GlobalMarket
GlobalMarket is a global market system. It allows players to buy and sell items via a convenient in-game interface. It's similar WoW's Auction House or Runescape's Grand Exchange. I created this plugin awhile ago (back in the days of WebAuction, it's what inspired me) for private use, but I've decided to release it to the public. This plugin requires Vault and ProtocolLib, other than that, just drop it in plugins
(make sure you have Vault plus a supported economy plugin installed) and start trading!
Features
- Players can put any item up for sale using a dead simple in-game GUI system (see below)
- Uses ProtocolLib for proper item serialization that supports Bukkit, Spigot, and Cauldron
- Real time interface, all trades show up immediately without having to 'refresh' or close the GUI
- No maintenance or admin interaction required
Mailbox system that allows you to set up market areas or auction houses(not currently in 2.0.0)A built in price guide that compiles average prices from previous transactions(not currently in 2.0.0)
Latest Dev Build
Development builds of this project can be acquired at the following continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://build.survivorserver.com/job/GlobalMarket%202.0.0/
Changelog
Usage
- The Interface
- This is a display of all current listings, you click an item to buy it. You can shift+click to remove a listing if you own it, or if you have the "globalmarket.listingsadmin" permission. Listings automatically expire after 1 week (configurable). You can use
/market
to access the menu.
- Stock
- When you purchase an item it will be sent to your stock. Stock is an entirely optional system but is suggested to be enabled, as disabling it will disable certain other features like
/market send
. The stock system can hold a configurable amount of stacks of items in a configurable amount of slots. Once you place an item in your stock, you can list it to be sold to other players. Players can also send items to other players' stock via/market send
if they have the "globalmarket.command.send" permission.
- Server Listings
- You can create 'infinite listings' that do not expire and can't be bought out. Create them with
/market createinf <price> <[amount]>
. There's a dedicated section to server listings in the Market menu. You'll need the "globalmarket.command.createserverlisting
" permission to do this. Or you can disable this system all-together in the config.
Commands
Command | Description | Permission |
---|---|---|
/market | Opens the Market menu. | globalmarket.use |
/market ? | Shows command help. | <no permission> |
/market send <player> <[amount]> | Sends the item you're holding to <player>'s stock. Amount is optional. | globalmarket.command.send |
/market createinf <price> <[amount]> | Creates a server listing. Amount is optional. | globalmarket.command.createserverlisting |
/market reload | Reloads config.yml | globalmarket.command.reload |
Permissions
- globalmarket.use - base permission, required to use /market
- globalmarket.listingsadmin - ability to remove all listings
- globalmarket.command.send - ability to use /market send
- globalmarket.command.createserverlisting - ability to use /market createinf
- globalmarket.command.reload - ability to use /market reload
Config
All config values have comments that explain what they do in config.yml, how convenient for me!
If you wish to blacklist items from being used on the Market, there is blacklist.json. You can add material values with meta values:
- APPLE:0 - blacklist apples
- INK_SAC:-1 - blacklist all dies
If you're running Cauldron, you can do things like:
- oredict:ingotSteel - blacklist any item with an OreDictionary value matching ingotSteel
- extracells:storage.component:-1 - blacklist all ExtraCells storage cells
Locale
Virtually every string in the plugin is editable via the "en_US.json
" file, inside the plugin's JAR. It's pretty straightforward to edit. Don't replace or edit the %s
or %1$s
's, these are variables. For example, "Item sold: %s" would appear as "Item sold: Cobblestone" in-game. You can add/edit colors by typing &
plus a color code. So light green (the color code is a) would be &a
. You can find color codes here: http://ess.khhq.net/mc/
You can also create an entirely different language set, name it something like ch_CN.json, stick it in the server's JAR, and change the appropriate config value in config.yml to use it.
Source
https://github.com/Dasfaust/GlobalMarket
That's all for now. Sorry if things are unclear, I'll be updating this page with more information periodically. If you're stuck just add a reply and I'll do my best to help!
an update 1.10 expected ?
Is this project still active? Last DevBuild is from last month!
@davidsstrains96
Hey add me on skype thisis.echo i updated plugin it now works on all versions from 1.6.4 - 1.9.4
[11:20:40] [Server thread/ERROR]: Error occurred while enabling GlobalMarket v2.0.0.33 (Is it up to date?)
assistance please i dont know what the problem is it is the most up to date
it gives this for any version i try to use and the plugin will not work i am on 1.9.4
Guys if you need this for 1.9 - 1.9.4 msg me on skype thisis.echo i updated it. :P
@pluzvn
Protocollib
BungeeCord - Spigot 1.9.2 - Java 8 - Ubuntu 14x64
17:04:36 [SEVERE] Could not pass event PlayerInteractEvent to GlobalMarket v1.2.2 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:445) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:67) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:479) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:464) at org.bukkit.craftbukkit.v1_6_R3.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:217) at net.minecraft.item.ItemInWorldManager.func_73074_a(ItemInWorldManager.java:173) at net.minecraft.network.NetServerHandler.func_72510_a(NetServerHandler.java:772) at net.minecraft.network.packet.Packet14BlockDig.func_73279_a(SourceFile:46) at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:480) at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:234) at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54) at net.minecraft.server.dedicated.DedicatedServerListenThread.func_71747_b(DedicatedServerListenThread.java:37) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:927) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:332) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:782) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:665) at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583) Caused by: java.lang.NullPointerException at com.survivorserver.GlobalMarket.Market.onRightClick(Market.java:388) at sun.reflect.GeneratedMethodAccessor21.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:441) ... 16 more
@Sonic5317
No alternavite if you wan't the lasted version go in http://build.survivorserver.com/
@NoHoPeLess
The plugin never stopped to dev in http://build.survivorserver.com/ ^^
@ElricOfAmestris
Or permissionsex too
@flow002
Not abandoned, I just haven't been able to devote much time to the project lately. Server listings should be fixed in the latest build. Permissions issues have been answered on GitHub.
@ElricOfAmestris
Multi-world permissions would be the only option. zPermissions supports that.
Question(s): it seems our server had global market, but it was removed since it could be exploited to allow imbalanced play since items could be transferred across worlds (like skyblock).
is there a way to prevent certain worlds from having access? or make it different when in a particular world? or is this just the way it is?
@flow002
I also use Dablakbandit's Grand Exchange plugin which is very similar to this and is a good alternative if you don't mind spending a little on a premium plugin.
Link: https://www.spigotmc.org/resources/grand-exchange.9564/
yea, it seems that this plugin is death... so sad...
Project abandonned i think, somebody know a similar plugins ?
Please make a option to disable stocking system in the market GUI because its not useful.. Its very difficult to switch the prices or values... only do not delete command /market create. Sorry for my bad english.. i am lithuanian
As the server closes the plugin always throws in some warnings, any way to fix?
Seems to happen in the moment that vault closes before it
[18:58:45] [Server thread/INFO]: [Vault] Disabling Vault v1.5.6-b49 [18:58:45] [Server thread/WARN]: [GlobalMarket] Lost economy service [18:58:45] [Server thread/WARN]: [GlobalMarket] Lost economy service [18:58:45] [Server thread/WARN]: [GlobalMarket] Lost economy service [18:58:45] [Server thread/WARN]: [GlobalMarket] Lost economy service
Yep the permissions are not working and the createserverlisting command dont work anymore... any help for this?
After searching hours on the net...this seems to be the only one "good" pl atm but with an huge amount of bugs in the 2.0.0.28 Beta
Items disapear, no money, nobody recives an message when someone buy, server shops without functions, perms are not working, hope the dev will fix that :D this plugin is truly amazing!
I agree with flow002.
Permissions are inadequate.
This is an awesome idea, though. Will standby for the updates.