CrackShot (Guns)



Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!

Live Demo

Feel free to play some Nuketown on


Guns that are customizable in every aspect, and a lot more. Toss grenades at enemies. Deflect melee and ranged attacks with riot shields, Call of Duty® style. Guard your property with land-mines that explode when walked into by mobs or players, struck with fists or items, or when shot by projectiles. Call in airstrikes to bomb a designated area. Place or throw explosives that you can remotely detonate from any world, from any position on the map. Items that generate explosions when picked up, shot out of dispensers, or when the chest containing the item is opened. When a booby trap is placed in an item frame, all pressure plates within 4 blocks will generate an explosion whenever they are stepped on. Dual wield your weapons. Also known as "Akimbo". Release explosive bomblets upon detonations. Add attachments to your weapons. Create all kinds of melee weapons, ranging from simple combat knives to chainsaws. Fire instant projectiles that can pass through multiple enemies.


  • A stand-alone system. Does not require mods or Spout.
  • Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
  • Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
  • Custom sounds: choose what sounds your weapons make!
  • Custom recipes: create crafting recipes for your weapons!
  • Shops: buy your customized weapons from established shops!
  • Multi-world support: disable CrackShot weapons in certain worlds with ease!
  • Mechanics: deal bonus damage on headshots, backstabs or critical hits!
  • Flexibility: compatible with all region-protection and arena plugins such as MobArena!
  • Flexibility: functions alongside all kit and economy plugins such as SignShop!
  • Riot shields: introduce riot shields from the Call of Duty franchise into your server!
  • Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
  • Much more! For more information, view each and every module in detail.

Getting started

Frequently asked questions

Default weapons

For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.

  • Python: Revolver w/ tactical knife
  • Frag Grenade: Explosive
  • Riot Shield: Protection device
  • Olympia: Double-barreled shotgun
  • Hunting Rifle: Bolt-action rifle
  • Type 95: Assault rifle
  • AK-47: Assault rifle
  • Flashbang: Tactical grenade
  • Toaster: Incendiary landmine
  • Harrier Strike: Precision airstrike
  • C4: Remote-detonated explosive
  • Trinket: Booby trap
  • CocoPops: Cluster bomb
  • Bazooka: Rocket launcher
  • Desert Eagle: Dual pistols
  • Carbine: Assault rifle w/ grenade launcher
  • Gauss Shotgun: Advanced pump-action shotgun
  • Putty: Remote-detonated explosive


Visit the CrackShot forums to share weapons and texture packs, suggest features, request help or to simply take part in CrackShot related discussions.

Known issue

  • Minecraft visual bug:
    • Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!

Planned updates

  • Explosives - Completed (v0.8 - v0.9)
  • Overkill - Completed (v0.94)
  • Mechanics - Ongoing (v0.9 - ...)

Feeling generous?


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  • Avatar of Anubis3467 Anubis3467 Oct 21, 2014 at 14:02 UTC - 0 likes

    Hey Shampaggon Could you please encode this awesome plugin in UTF-8 please?

  • Avatar of darkpredators666 darkpredators666 Oct 18, 2014 at 13:55 UTC - 0 likes

    is it possible to use mcpatcher's custom item textures to make guns, so that we don't have to retexture a tool? for example i play on a zombie server that isn't just a gun game, it is also using normal MC ideas like mining, but it looks wird mining with an M4 for example. so is it possible to use the custom item textures to "hide" gun textures? if so, how?

  • Avatar of bubbleguj bubbleguj Oct 17, 2014 at 20:12 UTC - 0 likes

    Three questions:

    • 1. Is it possible to get all weapons with the API? Something like cs.getAllWeapons()...?
    • 2. Is it possible to make "virutal magazines". For example: I want somebody to be able to reload only 3 times but not more. So there should be 3 virtual magazines.
    • 3. What's the best way to make a shotgun?
    Last edited Oct 17, 2014 by bubbleguj
  • Avatar of WolfeBersahd WolfeBersahd Oct 17, 2014 at 12:45 UTC - 1 like

    @drawguy124: Go

    Hi, yes it is possible, look at the Reload module, set your weapon's "clip"/magazine to 30. and adjust the "Take_ammo_as_magazine"

    then 1 iron ingot will fill you're 30 clip gun.

        Enable: true
        Reload_Amount: 30
        Take_Ammo_As_Magazine: true
    Last edited Oct 17, 2014 by WolfeBersahd

    I'm nothing but a lone wolf, misunderstood and labeled as dangerous.

  • Avatar of drawguy124 drawguy124 Oct 17, 2014 at 12:25 UTC - 0 likes

    Hello everyone! I Really enjoy this plugin! but I have a Question!

    Is there a Way to set 1 Iron Ingot to like 30 Ammo?


  • Avatar of Clawshot Clawshot Oct 17, 2014 at 11:46 UTC - 0 likes

    Are you able to add Accuracy Fall? That means if you are shooting longer then your Gun Get's more inaccurate everytime you shoot really fast.

  • Avatar of MrRaik MrRaik Oct 15, 2014 at 15:42 UTC - 0 likes

    Ressources pack of 1.7.2 CrackShot?

  • Avatar of magiciankonde magiciankonde Oct 14, 2014 at 20:58 UTC - 0 likes

    Is it possible to add particles upon projectile flight? For example when shooting s snowball it will leave firework particles behind. Thanks, keep up your great work!

  • Avatar of Floodeer Floodeer Oct 13, 2014 at 18:07 UTC - 0 likes

    @asonofashadow: Go

    This plugin has already support MultiWorld.

  • Avatar of asonofashadow asonofashadow Oct 13, 2014 at 07:41 UTC - 0 likes

    Honestly I'd rather see a move to Spigot since it's future is now instead of maybe. Sponge claims it will have unmodded client support. I hope my cynicism is unwarranted but I'll believe that when I see it. Again, Spigot is thriving and evolving now. I'd love to add this to my server.

    Suggestion, can you please add MultiWorld support?


Date created
Feb 21, 2013
Last update
Oct 12, 2014
Development stage
  • deDE
  • enUS
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