Custom Server Messages
Custom Server Messages
Custom Server Messages | csm
With csm you can redefine the default Bukkit/Minecraft-server messsages.
(For example: whitelist message, join message, block /plugins message, and much more)
Features
- Edit Join & Leave messages
- Edit /say & /me format (csm.say & csm.me to allow it)
- Block /plugins, /version & /seed (csm.plugins, csm.version & csm.seed to allow it)
- Disable messages by typing: Message: ''
- Edit deathmessages!
- If you have an other idea, write it in the Comments =]
Color codes
> CustomServerMessages works with this Color Codes! Click here to show the color codes
Config
> Click here to show the default config.
Permissions
csm.me Acces for the command /me <Message>
csm.say Acces for the command /say <Message>
csm.plugins Acces for the command /plugins
csm.version Acces for the command /version
csm.seed Acces for the command /seed
Disclaimer
CustomServerMessages uses an Auto Updater. This means that new Versions will be downloaded automaticly, by default. You can disable this option in the config.yml!
The plugin sends statistics about the usage to the server http://mcstats.org/. You can disable in the config.yml!
@Cholens
You use spigot-1.7.2-R0.1-SNAPSHOT. CustomServerMessages is (actualy) not fully compatible with 1.7!
In 1.7 much parts in the Bukkit API has changed. Can you still say me, how the error is incurred?
@all How do you like the new changes? Do you use the Motd Function? Do you have a wish? =)
this is going to be awesome! "player jumped of a cliff screaming YOLO" i am so going to mess with this...
@MrKrisKrisu:
Okey, thank you :D
@razorcraft
I'm German, too. But please use english or send me a german message, because DevBukkit is english.
No, I don't add this feature. But I will add the feature with it you can use Displaynames (ex. Essentials). Then you can make : [Member] Player as the Displayname.
EDIT/ I think this idea is good. But I don't add this, yet. Maybe later.
I like this Plugin, but I want to have one more Feature...
I would like to see, when you could configure multiple Join/Quit messages, for Example:
When an Owner join: &4[Owner]XY &cjoined the server! And when a Member (normal Player) join: &3[Member]XY &ejoined the server!
And so on... I hope you know, what I mean and I hope you can understand me, because I'm a german guy ^^
I've uploaded CustomServerMessages v4.2.
The changes:
The file needs aproval. Please wait :)
Great Plugin is well
@sdjh324
Thanks for the suggestion! I will add this in the next Version! =)
@MrKrisKrisu
I love this plugin so much! The only other thing I could ask for would be a join message that only goes to the player.
For Example: "Welcome, {player} to {server name}"
If you could do that that would be amazing, Thanks!
@ria80
Actually not, but I add this, soon!
Thanks,
possible add stop server message please ?
hello michidk made ​​a video tutorial of this plugin in Portuguese, will be that you can put the video link on the page?
http://www.youtube.com/watch?v=2U8Ws46djkc
Anyone know of any good alternatives?
I have a server minecraft bukkit 1.6.2 hosted but my join to the server "joined the game" doesn't good work. The "Joined the game" is late for 6 seconds. Somebody can help me? i have the plugin "CustomServerMessages" but the "join/quit" can't fix the problem of join the server. My english is so so, sorry.
@GreenGrizzlyBear
It works on 1.6.2, although you probably will get some errors in the console.
Anyone have any trouble in 1.6.2?
Simple and easy to edit messages :D Nice work dude I Dont have problems on 1.5.2
??? My Admin has the permissions and nothing was happend... he can not use /pl ... or /me
The Permissions are broken?
16:03:36 [SEVERE] Could not pass event PlayerDeathEvent to CustomServerMessages v3.1.7 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredListener.java:39) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:479) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:464) at org.bukkit.craftbukkit.v1_5_R3.event.CraftEventFactory.callPlayerDeathEvent(CraftEventFactory.java:340) at net.minecraft.server.v1_5_R3.EntityPlayer.die(EntityPlayer.java:294) at net.minecraft.server.v1_5_R3.EntityLiving.damageEntity(EntityLiving.java:754) at net.minecraft.server.v1_5_R3.EntityHuman.damageEntity(EntityHuman.java:684) at net.minecraft.server.v1_5_R3.EntityPlayer.damageEntity(EntityPlayer.java:359) at net.minecraft.server.v1_5_R3.Entity.z(Entity.java:385) at net.minecraft.server.v1_5_R3.Entity.x(Entity.java:349) at net.minecraft.server.v1_5_R3.EntityLiving.x(EntityLiving.java:318) at net.minecraft.server.v1_5_R3.Entity.l_(Entity.java:261) at net.minecraft.server.v1_5_R3.EntityLiving.l_(EntityLiving.java:501) at net.minecraft.server.v1_5_R3.EntityHuman.l_(EntityHuman.java:158) at net.minecraft.server.v1_5_R3.EntityPlayer.g(EntityPlayer.java:225) at net.minecraft.server.v1_5_R3.PlayerConnection.a(PlayerConnection.java:348) at net.minecraft.server.v1_5_R3.Packet10Flying.handle(SourceFile:136) at org.spigotmc.netty.NettyNetworkManager.b(NettyNetworkManager.java:186) at net.minecraft.server.v1_5_R3.PlayerConnection.d(PlayerConnection.java:109) at net.minecraft.server.v1_5_R3.ServerConnection.b(SourceFile:35) at org.spigotmc.MultiplexingServerConnection.b(MultiplexingServerConnection.java:72) at net.minecraft.server.v1_5_R3.MinecraftServer.r(MinecraftServer.java:583) at net.minecraft.server.v1_5_R3.DedicatedServer.r(DedicatedServer.java:224) at net.minecraft.server.v1_5_R3.MinecraftServer.q(MinecraftServer.java:472) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:404) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573) Caused by: java.lang.NullPointerException
Fix ?