DragonTravel
It offers server-admins the possibility to add a new outstanding way of travel to their servers.
More videos on DragonTravel (including tutorials)
Features:
- Allows admins to set destinations for the dragons.
- Allows players with the specific permission to summon and mount a dragon and...
...fly flights which consists out of waypoints(as many as you like)
...fly to destinations which have been set by an admin before.
...fly to coordinates chosen via command.
...fly to players choosen via command(different permission-nodes for other types of travel).
...fly to your faction's home-position (Factions required)
...fly to your town's spawn (Towny required)
...fly to a home-position which has been set by this player earlier. - Allows admins to set stations and limit the mounting of dragons to these locations (or a specified radius around it).
- Possibility to require a special item for players to use the plugin (e.g. a dragon-egg)
- Making signs which automatically mount a player and bring them to the written destination on the sign.
- Permissions-Support
- Support of all Economy-Plugins supported by Vault (Vault is required for that)!
Admins can set different prices for all ways of travel! - Admins can choose in the config whether dragons of this plugin should destroy blocks or if any dragons should break blocks when touching.
- All messages are fully customizable! Default messages.yml is English, but we provide German and French language files as well.
Due to the fact that things can change rapidly in this project, I stopped maintaining instructions on the plugin and other information like a list of commands/permissions in the forums, on this page etc. and decided to create a central location where you can always find all information up-to-date: The DragonTravel-Wiki.
Please use this wiki and report all mistakes you find in there and avoid posting questions on topics like commands/permissions/sign-creation etc., which are answered in the wiki, in the comments.
The questions and requests posted in the comments are repeating and there are some questions we answer at least once per week, so we decided to write down some of those Frequently Asked Questions.
Please read the questions below and see if you can find your question there, this really saves us time we can then spend on the development of DragonTravel.
- Is it possible to change the speed the dragon's wings are flapping?
- Is it possible to remove the dragon's health-bar?
- Is it possible to control the dragon manually?
- Is it possible to move the rider closer to the dragon to avoid him flying above it?
- DragonTravel does not start, what can be the problem?
You can find the answers to those questions in the FAQ!
Please read the paragraph above before posting any questions!
@LordKainzo: Thanks ;) Tell us what you would like us to improve and we do our best.
@LordKainzo
thank you for your comment, what would you like to be able to adjust?
I'm testing this out for Herocraft, lovely so far. A few things that could be adjusted but I like it a lot.
@cvxx7q: You are posting tickets like hell, but thanks for that. It helps us improving DT. ;)
You are right concerning the speed-limit. I don't know how we will work on the speed yet but we of course do our best. ;)
Best would be if everyone used tickets for proposals and bugs and only used the comments to.....comment. :P
@erdrickk
i think you should probably put those suggestions into tickets, the authors are able to act much faster with a ticket notification :P
also it keeps things clena and clear for them, which helps get what ppl want done faster/smoother
EDIT: speed adjustment is a nice idea, altho i would be careful to not set it too high, in Minecraft, speed = major pressure
@erdrickk: Take a look at the top of the page above the Download-button. It should say "Donate" somewhere... ;)
Amazing job - please post a link for donations - I'd like to help
Three questions:
1) can you make it so we can adjust the flight speed of the dragon?
2) is there a way for the plugin to calculate flight times? so when you start a flight you get a text saying "flight will be 2min 45 sec" that type of thing...
3) can you make destinations scrollable on one sign instead of having one sign per destination? see wormhole Extreme for an example..
Can you add an option to the config file so we can set the fly speed of the dragon?
wow, newest build is like development-christmas haha :P
I thought of a great way to impliment this plugin by using quest npc's. A quest to send the player on their way. Let me know if you want help setting this up.
Minecraftrpg.us
Is there anyway you can make it that you can assign stations to certain people and when someone uses that station that person gets the boarding fee? That way the different factions in my game can each have one and make money when people use their dragon
oh wow thanks for the speedy ticket-approval :D
ill also add another ticket now something else just cmame to mind ;)
@WoWinWar im sure useing third party plugins its possbile, like i use one for making signs players click to fly to a location (can charge money too)
I would like to see this plugin one day, have player just go to a dock and talk to an npc or right click a sign and type the destination, and have them pay money the farther it is.
@collinqt
Yes that would be nice, as of right now i am using Command Sings to do that. http:forums.bukkit.org/threads/mech-commandsigns-v1-2-0-issue-commands-using-signs-1317.33860/
Hey, we like the idea and already had this feature in mind... ;), Could you please create a ticket for it? Helps us to work on the ideas on after each other. ;)
Suggestion: Right click-able signs with destination names on them.
What this does: Mounts you up, and after a brief delay (or none) you fly to the destination.
OR
Stand on a block of some sort?
Reason: So players don't have to constantly type in commands just to fly around, just get there and go!
Good day, Collin
@swatcats
Done. :)
Hi, can you add a Change Log to your post :).
@XemsDoom
Done. http://dl.dropbox.com/u/37237580/DragonTravel.jar
@erdrickk
I am rewriting some code to make it java 6 friendly.