GodPowers
GodPowers provides players with the abilities of the Gods.
- Freeze players like Medusa
- Corrupt the world as you walk like Hades
- Strike lightning as you please like Zeus
- Repair tools and enchant items like Plutus
- and many more!
See it in action:
The current stats for GodPowers are displayed below:
Quick Links!
- Full command list with permissions nodes and documentation
- Our config.yml documentation
- #GodPowers on Esper IRC
- Development Builds
- Bug Tracking
- GodPowers source code
Notices:
We collect some anonymous data for MCStats
Should you wish to disable it just set the opt-out flag in the PluginMetrics config to true.
GodPowers has a list of servers running the plugin.
If you wish to disable it you can set the config flag UploadToServerList to false
How will I know if one of the plugin coders is on my server?
If one of our coders logs on a message will be broadcast across the server and some fireworks will spawn. (configurable)
Follow Swift on Twitter!
@Swift on Twitter
Donate?:
I'd love to!
Can you upload the source so that someone can fix this?
Is it possible to disable the automatic op godmode for when you log on?
Please update this T 3 T
Same error MrMime22
2012-10-30 10:32:27 [SEVERE] [godPowers] godPowers v2.7 attempted to register an invalid EventHandler method signature "public void com.FriedTaco.taco.godPowers.godPowersPlayerListener.onRemainingAirChange(org.bukkit.entity.Player,int)" in class com.FriedTaco.taco.godPowers.godPowersPlayerListener
@ryry11222
Which permission plugin are you using? xD
In last bukkit version (1.3.2 r1) the semigod makes u invulnerable to mob damage, i mean INVULNERABLE, so 0 damage, creeper explosions... endermans... skeleton arrows...
DemiGod_Damage_Modifier: 0.2
I seriously need some help with permissions.
Demigod is way too overpowered, and the config wont reduce damage
how do i get it for 1.3.1 R2.0?
@FriedTaco It seems like the /bless command enchants to max natural enchant of each item. If I have Tim The Enchanter installed, does it enchant to max natural still, or max possible? (max possible with TTE is 172)
@Mayhem777
Alright. :D I don't believe that the events that this plugin uses have changed, because I'm getting no errors in Eclipse after changing the library to the 1.3.1 bukkit.jar
Cause many events have changed :( i'll try and i'll tell you the results :)
@Mayhem777
I'm sure it will. There's no reason that it shouldn't.
Im sure it will not work with 1.3.1 R5 :(
When will be the next release? i'm going to move to R4! :D
@Mayhem777
I have noticed this myself, and this will be fixed in the next release. I'm sorry about that!
Thanks man, by the way iv'e another little problem, sometimes the fireballs from "vulcan" gets stuck in midair, so the server gets more and more lag by the time passes, any idea how to delete them after "x" time if they don't explode? thanks!
(I fixed with another plugin)
Anyway i really need a time cooldown for use the vulcan to prevent bugs and spam :)
@Mayhem777
It won't make the item glow if it's not a tool/weapon. That's a multiplayer bug. I tried a command buying plugin and only had the issue of the item not glowing like a weapon or tool would. The enchant is still there.
@Mayhem777 I will look into adding this.
Can you make the commands get reset when they logout? i mean, if someone buy some command, and time expires, they can't use it anymore, but if they have "on" any command they still using it.