Config.yml

#How much it costs to change item names
namecost: 5

#If Echantments can go above the normal levels(For Normal enchants)
allowhigherlevels: false

#Cost In levels per level of an enchant/effect
#If anything is set to -1 it will become disabled
levelcost:
  enchant:
    unbreaking:

    armor:
      protection:
        normal:
         fire:
        fall:
        blast:
        projectile:
      respiration:
      aquaaffinity:
      thorns:
    weapon:
      sharpness:
      smite:
      baneofanthropods:
      knockback:
      fireaspect:
      looting:
    tool:
      effeciency:
      silktouch:
      fortune:
    bow:
      power:
      punch:
      flame:
      infinity:
  effect:
    night_vision:
    regeneration:
    swiftness:
    fire_resistance:
    strength:
    invisibility:
    water_breathing:
    poison:
    weakness:
    slowness:
    harming:
    haste:
    mining_fatigue:
    jump_Boost:
    nausea:
    resistance:
    blindness:
    hunger:
    wither:
    health_boost:
    absorption:
    saturation:

#Cost In levels per 5 seconds of an enchant/effect
#If anything is set to -1 it will become disabled
timecost:
  enchant:
    unbreaking:

    armor:
      protection:
        normal:
         fire:
        fall:
        blast:
        projectile:
      respiration:
      aquaaffinity:
      thorns:
    weapon:
      sharpness:
      smite:
      baneofanthropods:
      knockback:
      fireaspect:
      looting:
    tool:
      effeciency:
      silktouch:
      fortune:
    bow:
      power:
      punch:
      flame:
      infinity:
  effect:
    night_vision:
    regeneration:
    swiftness:
    fire_resistance:
    strength:
    invisibility:
    water_breathing:
    poison:
    weakness:
    slowness:
    harming:
    haste:
    mining_fatigue:
    jump_Boost:
    nausea:
    resistance:
    blindness:
    hunger:
    wither:
    health_boost:
    absorption:
    saturation:


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