Installation & Configuration/Explosives
Explosives.yml - Create your explosives here
Throwable: Grenade: texture: 'http://dl.dropbox.com/u/44243469/GrenadesPack/Textures/itemGrenade.png' sound: url: 'http://dl.dropbox.com/u/44243469/GrenadesPack/Sounds/stungrenade.ogg' volume: 100 speed: 1.4 triggers: onhit: activation: onthrow time: args: - time: 100 activation: onthrow effects: Get_those_creepers_down: type: explosion args: - size: 3 target: type: explosivelocation args: - radius: 1 Placeable: C4: design: type: step attach-to-walls: true texture: url: 'https://dl.dropbox.com/u/44243469/Grenades+/Textures/C4.png' width: 16 height: 16 sprite: 16 used-ids: 0, 0, 0, 0, 0, 0 hardness: 20 sound: url: 'http://dl.dropbox.com/u/44243469/GrenadesPack/Sounds/c4_explode1.wav' volume: 100 triggers: redstone: args: - powered: true activation: onplace detonator: activation: oninteract effects: House_Destructor: type: explosion args: - size: 5 target: type: explosivelocation args: - radius: 1
These are the nodes, the accepted value types and their function - For Throwables
node | value | function |
---|---|---|
texture | string | the texture url |
sound.url | string | the sound url |
sound.volume | int | the sound volume in percent |
speed | float | the speed of the throwable in air; 1.0 would be normal speed because it is a factor |
triggers | see the triggers page for more information | |
effects | see the effects page for more information |
These are the nodes, the accepted value types and their function - For Placeables
node | value | function |
---|---|---|
design.type | string | the custom block design to use; Available: cube, step, pyramid |
design.attach-to-walls | true/false | Should the block be rotated to look like it was attached to the wall you have placed it on |
design.texture | Just change the url for a custom texture, for more information go to the Texture Page | |
sound.url | string | the sound url |
sound.volume | int | the sound volume in percent |
hardness | int | the hardness of the block -> how long it takes to mine |
triggers | see the triggers page for more information | |
effects | see the effects page for more information |
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