Controllerblock
ControllerBlock v1.52
Toggle blocks on and off with redstone
Original Created by @Hell_Fire
I didn't have any Problems while testing with CB1240. Please backup your Files! Just to be sure.
Iron blocks can be turned into controller blocks. Drop the block down, drop a redstone wire or torch on top, switch to the type of block you want to toggle and smack the iron block with it. (Can remove redstone on top after it's been set as a ControllerBlock).
Place those blocks down where you want them to be, you can work from multiple piles of it, where it is in the inventory doesn't matter, as long as you place the block of that type.
Once you're done placing blocks, wack the iron block again and it'll save the block locations and ready to go. Power the block they'll disappear, remove the power and they'll appear again. Invert the control with a redstone torch on top of the block. To remove the binding, just remove the block.
I will test this on my local Server and run it on my own Server.
A smallish howto of how to make blocks, and change between types. by Hell_Fire.
http://www.youtube.com/watch?v=pCiztOc8zyU
And a Tutorial of how to build a auto-repairing Spleef Arena @Omen (He used Snow_Blocks as unprotected ControllerBlockType. Standard is Diamondblock).
http://www.youtube.com/watch?v=GG-4g60NTWM
Another one from @Omen which shows us how to use the CBlock-moving feature (v1.41)!
http://www.youtube.com/watch?v=EzPmBaw820o
A video which shows a nice Gate and a moving Windmill @AaronThomas5 on his server ConquerCraft - 67.176.183.45:25565!
http://www.youtube.com/watch?v=LzsvT_lM-WQ
Features:
- Redstone toggleable blocks
Source available on GitHub! (this is old, I haven't set up GitHub on my computer yet, but it contains the main features so far)
Known Issues:
- Duplication Bug with Sand/Torches/Gravel (Right now not solvable due to Bukkit failing in BlockPhysics)
- Occasionally block hits/places/destroys don't register.
- Liquids being directly controlled don't work properly. (Anyone still has this problem?)
ControllerBlockWE Version 2.5:
@OperonTechnologies
CB 2222
@OtterTrotter
What version of Bukkit are you running?
@OperonTechnologies
This is spamming a million times over and over. http://pastebin.com/L4aHbapN
ControllerBlockWE Version 2.3:
This is a MANDATORY update!
@OtterTrotter
Seems to be because of the REDSTONE_TORCH_ON. Let me try to fix it.
@OperonTechnologies
For some reason every time the server restarts it says all my controller blocks are corrupt and the plugin acts like it doesn't want to work. Im using the latest version of CBWE you posted (1.2) and cb 2222.
Heres the start up error log - http://pastebin.com/MYzSncUu
Here are my .dat files for all my controller blocks - http://dl.dropbox.com/u/29539261/blocks.zip
EDIT: They work fine before the restart.
could you make a sperrate page?
@OtterTrotter
Visit the ControllerBlockWE page on Operon Technology's website!
@OtterTrotter
Working on it.
@biohazard518
You place the redstone on top of it. Not hit it. After the redstone is on top, hit it the block with the block you want to use in your hand.
this plugin is not working it say that is could not open the plugin on server start up: ingame : when ever i hit a block with the red stone on it it just breaks and i have vault
Is there any documentation on your version operon?
ControllerBlock-WE Version 1.2:
REQUIRES VAULT!
@ClanSoul
You can't use cracked unfortunately, but you can use regular stone bricks.
For stone bricks use: SMOOTH_STONE
What block name would I need to use in order to create controllerblocks out of cracked stone bricks?
My little version of ControllerBlock is named ControllerBlockWE.
It contains the following updates:
WorldEdit:
Save/Load:
And many other little bits of work that I forgot.
@ExtraordinaryBen
Already working on it.
Sorry, I only added support for PermissionsEx so far. Hopefully more will be supported in the future.
@ExtraordinaryBen
does the permissions work with groupmanager? also, THANKS FOR FIXING IT!!!
@Ryuku123155
There is an updated version for it. See Comment 72.