CrackShot (Guns)



Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!

Live Demo

Feel free to play some Nuketown on


Guns that are customizable in every aspect, and a lot more. Toss grenades at enemies. Deflect melee and ranged attacks with riot shields, Call of Duty® style. Guard your property with land-mines that explode when walked into by mobs or players, struck with fists or items, or when shot by projectiles. Call in airstrikes to bomb a designated area. Place or throw explosives that you can remotely detonate from any world, from any position on the map. Items that generate explosions when picked up, shot out of dispensers, or when the chest containing the item is opened. When a booby trap is placed in an item frame, all pressure plates within 4 blocks will generate an explosion whenever they are stepped on. Dual wield your weapons. Also known as "Akimbo". Release explosive bomblets upon detonations. Add attachments to your weapons. Create all kinds of melee weapons, ranging from simple combat knives to chainsaws. Fire instant projectiles that can pass through multiple enemies.


  • A stand-alone system. Does not require mods or Spout.
  • Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
  • Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
  • Custom sounds: choose what sounds your weapons make!
  • Custom recipes: create crafting recipes for your weapons!
  • Shops: buy your customized weapons from established shops!
  • Multi-world support: disable CrackShot weapons in certain worlds with ease!
  • Mechanics: deal bonus damage on headshots, backstabs or critical hits!
  • Flexibility: compatible with all region-protection and arena plugins such as MobArena!
  • Flexibility: functions alongside all kit and economy plugins such as SignShop!
  • Riot shields: introduce riot shields from the Call of Duty franchise into your server!
  • Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
  • Much more! For more information, view each and every module in detail.

Getting started

Frequently asked questions

Default weapons

For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.

  • Python: Revolver w/ tactical knife
  • Frag Grenade: Explosive
  • Riot Shield: Protection device
  • Olympia: Double-barreled shotgun
  • Hunting Rifle: Bolt-action rifle
  • Type 95: Assault rifle
  • AK-47: Assault rifle
  • Flashbang: Tactical grenade
  • Toaster: Incendiary landmine
  • Harrier Strike: Precision airstrike
  • C4: Remote-detonated explosive
  • Trinket: Booby trap
  • CocoPops: Cluster bomb
  • Bazooka: Rocket launcher
  • Desert Eagle: Dual pistols
  • Carbine: Assault rifle w/ grenade launcher
  • Gauss Shotgun: Advanced pump-action shotgun
  • Putty: Remote-detonated explosive


Visit the CrackShot forums to share weapons and texture packs, suggest features, request help or to simply take part in CrackShot related discussions.

Known issue

  • Minecraft visual bug:
    • Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!

Planned updates

  • Explosives - Completed (v0.8 - v0.9)
  • Overkill - Completed (v0.94)
  • Mechanics - Ongoing (v0.9 - ...)

Feeling generous?


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  • Avatar of checked01 checked01 Aug 31, 2014 at 01:03 UTC - 0 likes

    Hello, I am trying to make a texture pack for this plugin that will use either the item name or the lore to differentiate textures using mcpatcher, this works with regular items but when I try it on a pistol or any other weapon it fails. Do Crackshot guns have a different lore or name than would be specified in the Custom Item Textures part of mcpatcher?

  • Avatar of Pedoshawr Pedoshawr Aug 30, 2014 at 18:41 UTC - 0 likes

    How do you disable crackshot guns in a different world. I have multi-worlds on the server. Can somebody plz help me plz.

  • Avatar of JacobyPvP JacobyPvP Aug 30, 2014 at 08:45 UTC - 0 likes

    I just recently added the "Spectators_Staff" and now whenever i do /shot config reload is says "the fly defeaultWeapons.yml is not correctly configured please look in console and fix it" i have no clue what to look for what to do etc. So here is a copy of my crackshot.

    this is the console error.

    Last edited Aug 30, 2014 by JacobyPvP
  • Avatar of 0ct0ber 0ct0ber Aug 28, 2014 at 14:18 UTC - 0 likes

    @marc771122: Go

    Mark, I suggest you go to this link: Resource Pack

    Now I wonder why your asking now: Why'd you give me the default resource pack? Well your guns are using SPECIFIC item ids. Whatever you wanna do, it depends on the type of item. And even better, if you look at this resource pack you can easily discover how resource packs work (look inside the folder). For items, such as guns, use a pixel-editor to replace the .png images in the assets/minecraft/textures/items folder. Good luck making a good resource pack!

  • Avatar of pandapipino pandapipino Aug 27, 2014 at 17:48 UTC - 0 likes

    @E1i0te: Go

    try Remove_Unused_Tag: true

  • Avatar of UrWrstThnMe UrWrstThnMe Aug 27, 2014 at 15:36 UTC - 0 likes

    I love this plugin and it works perfectly. I see so many complaints in this chat meanwhile I am just sitting here waiting patiently for more default explosives and weapons (and ones that introduce more mechanics)

  • Avatar of deekondvg deekondvg Aug 25, 2014 at 08:41 UTC - 0 likes

    Found a REALLY nice server using this plugin. If you wanna check out some of the shit this plugin can do visit them at

    Enjoy the finer things in life.

  • Avatar of foaley_r32 foaley_r32 Aug 24, 2014 at 12:28 UTC - 0 likes

    Has anyone earls found that changing a guns damage doesn't do more damage?

  • Avatar of E1i0te E1i0te Aug 24, 2014 at 00:43 UTC - 0 likes

    you guys know how all crackshot guns show the clip with the weird << >> thing? is there anyway to remove this?



  • Avatar of rogerin0 rogerin0 Aug 22, 2014 at 04:10 UTC - 0 likes

    @xGamingDudex: Go

    That's intended. That event is for people who want CrackShot to handle everything for the weapon, but shoot their own custom projectiles. So cancelling the event only removes the projectile, yes.


Date created
Feb 21, 2013
Last update
Jun 10, 2014
Development stage
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CrackShot (Guns)
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