CrackShot (Guns)



Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!

Live Demo

Feel free to play some Nuketown on

Proudly hosted by Intreppid.


Guns that are customizable in every aspect, and a lot more. Toss grenades at enemies. Deflect melee and ranged attacks with riot shields, Call of Duty® style. Guard your property with land-mines that explode when walked into by mobs or players, struck with fists or items, or when shot by projectiles. Call in airstrikes to bomb a designated area. Place or throw explosives that you can remotely detonate from any world, from any position on the map. Items that generate explosions when picked up, shot out of dispensers, or when the chest containing the item is opened. When a booby trap is placed in an item frame, all pressure plates within 4 blocks will generate an explosion whenever they are stepped on. Dual wield your weapons. Also known as "Akimbo". Release explosive bomblets upon detonations. Add attachments to your weapons. Create all kinds of melee weapons, ranging from simple combat knives to chainsaws. Fire instant projectiles that can pass through multiple enemies.


  • A stand-alone system. Does not require mods or Spout.
  • Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
  • Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
  • Custom sounds: choose what sounds your weapons make!
  • Custom recipes: create crafting recipes for your weapons!
  • Shops: buy your customized weapons from established shops!
  • Multi-world support: disable CrackShot weapons in certain worlds with ease!
  • Mechanics: deal bonus damage on headshots, backstabs or critical hits!
  • Flexibility: compatible with all region-protection and arena plugins such as MobArena!
  • Flexibility: functions alongside all kit and economy plugins such as SignShop!
  • Riot shields: introduce riot shields from the Call of Duty franchise into your server!
  • Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
  • Much more! For more information, view each and every module in detail.

Getting started

Frequently asked questions

Default weapons

For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.

  • Python: Revolver w/ tactical knife
  • Frag Grenade: Explosive
  • Riot Shield: Protection device
  • Olympia: Double-barreled shotgun
  • Hunting Rifle: Bolt-action rifle
  • Type 95: Assault rifle
  • AK-47: Assault rifle
  • Flashbang: Tactical grenade
  • Toaster: Incendiary landmine
  • Harrier Strike: Precision airstrike
  • C4: Remote-detonated explosive
  • Trinket: Booby trap
  • CocoPops: Cluster bomb
  • Bazooka: Rocket launcher
  • Desert Eagle: Dual pistols
  • Carbine: Assault rifle w/ grenade launcher
  • Gauss Shotgun: Advanced pump-action shotgun
  • Putty: Remote-detonated explosive


Visit the CrackShot forums to share weapons and texture packs, suggest features, request help or to simply take part in CrackShot related discussions.

Known issue

  • Minecraft visual bug:
    • Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!

Planned updates

  • Explosives - Completed (v0.8 - v0.9)
  • Overkill - Completed (v0.94)
  • Mechanics - Ongoing (v0.9 - ...)

Feeling generous?


You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of FlOppythp FlOppythp Apr 24, 2014 at 13:45 UTC - 0 likes

    Maybe an good addition would be to create red dot, i explain myself...

    Where ever you look at the weapon with the scope on, the block you aim would become red (wool or clay), So we would know where the gun is actually pointing.

    Just an idea which could be funny. Maybe if it is possible as well add a laser whcih do the same where the gun point it change the block, and why not changing armor of player (red) when they got a laser on them ?

    Of course the block has to return normal when the red dot or laser change block.

    Magestia Private Server. The freedom has never been so real.

  • Avatar of JustinDoezMC JustinDoezMC Apr 24, 2014 at 07:29 UTC - 0 likes

    @Mr_x_socks: Go

    Thanks for you're help :)!

  • Avatar of Mr_x_socks Mr_x_socks Apr 23, 2014 at 22:43 UTC - 0 likes

    @JustinDoezMC: Go

    Maybe make the shooting sound Fizz-3-0-0 or FIZZ-3-1-0, i think u cant shot falling fire, so make the projectile an egg maybe, and enable projectile inciendary, and then make particles to Impact with anything to flame.

    Actually making a gun that shots ghast tears or any item projectile its impossible, u can make it a grenade, or if u want a raygun u can use the Energy projectile.

  • Avatar of Mr_x_socks Mr_x_socks Apr 23, 2014 at 22:38 UTC - 0 likes

    @Mr_x_socks: Go

    there u go, to get this weapon ammo, in essentials, do /i 345:10 64

  • Avatar of omgGrim omgGrim Apr 23, 2014 at 22:35 UTC - 0 likes

    @JustinDoezMC: Go

    Make the flamethrower shoot fireball. That's the closest to fire it's going to get. And "ghast tears" aren't a projectile.

  • Avatar of JustinDoezMC JustinDoezMC Apr 23, 2014 at 19:32 UTC - 0 likes

    @Mr_x_socks: Go

    Kay, do you know how to make a Flamethrower shoot Fire? and when it shoots it sounds like an actual Flamethrower?, because am making over 25 guns into my server and am stuck with 2 Weapons, Flamethrower and a Raygun, the Raygun i just have 1 issue on it, i can't let it shoot Ghast Tears which i don't know how to do that, can you please tell me how?, sorry if i'm asking lots of questions :(, it's my first time creating a server so yeah.

  • Avatar of Mr_x_socks Mr_x_socks Apr 23, 2014 at 19:29 UTC - 0 likes

    @JustinDoezMC: Go

    wait me a moment, making a pastie link

  • Avatar of JustinDoezMC JustinDoezMC Apr 23, 2014 at 18:52 UTC - 0 likes

    @Mr_x_socks: Go

    Yes please, can you give me the code?, i wan't to know how to make Snowballs blow-up when hit'ed by an Entity or an block.

  • Avatar of Mr_x_socks Mr_x_socks Apr 23, 2014 at 16:54 UTC - 0 likes

    @JustinDoezMC: Go

    Just make the explosion node normally, if u want i can give u the code of my M79 (Grenade launcher)

  • Avatar of JustinDoezMC JustinDoezMC Apr 23, 2014 at 12:46 UTC - 0 likes

    Hai, i'm creating a Grenade Launcher in my defaultWeapons.yml file, and the bullet isn't a fireball it's a snowball, now how can i make the snowball explode when it hits an entity or an block/wall. ?


Date created
Feb 21, 2013
Last update
Apr 05, 2014
Development stage
  • deDE
  • enUS
  • esES
  • frFR
  • itIT
  • plPL
  • ptBR
  • ruRU
All Rights Reserved
Curse link
CrackShot (Guns)
Recent files