DropsToInventory
With this plugin blocks and drops of animals, creatures and players will not drop on the ground. Instead they will be transferred directly to inventory of the player who broke the block / killed the entity.
Another rewrite for Bukkit/Spigot/Paper 1.18 (1.18.2): This is a very simplistic implementation that tries to be simple and fast and without any configuration, commands or permissions. I'd like to fix this at least for some major things but I give no guarantees that I'll ever get to it.
If you want anything more complex look somewhere else - I stumbled across "Drops2Inventory Plus" on Spigot and it looks decent (though it's paid).
Please see the GitHub repository for more information (present in the README).
Yep, i have that version. Doesn't work
@ToXicMoZeZz
http://dev.bukkit.org/bukkit-plugins/drops-to-inventory/files/13-v2-1-1/
Yep, i'm on the lasted version :p
Could i have a link to the latest, just incase?
@ToXicMoZeZz
That was fixed a while ago. Do you have the latest?
@ToXicMoZeZz
Again do you have the latest version? I'll still take a look at it.
Also, i set some blacklisted items, but they still go straight into the inventory, need this fixed :/
https://imgur.com/CyP865Y
New issue, when mining and your pickaxe is supposed to break , item doesn't break just keeps making the "break" sound but the item still works good as new :p
@Cyprusdemon13
This should be pushed to the github within this week. (Also a compiled version uploaded to the github). Unfortunately I do not know how long it will take to be approved.
@Cyprusdemon13
Ah I only just saw that you are planning to disable/enable worlds. When will this get done?
Can't you just add the option to disable/enable the plugin in certain worlds? That way the plotme problem will get fixed.
@32harry2
Yea adding that in the update should be out soon for that problem. Also It will contain a fix for a problem with dropping meat with mobs.
@MrRevolutionz
Ah, didn't notice the update. The disabling the plugin in certain worlds needs to be added. This plugin is still unusable on prison servers. :(
@32harry2
The latest version does not override WorldGuard. PlotMe i am working in, but when there is no API documenting, and the devs don't give you any insight it takes a while.
This plugin overrides worldguard claims AND plotme claims? Unusable...
@Cyprusdemon13
I have messaged the PlotMe guy about fixing this multiple times, and tried several other methods to talk to them. No one has ever replyed or been any help at all. Also the disabling for worlds has already been planned for a while.
I found something I want fixed. If you you have the plugin "PlotMe", you can grief other players plots. Is there any way to disable DTI in certain worlds?
@DarmaMoo
I've been looking into implementing McMMO as of now it is not yet implemented.
Is it possible to make McMMO work with this?
@matt99881
The creative without block is a bug of this plugin. The problem was I wasn't checking creative mode, before checking tool. So I would event to cancelled. This will cause the block to reappear as if the player had never broken the block.
This plugin is not related to the speed bug. I'm not sure what causes that.
With DropsToInv, I cannot destroy blocks in creative without a pick. Without DropsToInv, I destroy blocks normally. How are they not related when there is only one plugin, and the server works fine without it?
@futhead_Merkleton
The problem with unbreaking is not due to my plugin.
(Pasted from below) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This bug has been reported to me, but this would not interact with my plugin at all. I believe something with craftbukkit is at work here. As I listen for onBlockBreak(). Which only gets called when a block is actually broken. None of the time before. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Due to that my plugin cannot effect break speed. meaning its something with craftbukkit, or something else i am not aware of.