Support for CrackShot #66


  • Enhancment
  • Replied
Open
Assigned to _ForgeUser8345480
  • _ForgeUser7090777 created this issue Sep 3, 2013

    Could you add support to CrackShot plugin?

    http://dev.bukkit.org/bukkit-plugins/crackshot/

    Greetings!

  • _ForgeUser7090777 added the tags New Enhancment Sep 3, 2013
  • _ForgeUser6858343 posted a comment Sep 4, 2013

    I have to vote for this.

  • _ForgeUser8345480 posted a comment Sep 4, 2013

    Depends on what the guns shoot. If it's arrows, it should already work. If it's anything else it's not possible. Minecraft simply isnt coded to allow me to get what block anything but an arrow has hit, and this is only because they "stick" into the block. Other projectiles just cease to exist and drop a particle effect, there's no actual interaction with the block for me to grab.

  • _ForgeUser8345480 removed a tag New Sep 4, 2013
  • _ForgeUser8345480 added a tag Waiting Sep 4, 2013
  • _ForgeUser6858343 posted a comment Sep 6, 2013

    When the entity hit the wall and before it delete itself, there might be sth. we can do. Just a.thought ;)

  • _ForgeUser6858343 removed a tag Waiting Sep 6, 2013
  • _ForgeUser6858343 added a tag Replied Sep 6, 2013
  • _ForgeUser6858343 posted a comment Sep 6, 2013

    Actually, Crackshot has the ability to make guns shot arrows:

    Projectile_Type: arrow

    But when I changed this option and guns actually shot arrows, they can't break glasses as normal arrows did.

    Hope there's a way to fix this.


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