In-Game name |
Java name |
power |
ARROW_DAMAGE |
flame |
ARROW_FIRE |
infinity |
ARROW_INFINITE |
punch |
ARROW_KNOCKBACK |
binding_curse |
BINDING_CURSE |
channeling |
CHANNELING |
sharpness |
DAMAGE_ALL |
bane_of_arthropods |
DAMAGE_ARTHROPODS |
smite |
DAMAGE_UNDEAD |
depth_strider |
DEPTH_STRIDER |
efficiency |
DIG_SPEED |
unbreaking |
DURABILITY |
fire_aspect |
FIRE_ASPECT |
frost_walker |
FROST_WALKER |
impaling |
IMPALING |
knockback |
KNOCKBACK |
fortune |
LOOT_BONUS_BLOCKS |
looting |
LOOT_BONUS_MOBS |
loyalty |
LOYALTY |
luck_of_the_sea |
LUCK |
lure |
LURE |
mending |
MENDING |
multishot |
MULTISHOT |
respiration |
OXYGEN |
piercing |
PIERCING |
protection |
PROTECTION_ENVIRONMENTAL |
blast_protection |
PROTECTION_EXPLOSIONS |
feather_falling |
PROTECTION_FALL |
fire_protection |
PROTECTION_FIRE |
projectile_protection |
PROTECTION_PROJECTILE |
quick_charge |
QUICK_CHARGE |
riptide |
RIPTIDE |
silk_touch |
SILK_TOUCH |
sweeping |
SWEEPING_EDGE |
thorns |
THORNS |
vanishing_curse |
VANISHING_CURSE |
aqua_affinity |
WATER_WORKER |