DeathOrber
This was created during a time that Minecraft DID NOT stack XP orbs. Now that XP orbs stack and popular server forks (I'm afraid to say the name) have advanced XP merging ranges, this plugin isn't very useful anymore - however it still serves its purpose and kills XP orbs on a players death.
This plugin still works perfectly fine on Minecraft 1.7.10+
About:
There are plenty of XP Orb removal plugins out there - but not many that are lightweight and don't remove them alltogether!
I created DeathOrber because I always hated how players with 50+ XP Levels would die and leave a giant FPS mess everywhere. Sometimes the player would leave causing them to be in the chunk forever, just waiting for the next person to lag to death.
I feel the XP system in Minecraft is now very important to many players therefore I feel that plugins that completely remove them aren't very practical because it removes a very new and important component to Minecraft.
My plugin resolves that - It only kills XP orbs when a player dies, thus removing the massive amounts of XP dropped at once.
Features:
- Disables XP Orb drops when a player dies!
- LightWeight (No Configuration, just drag and drop!)
- Leaves the XP system intact by allowing mobs to still drop XP
Changelog:
Note: This plugin should technically continue to work for many, many versions in the future unless the Event System or similar changes.
v1.0: Initial Release - Works with CraftBukkit 1.1-R4 and CraftBukkit 1.1-R5 (#1952)
Can you not make it remove orbs that are already on the server? - or is that not possible with bukkit?
Hey guys, I know it's been awhile but I have my own server and many other needs to attend too.
I haven't tested it, but it should be working absolutely fine on 1.4.6 and beyond.
I use very simple API and it's probably never going to break.
I might add more configuration options in the future, but until then, enjoy the simplicity of this plugin.
Anyone test in CB 1.4.5 R0.2 ?
You could get the XP from the killed player and if it was killed by a player this would divide the XP/2 and "give" it to the other player (and when killing a mob this could give the XP from the mob to the player, so allowing XP from players & mobs with exactly 0% lag)
its just about getting the killed player and the killer player and moving the XP... (for mobs it would be more complex but with bukkit EVERYTHING is possible)
Could you possibly allow a configuration parameter to stop exp orb drop s ONLY near mob spawners? I'm tired of my servers' player creating mob traps around them and gaining CRAP tons of exp through that.
In that case: http://dev.bukkit.org/media/files/575/521/DeathOrber.jar
@Puremin0rez
I think you can still link us directly to the file page and it'll let people view/download, it just doesn't syndicate.
@mantegudo
It's still waiting approval from BukkitDev staff - Sorry!
Very nice... but... where is the download link? xD