EggRenade
Even wanted to chuck a grenade at your inferior-looking house in minecraft? Now you can!
Features:
- Eggs can now be grenades! (or molotov cocktails!!)
- Toggle-able command to turn on and off grenades.
- PermissionsBukkit / SuperPerms Support!
- Ability to charge for the use of Grenades or Molotovs (Requires you to download Vault and put it in your plugins folder. Vault is compatible with most economy plugins)
View Source
Usage:
Have access to 'egg.grenade' (if permissions is enabled) or be an op (if the server doesn't have permissions) Type '/grenade' to toggle on egg grenades. Throw an egg or two at your target and watch as the egg explodes a couple seconds after impact! (Be careful where you're aiming!)
Permission Node:
- egg.grenade
This permission node gives access to '/grenade'.
- egg.molotov
This permission nod gives access to '/molotov'.
Configuration File:
- TNT_Yield: 1 How many TNT each grenade spawns.
- Grenade_Delay_Time: 4 Length (in seconds) between Egg hitting the ground and explosion
- Default_On: false If set to true, everyone can use eggs all the time without typing /grenade to enable. Default (recommended): false
- Molotov_Yield: 10 Number of fires each molotov could potentially cause.
- Molotov_Radius: Radius of the spash of the molotov
- chargeForGrenades: false Whether or not to charge for the use of grenades (REQUIRES VAULT)
- costPerGrenade: 100 The amount of currency withdrawn from the grenade user's holdings
- chargeForMolotovs: false Whether or not to charge for the use of molotovs (REQUIRES VAULT)
- costPerMolotov: 150 The amount of currency withdrawn from the molotov user's holdings
I'd like to extend a special thank you to all the wonderful people on #bukkitdev. This plugin wouldn't be out for weeks (if ever) without their help! Thanks guys!
Todo:
- Optional 'Cool down'
- Whatever else people want!
Completed Items:
- Require you to buy grenades (iConomy support)
- Logging to server who threw a grenade and where
Changelog:
Version 2.1.2
- Added configurable molotov radius
Version 2.1.1
- Updated for CB 1.2.3-R0.2
- Fixed startup bug
Version 2.1
- Removed iConomy support, but added Vault support for almost all iConomy plugins. (If you want to charge for each grenade/molotov, you need to download Vault and put it in your plugins folder)
- Improved Molotov spread algorithms
Version 2.0
- Support for CraftBukkit 1.2.3-R0.1 - Though is probably backwards compatible to MC 1.1.X
- Code Support for iConomy, though not functioning yet
Version 1.8 - 1.9
- Dev Builds, not released.
- Code cleanup, recoding for compatibility with new Bukkit API
Version 1.7.1
- Support for CraftBukkit build 733 (MC 1.5_02)
Version 1.7
- Added a Default On option for grenades.
- Added moltov cocktails (/moltov) with permission node egg.moltov (Yes, I know I spelled it wrong :p) - Spelling fixed in later versions
Version 1.6.1
- Added support for non-whole TNT yields. (Such as 0.5)
Version 1.6
- Added configurable TNT Yield (Equivalent TNT Explosion size)
- Added configurable delay (In seconds)
Version 1.5
- Added permissions support
Version 1.0
- Release
This plugin works great even in 1.5.1, thanks for it :-) I would like to see the cooldown timer done from the to-do list ;-)
Could you make it that this plugin does no damage to blocks, or theres an option of it in the config? otherwise this would be a great plugin!
@alvinmg10
Maybe you need to OP yourself? (In the runner of the server type: op (name)
I cant make permission on /grenade
Can someone update this plugin?
This plugin can break blocks now in non-pvp or safe zones area.
Great addon.
There are two issues that need to be addressed before I can actually use it on my server though.
First issue ( not that big of a deal for what I plan with the addon)
Creeperheal does not repair the damage.
This isn't that much of a big deal for me, since I plan on using EggRenade in a completely separate world from my main ones ( Battlezone map ) configured with Multiverse-Adventure
So the entire world resets anyway after a match. So it's not that important for me to have creeperheal fix the damage it causes but.... that leads me into the deal breaker.
I have my permissions set up to allow people to use /grenade in the BATTLEZONE world.
It's been tested and its set up correctly. People can only use the /grenade command while in the BATTLEZONE world. However... If they port back to the regular world, the ability to use the grenades stays with them.
I can't use the addon if people are able to throw grenades around my regular world, especially if creeperheal doesn't fix it.
The addon needs to disable Eggrenades while changing worlds.
I love the addon, its really cool, but the way it's currently set up there is no way I can allow it on my server.
@nhoclesnar
Mine needs to be updated too :o
@BurtGummer
It doesn't need to be updated :|
WUAAH, I thought the plugin is not developed, now i see THIS? Great!! I love this Plugin. Can u update it to CB 1.2.5-R3.0? Please keep it current
@pandapipino
Use CreeperHeal
can we have a config not to break block on explosions?
@KittyHopHop
Agree!
Love it! It's really fun!! :)
thanks heaps! molotovs are still a bit wierd, but thats fine, because THIS PLUGIN IS AWESOME!
thanks, by the way.
@QWERTYAS1
Sure! Released v2.1.2, now with configurable molotov radius. Default is 5. Molotov patterns are still a little strange. Might change them later, but for the moment, this should fix your problem.
Thanks for the support!
Hi, I was wondering if there was some way for you to limit the radius of the molotovs, as I tend to throw one, and my entire map is ablaze. I realise that I can turn down the frequency, but is there some way You could do a radius for it? Other than that, great plugin! ;)
@swoneill
The grenades were not working because the plugin was not successfully enabling. Download v2.1.1 and it should work.
Wow! So sorry guys, did not realize so many people were having this issue. I'll get to work on fixing it.
Same error here too.
same problem as @pandapipino