CrackShot (Guns)



Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!

Live Demo

Feel free to play some Nuketown on


Guns that are customizable in every aspect, and a lot more. Toss grenades at enemies. Deflect melee and ranged attacks with riot shields, Call of Duty® style. Guard your property with land-mines that explode when walked into by mobs or players, struck with fists or items, or when shot by projectiles. Call in airstrikes to bomb a designated area. Place or throw explosives that you can remotely detonate from any world, from any position on the map. Items that generate explosions when picked up, shot out of dispensers, or when the chest containing the item is opened. When a booby trap is placed in an item frame, all pressure plates within 4 blocks will generate an explosion whenever they are stepped on. Dual wield your weapons. Also known as "Akimbo". Release explosive bomblets upon detonations. Add attachments to your weapons. Create all kinds of melee weapons, ranging from simple combat knives to chainsaws. Fire instant projectiles that can pass through multiple enemies.


  • A stand-alone system. Does not require mods or Spout.
  • Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
  • Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
  • Custom sounds: choose what sounds your weapons make!
  • Custom recipes: create crafting recipes for your weapons!
  • Shops: buy your customized weapons from established shops!
  • Multi-world support: disable CrackShot weapons in certain worlds with ease!
  • Mechanics: deal bonus damage on headshots, backstabs or critical hits!
  • Flexibility: compatible with all region-protection and arena plugins such as MobArena!
  • Flexibility: functions alongside all kit and economy plugins such as SignShop!
  • Riot shields: introduce riot shields from the Call of Duty franchise into your server!
  • Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
  • Much more! For more information, view each and every module in detail.

Getting started

Frequently asked questions

Default weapons

For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.

  • Python: Revolver w/ tactical knife
  • Frag Grenade: Explosive
  • Riot Shield: Protection device
  • Olympia: Double-barreled shotgun
  • Hunting Rifle: Bolt-action rifle
  • Type 95: Assault rifle
  • AK-47: Assault rifle
  • Flashbang: Tactical grenade
  • Toaster: Incendiary landmine
  • Harrier Strike: Precision airstrike
  • C4: Remote-detonated explosive
  • Trinket: Booby trap
  • CocoPops: Cluster bomb
  • Bazooka: Rocket launcher
  • Desert Eagle: Dual pistols
  • Carbine: Assault rifle w/ grenade launcher
  • Gauss Shotgun: Advanced pump-action shotgun
  • Putty: Remote-detonated explosive


Visit the CrackShot forums to share weapons and texture packs, suggest features, request help or to simply take part in CrackShot related discussions.

Known issue

  • Minecraft visual bug:
    • Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!

Planned updates

  • Explosives - Completed (v0.8 - v0.9)
  • Overkill - Completed (v0.94)
  • Mechanics - Ongoing (v0.9 - ...)

Feeling generous?


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  • Avatar of TheOrangeSlime TheOrangeSlime Jul 24, 2014 at 22:22 UTC - 0 likes

    Hey I am using CrackShot on my server and I am having a problem. Whenever a player is wearing protective armor (chain, iron, diamond, enchanted with protection) they are healed when hit by any CrackShot weapon with an arrow as it's projectile type. Any idea why this is happening?

  • Avatar of EpicJay123 EpicJay123 Jul 23, 2014 at 03:22 UTC - 0 likes

    Alright, I'm trying to recreate the "EggBow" zambies uses, just to then further modify it, but whenever I shoot the bow when it's only partially drawn the arrow shoots out. How can I avoid the arrow being shot?

  • Avatar of pandapipino pandapipino Jul 23, 2014 at 01:12 UTC - 0 likes

    is the remote detonated devices has been fixed?

  • Avatar of Mosshadow95 Mosshadow95 Jul 22, 2014 at 15:41 UTC - 0 likes

    Is it possible for you to add a module that allows us to control gun Dispersion, AKA increasing accuracy gradually while staying still and decreasing accuracy while moving?

  • Avatar of Mosshadow95 Mosshadow95 Jul 22, 2014 at 15:40 UTC - 0 likes

    @Bandi42Plays: Go

    Ammo is already in the plugin, its just that the STOCK examples dont have it enabled

  • Avatar of mrxuzhen mrxuzhen Jul 22, 2014 at 12:55 UTC - 0 likes

    i am sorry to disturb but...i found an error when i use this plugin in my server
    i found that when player haven't ammos in its inventory and he try to shot an gun which firearm is "bolt",like “gunname 0 《■》”,he cannot shot it anymore.also ,most of gun have this problem.
    after that,i found that when the "bolt/lever"gun was get by command,i will get an gun with cartridge-case......but when i get others,i will get a gun with bullet in firing chamber.....
    could you please help me with those problem?

  • Avatar of GreySwordz GreySwordz Jul 21, 2014 at 21:38 UTC - 0 likes

    Is there a way to get the ammo a gun uses?


  • Avatar of KevinEssence KevinEssence Jul 20, 2014 at 01:47 UTC - 0 likes

    KevinEssence Server owner at


  • Avatar of Bandi42Plays Bandi42Plays Jul 20, 2014 at 01:00 UTC - 0 likes

    Can ammo be added?

    I wanted to make it a donation rank that if you donate $5.00 you get a python for Faction PvP :)

    My Server

  • Avatar of FlOppythp FlOppythp Jul 19, 2014 at 10:45 UTC - 0 likes

    <<reply 2273553>>

    Sorry i don't understand your text, what do you mean by arrow sounds ?

    I know i can replace sounds, what i would like is to have unlimited sounds to replace (which goes to create sounds).

    So i wuold not have to worried about touching the default sounds which we can still use in game.

    So if you got a solution please feel free to tell me :)

    But most likely i think the dev should really let us put sounds from custom pack and not only Default ones.

    Magestia Private Server. The freedom has never been so real.


Date created
Feb 21, 2013
Last update
Jun 10, 2014
Development stage
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