Config.yml

#If plugin is enabled or not
enable: true

#Use the name of your language file.
language: EN

health:
  #Player level 0 life
  base-health: 10

  #Health increase per level
  base-health-increase: 1

  #Health regained every interval ( % ).
  base-health-regen: 0.1

#POWER SOURCE
mana:
  #Player level 0 mana (if is on a "mana class")
  basemana: 10

  #Mana increase per level
  base-mana-increase: 1

  #Mana regained every interval.( % )
  base-mana-regen: 0.1 

energy:
  #Max energy for "energy classes"
  max-energy: 200

  #Energy regained every interval
  energy-regen: 20

fury:
  #Max fury for "fury classes"
  max-fury: 100

  #Fury gained per hit
  fury-per-hit: 5

  #Fury loss every interval if not in combat
  fury-loss: 5


#Time between every regen interval (seconds)
power-regen-interval: 2

#Level range to allow PVP
attackdifflevel: 2

#Levelling cofniguration
levels:
  #Exp to reach first level
  baseexp: 100

  #Multiplicator for each level (p.e. if baseexp = 100 and expmultiplier = 1.5 means that exp to reach level 2 is 100 * 1.5 (+50%))
  expmultiplier: 1.5

#attributes on level 0
startattributes:
  strength: 0
  stamina: 0
  intellect: 0
  agility: 0
  discipline: 0
  armor: 0

#attributes increment per level
attributesperlevel:
  strength: 1
  stamina: 1
  intellect: 1
  agility: 1
  discipline: 1
  armor: 1

#Base damage deal
base-damage: 3.0

#Damage done increase per each strenght point
strength-damage-increase: 1.0

#life increas for each stamina point
staminalifeincrease: 5

#Max mana increas for each intellect point.
intellectmanaincrease: 5

#Mana regen increas per interval per each discipline point 
discipline-mana-regen-increase: 0.0007

#Health regen increas per interval per each discipline point
discipline-health-regen-increase: 0.0005

#Damage ignored per each armor point (1.0 -> 100%)
armor-percent-defense: 0.001

#Critic attack prob increased per each agility point (1.0 -> 100%)
agility-critic-prob-increase: 0.001

#Time you must wait without deal/recive damage to exit combat
timeoncombat: 20

#Are monster allowed to spawn if not in a region?
despawn-mob-out-region: true

#Max level difference between Player and mob in order to get exp
max-diff-get-mob-exp: 5

#Additional price to pay if swap to a class of the same tier of current class
class-swap-price: 1000.0

#Money stolen when a player kills a player (&)
money-stolen-on-kill: 0.10

#Are skills cooldwons shown dynamically (set false if your server have lag, but try it ;) )
dynamic-skill-cooldown: true

#Disable portal creation
nether-portal-disabled: true

#Max size for groups
group-max-size: 5

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