CookieMonster
CookieMonster - Money and Items for PvM and PvP
Version: 1.8.1
NOTICE:
I have re-written this from the ground up and moved this project to become "CookieMinion"
https://dev.bukkit.org/projects/cookieminion
Tons of improvements and optimizations in less than half the code size of CookieMonster!
1.13 support is continued under the CookieMinion project
Improvements over the old CookieMonster:
- Uses Vault for cash economy, greatly expanding compatibility
- Entity data saved in metadata, freeing up threads required for cleanup
- WorldGuard enabled/disabled regions are now a flag injected into WorldGuard itself ('cookiemonster')
- Item drops can include metadata - even book contents!
- Permission-based reward multipliers
- Execute console commands when things are killed!
- Can drop items that are converted to currency when collected from the ground.
- Simpler configuration that can still be granular
Changes:
- Player-made spawner tracking removed, now only tracks spawners
- Players can kill expensive things, balance won't go negative
This project page is being reserved for if/when I finally get around to finishing CookieMonster 2.0, which will be minutely configurable, but at the cost of a considerably larger code base.
CookieMonster:
Receive Economy rewards for hunting down monsters, animals, even other players!
This is a continuation of Coelho's initial CookieMonster Plugin
CookieMonster is based off of the inactive iMonster, however uses none of the code from it, so it is more lightweight.
Features:
- configurable item drops and economy reward for each monster
- configurable economy reward for items used to kill monsters
- also supports PvP
- Supports iConomy 4,5,6, BOSEcon 6,7, MultiCurrency, & EssentialsEco
- Ability to change entity drops with drop-rate.
- Ability to add minimum and maximum money drops for randomness
- A kill tracking system to check for spawn camping
- define a square-radius for area to check, including max. elevation change, # of kills in this area, & timespan before an individual kill is no longer counted
- anything over that number within the area will disable rewards until the records are old enough to be removed
- so far, only lasts in server memory, so records are lost on server stop/reload
- doesn't allow to damage a creature/mobspawner if penalty is greater than account balance
- option to only drop items for a direct kill (stops autofarmers)
- option to replace normal drops with custom drops
- option to drop custom drops items globally
- configurable messages (including if there is no reward)
- can distingush charged from normal creepers, and tame/pet wolves from wild wolves
- can disable/enable rewards for defined regions
- uses WorldEdit for selections
Commands:
- /cookiemonster (cm) reload reloads settings from configuration file
- /cm region define <id> set a region (once a region is selected in worldedit)
- /cm region list [page] list regions (in current world if as a player)
- /cm region remove <id> to remove regions
To-Do:
- ? permissions (for rewards & maybe permission to kill without penalty?)
- ? penalties/rewards for killing players in groups?
Demonstration Video: http://www.youtube.com/watch?v=1y24vv2tOqg
the 1.7.2 builds spawn camp tracking isnt working for me on both my main server and test bed.
Anyone else confirm its working with 1.2.3?
Guys, the 1.7.2 Build is released on his github :) https://github.com/jascotty2
is this plugin will ever on 1.2.3?
Anyone know a plugin similar to this? My server needs it, people need their cash
Not compatible with 1.1-R5 + :/
please update this for 1.2.3 :) my server fails without it
UPD PLS!
Any ETA is coming for 1.2.3? :/
CM 1.7.1 not compatible to bukkit 1.1-R6 !
Any R5 update?
Is CM not working with CB 1.1-R4? I have loaded iConomy 6 and this and none of the enemies will drop money. I can use /money and see I have a starting amount but can gain no new money.
So the new R5 is coming out soon... Are we going to see an update? or is this already running the new code?
Couldn't use this. Messed up all animals, they stopped dropping their food you couldn't feed them weat.. :(
Please update to the lates RB! btw this plugin is awesome am going to try it once it updates :D
Hey when i try to edit the config file it deletes everything in it except settings:
Wait a sec - Does this take money away from players who die?
its not working on my server for what ever reason. things arent droping money and its not giving any messages or any errors.
Thanks for your plugin. It is easy to set up and has more options than some of the others like it.
Would you consider adding an option to disable RegionsDisable? I don't want regions to have an effect on whether things are dropped.
@fisherman77 : I'm agree with you !
But, if I can have one request : can you add a function when a player die, he paid a percent of money (whit an option per world) please ? A player can pay the killer, but if he juste die (whit a monster for example), he lost nothing now...
(sorry for my bad english :x)
This plugin is da best! Yes, I have looked at ecoCreature, but jascotty, you simplify things for people, make it easier to edit configs, update this plugin, fix the bugs, and a mechanic: people don't take money from other people they kill, it's just given to them! Thanks for making this plugin, and please continue to update it!