Config
Config values:
AutoUpdate: true
Should the plugin update itself?
CripplingEnabled: true
is the Arrow Enabled? Can it be crafted?
Desc: Crippling Arrow
the description on the arrow
Duration: 60
duration of the effect in ticks. 20 ticks = 1 sec.
Power: 2
the effect level. This would be Slowness II for Crippling Arrow
Count: 2
How many lightning strikes should appear per arrow?
HealPower: 6
For how much should the arrow heal? 2 equals one heart.
Amount: 1
As of 1.6, specifies the amount of arrows that will be crafted
BonusDamage: 4
How much bonus damage should the arrow do? 2 equals one heart. This is calculated: Normal damage + Bonus damage
ShapeChars: - A - B - C - D CharMats: - ROTTEN_FLESH - ARROW - SNOW_BALL - null Shape-1: ADA Shape-2: CBC Shape-3: ADA
Each shapechar represents a material from CharMats. Shape 1 means the first row of the crafting table, Shape 2 the 2nd and Shape 3 the third row. By filling in the Shape1,2 &3 patter with more Shapechars, it allows you so set more CharMaterials. It is possible to set 9 ShapeChars (A to I) and 9 ShapeMaterials to create an item out of 9 different materials!
Materials must always be in caps, take the names from here: http://jd.bukkit.org/doxygen/d9/db0/Material_8java_source.html.
PLEASE NOTE: THE MATERIAL -null REPRESENTS AN EMPTY SLOT AND MUST ALWAYS BE LISTED LAST!!!!!!!! If you DO NOT list it last the recipe will NOT WORK!
Also, this is YML so do not use TAB'S, use Spaces instead.
This could use some updating :)
@Hangar
This is perfectly up to date.
Anything you find missing here?
What about the "InfinityBowWorks" setting?