Far out, brother! I had a working implementation of the toggle invis sneak added to my server tweaked to fit along side DarkBro, but since you incorporated it in... that is much more awesome. (especially since I am far from a java programmer :D ) Additionally, I would like to request an option in the config to have lockpicking consume food or a configurable amount of the new 'Energy' value and if the lockpick item has a durability factor damage it some on a fail.
Excellent video, I love it! I added it to the overview. Thanks a lot :)
I'm gonna be releasing version 1.6 in a couple days with the features mentioned above and a MUCH easier to read config. If you want to update your demonstration when that comes out too, I'd really appreciate it.
Nice suggestion! I'll definitely add that in. What I'll do is allow you to make as many different lockpick items as you want in the config, and set the values individually.
And I'm glad to be working on this project, thanks. (:
I have a suggestion: could you implement multiple lock picks with configurable id's? each with their own percent chance of working, and failed damage value. i.e.
string id = 10%
- on fail damage = 3
iron sword = 15%
- on fail damage = 6
diamond hoe = 20 %
- on fail damage = 9
i am sorry i dont speak ENG verry well i just wanna ask if its passebol to make the climbing with no glass cubes :/
other than that it works and its ease to use and i like it ty so much realy nice ideas
goodwork and keep it up and also add more if that is ok with the nexstupdate
like for an idea
can use the bloack string from the fishing rode and hang it on the edg and than jump and fal fast but land with no damge or the other way like pull your self up like a hai jump using the same thing for faster climping for runaways.....or more things like use string to link betwen tow tops and wolking on the line with sneek butten like walking on the line and stuff like that |
Are you sure? It is for me. I think you're clicking the side of the top block; what you have to do is click the TOP of it to "pull" yourself up. You usually have to jump to do this, and time it correctly. :)
I'll post a detailed tutorial soon, but with a little practice you should get the hang of it.
Hey, i have a bug report, climbing does not work because when you reach the final block on, say a tower, the final block is not climbable, so whats the point of climbing if you cannot get on the last block?
Don't worry, I maintain the plugin now and the update will be released very soon. I fixed PEX and I've added badass Spout support (optional).
@G4meM0ment
Yes everything is fixed.
@gabriel11798
The next update will use its own lockpick system (within DarkBrotherhood itself) but i will probably hook into LWC and Lockette as well.
@AnotherP
I'll be updating the tutorial as soon as Spout support and a few other features im working on are done :)
@S3thc0n
Thats a great idea! I'll definitely put that in.
If I may offer an idea for a more balanced leap of faith; If you could make it an active ability that activates for a short moment when you hit shift while airborne before going onto a cooldown it would be a lot better. This would force the user to have some degree of timing on it and make it more balanced.
Far out, brother! I had a working implementation of the toggle invis sneak added to my server tweaked to fit along side DarkBro, but since you incorporated it in... that is much more awesome. (especially since I am far from a java programmer :D ) Additionally, I would like to request an option in the config to have lockpicking consume food or a configurable amount of the new 'Energy' value and if the lockpick item has a durability factor damage it some on a fail.
@Hitman4Hire
Excellent video, I love it! I added it to the overview. Thanks a lot :)
I'm gonna be releasing version 1.6 in a couple days with the features mentioned above and a MUCH easier to read config. If you want to update your demonstration when that comes out too, I'd really appreciate it.
@iMint I made a short demonstration, if you want to use it. http://www.youtube.com/watch?v=wun_v71fNOE.
@woodendinosaur
Nice suggestion! I'll definitely add that in. What I'll do is allow you to make as many different lockpick items as you want in the config, and set the values individually.
And I'm glad to be working on this project, thanks. (:
@ChriisTehGamarh12
Yes, the update will be released very soon! :)
-@Takomari
Currently it is only compatible with SuperPerms-based permission plugins. PEX support will be in the next update which is coming soon :)
-@anonimusguy1000000000
Hmm... Skeletonofchaos seemed to have left that out. I'll add it in for the next update, which will be released very soon. Thanks for letting me know!
-@tikiking1
Lockpicking works with any plugin that locks chests, i.e. Lockette or LWC.
lwc works with lockpicking
I don't think the lockpicking works but other stuff seems to work fine
How would one lock a chest? Lockette?
how do I change the shuken item? there is nothing in the config about shurikens!
Is this compatible with PEX? And if not, do you plan to add support for it?
I have a suggestion: could you implement multiple lock picks with configurable id's? each with their own percent chance of working, and failed damage value. i.e.
string id = 10% - on fail damage = 3 iron sword = 15% - on fail damage = 6 diamond hoe = 20 % - on fail damage = 9
thanks for picking this project up!
HEY, i am just wondering, when will this update for 1.2.4? since this i a plugin that one of my "classes" at my rpg server needs. thanks!
-Chris
i am sorry i dont speak ENG verry well i just wanna ask if its passebol to make the climbing with no glass cubes :/
other than that it works and its ease to use and i like it ty so much realy nice ideas
goodwork and keep it up and also add more if that is ok with the nexstupdate
like for an idea can use the bloack string from the fishing rode and hang it on the edg and than jump and fal fast but land with no damge or the other way like pull your self up like a hai jump using the same thing for faster climping for runaways.....or more things like use string to link betwen tow tops and wolking on the line with sneek butten like walking on the line and stuff like that |
agen sorry abut my bad spelling
@Bear809
Are you sure? It is for me. I think you're clicking the side of the top block; what you have to do is click the TOP of it to "pull" yourself up. You usually have to jump to do this, and time it correctly. :)
I'll post a detailed tutorial soon, but with a little practice you should get the hang of it.
Hey, i have a bug report, climbing does not work because when you reach the final block on, say a tower, the final block is not climbable, so whats the point of climbing if you cannot get on the last block?
Hi guys,
Don't worry, I maintain the plugin now and the update will be released very soon. I fixed PEX and I've added badass Spout support (optional). @G4meM0ment Yes everything is fixed. @gabriel11798 The next update will use its own lockpick system (within DarkBrotherhood itself) but i will probably hook into LWC and Lockette as well. @AnotherP I'll be updating the tutorial as soon as Spout support and a few other features im working on are done :) @S3thc0n Thats a great idea! I'll definitely put that in.
@DeltaZX: Nice idea!
If I may offer an idea for a more balanced leap of faith; If you could make it an active ability that activates for a short moment when you hit shift while airborne before going onto a cooldown it would be a lot better. This would force the user to have some degree of timing on it and make it more balanced.
you need a new tutorial, that is badly outdated...
Cant wait for stealth pickpocket and guild!
Keep up the good work!