CrackShot (Guns)



Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!

Live Demo

Feel free to play some Nuketown on


Guns that are customizable in every aspect, and a lot more. Toss grenades at enemies. Deflect melee and ranged attacks with riot shields, Call of Duty® style. Guard your property with land-mines that explode when walked into by mobs or players, struck with fists or items, or when shot by projectiles. Call in airstrikes to bomb a designated area. Place or throw explosives that you can remotely detonate from any world, from any position on the map. Items that generate explosions when picked up, shot out of dispensers, or when the chest containing the item is opened. When a booby trap is placed in an item frame, all pressure plates within 4 blocks will generate an explosion whenever they are stepped on. Dual wield your weapons. Also known as "Akimbo". Release explosive bomblets upon detonations. Add attachments to your weapons. Create all kinds of melee weapons, ranging from simple combat knives to chainsaws. Fire instant projectiles that can pass through multiple enemies.


  • A stand-alone system. Does not require mods or Spout.
  • Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
  • Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
  • Custom sounds: choose what sounds your weapons make!
  • Custom recipes: create crafting recipes for your weapons!
  • Shops: buy your customized weapons from established shops!
  • Multi-world support: disable CrackShot weapons in certain worlds with ease!
  • Mechanics: deal bonus damage on headshots, backstabs or critical hits!
  • Flexibility: compatible with all region-protection and arena plugins such as MobArena!
  • Flexibility: functions alongside all kit and economy plugins such as SignShop!
  • Riot shields: introduce riot shields from the Call of Duty franchise into your server!
  • Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
  • Much more! For more information, view each and every module in detail.

Getting started

Frequently asked questions

Default weapons

For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.

  • Python: Revolver w/ tactical knife
  • Frag Grenade: Explosive
  • Riot Shield: Protection device
  • Olympia: Double-barreled shotgun
  • Hunting Rifle: Bolt-action rifle
  • Type 95: Assault rifle
  • AK-47: Assault rifle
  • Flashbang: Tactical grenade
  • Toaster: Incendiary landmine
  • Harrier Strike: Precision airstrike
  • C4: Remote-detonated explosive
  • Trinket: Booby trap
  • CocoPops: Cluster bomb
  • Bazooka: Rocket launcher
  • Desert Eagle: Dual pistols
  • Carbine: Assault rifle w/ grenade launcher
  • Gauss Shotgun: Advanced pump-action shotgun
  • Putty: Remote-detonated explosive


Visit the CrackShot forums to share weapons and texture packs, suggest features, request help or to simply take part in CrackShot related discussions.

Known issue

  • Minecraft visual bug:
    • Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!

Planned updates

  • Explosives - Completed (v0.8 - v0.9)
  • Overkill - Completed (v0.94)
  • Mechanics - Ongoing (v0.9 - ...)

Feeling generous?


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  • Avatar of ws17909 ws17909 Mar 28, 2015 at 17:12 UTC - 0 likes

    Landlord Hello! Detailed profiles where it? I do not understand English = - = poor English Thank you!

  • Avatar of ws17909 ws17909 Mar 28, 2015 at 16:47 UTC - 0 likes

    Landlord Hello! Detailed profiles where it? I do not understand English = - = poor English Thank you!

  • Avatar of videodrone81 videodrone81 Mar 27, 2015 at 19:59 UTC - 0 likes

    I have a dilemma.

    On my server for the longest time, players didn't get harmed by shooting their bazooka at their feet or throwing grenades at theirselves.
    Now suddenly they do.  My players are saying the gta minigame I made is no fun anymore because they cannot rocket launch without getting hurt.

    Is there a way to change this in the configuration. I don't know how to change it back to the way it was.

    Thank you for your time.

  • Avatar of johandre johandre Mar 26, 2015 at 16:10 UTC - 0 likes

    When the guns looses durability the weapons stops being usable. Could you fix this please.

  • Avatar of negoma54 negoma54 Mar 25, 2015 at 13:47 UTC - 0 likes

    Is it possible to avoid knock back? Because even if the knock back set of abilities to 0 that would knock back I will question.

    You may funny because it is machine translation

  • Avatar of ZamX735 ZamX735 Mar 22, 2015 at 17:00 UTC - 0 likes

    Hey, so I want to make throwing stars with the item id of a netherstar, but I don't want my players to be able to craft beacons with them. Is there any way to block weapons from being used in vanilla minecraft crafting?

  • Avatar of christianmanners christianmanners Mar 21, 2015 at 14:19 UTC - 0 likes

    how do you craft ammo? i looked at the wiki but it does not say

  • Avatar of Jamzs3 Jamzs3 Mar 18, 2015 at 23:14 UTC - 0 likes

    @jawsh95: Go

    [{id:stone_axe,tag:{Unbreakable:1}} ID: (Gun/item) tag: (Enchantment) I got the idea from: Summon Mobs/Items Sadly not possible in TMI. The rest of the summon line is up to you.

  • Avatar of jawsh95 jawsh95 Mar 12, 2015 at 04:49 UTC - 0 likes

    I seem to be having a bug where every time any of the weapons take damage (durability) they stop working and just freeze up. Does anyone know if there's a way to fix this, or if it's possible to make the weapons unbreakable, perhaps with the item attribute?

    I may have to change the items to non-degradable items (Like a stick, for example) to get around this if I can't fix it. But I was wondering if the riot shield effect works on non-sword items or would I also have to remove that for it to work right?


  • Avatar of Specteral Specteral Mar 10, 2015 at 02:11 UTC - 0 likes

    id love to see a particle effect trail for bullets!


Date created
Feb 21, 2013
Last update
Mar 01, 2015
Development stage
  • deDE
  • enUS
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  • frFR
  • itIT
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  • ruRU
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