CustomSpawners
CustomSpawners
20K DOWNLOADS! You are all fantastic.
What is CustomSpawners?
CustomSpawners lets you make any block a mob spawner! These spawners can be of any type, have many configurable properties, and can be hidden because materials like stone, grass, even air can be a spawner block! After creation, you can use it like in-game MCEdit to make custom mob spawner blocks too!
The mob types can be customized as well. Create mobs for your spawners like giant slimes that have only half a heart of health, different colored sheep, and if you want the ultimate boss, try giants or charged creepers with damage resistance and regeneration potion effects! You can even change how mobs take and deal damage!
Some Ideas for CustomSpawners:
- Make multiplayer dungeons with mobs that only appear when you get close!
- Make arenas with powerful waves of mobs!
- Create puzzles that won't turn off a spawner until solved!
- Create entities that can only be damaged from certain items or objects!
- Make ultra-dynamic dungeons that change depending on the amount of players in them!
- Make Custom Mob Spawners in-game! (No MCEdit required!)
Getting Started
Tutorial Series Playlist on YouTube: http://www.youtube.com/playlist?list=PL7PtwLM1og9oiejuQ7RAAE0spHmIqLBKx
If you make a video about CustomSpawners, let me know and I could post it here!
Installing
Simply download the CustomSpawners jar file from the download button above, and drop it in you plugins directory. Make sure you only have one version of CustomSpawners in the directory. After that, you can refer to the configuration page on the wiki for configuration of the plugin.
Basic Usage
I strongly recommend watching the tutorial series! I go into much more depth there.
To make a spawner, follow these steps!
- Login to your server.
- Run the command "/cse create <type of entity>" where "<type of entity>" is a mob like a pig or zombie. Note the GOLD ID number printed on screen.
- Select the entity with "/cse select <id>" where "<id>" is the golden ID given to you.
- You can set properties to the mob now, all of which are listed on the wiki.
- Now look at the block you want to make a spawner on, and run "/css create". You will see a ID number in gold for the spawner too.
- Select the spawner with "/css select <id>" where "<id>" is the golden spawner ID given to you.
- Make the spawner work in any light level by running "/css maxlight 15".
- Turn on the spawner with "/css on" and watch the mobs spawn!
Some other useful commands:
- "/customspawners" - displays the plugin info, and provides links to the main page for CustomSpawners and thebiologist13's BukkitDev profile.
- "/css on [id]" - Turns a spawner on.
- "/css off [id]" - Turns a spawner off.
- "/css listall" - list all the existing spawners and locations.
- "/cse listall" - list all the existing entities and their names if they have one.
- "/css setname [id]" - gives a spawner a name so it is easier to find.
- "/cse setname [id]" - gives an entity a name so you can identify it easier.
Development and Downloads
CustomSpawners is currently in Beta and may have a few bugs here and there. Many features will be modified, added, or improved on soon! You can download these versions from the download button above.
CURRENT VERSION IS: 0.5 BETA
If you find any bugs, errors, or generally odd behavior, please create a ticket. You can also PM me or send me an email ([email protected]). Please include any error stacks, crash reports, what caused the error, and a description of what happened. Thanks!
Known bugs and changelog can be found on the file details: http:dev.bukkit.org/server-mods/customspawners/files/33-custom-spawners-v0-4-2/.
Source for CustomSpawners is on Github! https:github.com/thebiologist13/CustomSpawners
Want to Add Economy Features?
CustomSpawners now has a extension to allow buying/selling of spawner blocks! Just download CustomSpawnersEco!
Finally, thanks to Yolju and others for ideas on updates! I will be adding more each update!
Wiki
Check out the new CustomSpawners Wiki on Github! I am now putting plugin usage, commands, permissions, configuration, and other info on there. https:github.com/thebiologist13/CustomSpawners/wiki/
FAQ
CustomSpawners now has a FAQ! I've answered a lot of questions there.
https:github.com/thebiologist13/CustomSpawners/wiki/FAQ
Donations
Hey! I would really, really, REALLY appreciate it if you could donate to CustomSpawners. It helps a ton, because these things take months to make and are hard to maintain.
Also, I like doing this and don't want a real job XD.
As an added bonus, donors have the option of having their name listed here and when "/customspawners" is run on any server with CustomSpawners! If you are already a donor, or donate now, just email me (from the email account you donated from) with your Minecraft username and I will add it to the list!
Click the Button on the top right above download to donate via PayPal!
Donors:
pongleung
GleeCraft
Insanehero (Block Empires Server)
Zaxuno (Variant Server - mmovariant.es)
Upcoming Features
- Bugfixes! (Will this ever go away? :D)
- More economy stuff like give spawner commands!
- Pick up custom spawner blocks!
- Custom path finding, AI, and waypoints for mobs!
- Particle effects!
- Spawn cycles!
- A lot of other things!
- Other things suggested or pointed out in comments!
- Secret easter eggs!
Have Fun!
@BotInPerson
Ok, I will add a feature to make it so they will not take fire damage. It is not like this already because CustomSpawners handles spawners differently so any block can be a spawner. Should be out soon!
@thebiologist13
NICE! :D Could you also do it so that the monster is only flaming but not taking damge after coming out of the spawner? without a potion? I think this is possible with the new custom spanwer data that was released with 1.3 Similar to what is shown at 9 min. in this video: http:www.youtube.com/watch?v=Qt1c9Df9XPA this plugin deserves to have more downloads btw :)
@BotInPerson
Thanks! I am glad you like CustomSpawners. :D
Also, that is a great idea! I will be sure to add an "on-fire" property.
EDIT: Spoilers for version 0.0.4! Those are burning orange sheep with fire resistance 4 lasting for 10000 ticks. XD
Please add the "on-fire" effect to you plugin! :D It's perfect for marking custom mobs with more health or potion effects applied! Thanks! Keep up the great work! This plug in is epic! :P
Doesnt save properly since the folders are all messed up. I can manually save them by dragging them to the folders and renaming it.
(Using the latest dev build 0.0.2e)
@Perfk
Both should now be fixed in v0.0.2. :D
Hi, Great plugin, just what we have been looking for, but it seems to have some problems, that needs to be fixed before it can be used.
1. it dosent save anything. so when you restart the server, the spawners you created is gone.
2. /cspawner setradius id 5 - will just set it to 0.0, no matter what value i give it, it will just set it to 0.0
- Thanks for a great plugin
(we have testet it with the latest dev build, and the latest release build of bukkit, and we had the latest version of groupmanager on.
Reloading the server seems to wipe all spawners... thats a bit of a bummer specially since they take a good 2 minutes to setup each and with 50 or 100 spawners that gets rather frustrating rather quickly.
Anyway to make them perm?
Really Really Good! Thank you for this amazing spawn!
But you need fix a error on setradius!
When the server restart, mobspawn stop work...
I really like this idea for dungeons. good job :)