CombatLog
CombatLog punishes players who log out in an attempt to escape combat
CombatLog has been updated to v2.3.0! Supports versions 1.7.10+
How effective is CombatLog? Take a look at this graph: http://bit.ly/CL-Graph
Sample config page: https://dev.bukkit.org/bukkit-plugins/combatlog/pages/configuration/
New API usage: https://dev.bukkit.org/bukkit-plugins/combatlog/pages/api/
Features:
- Easy-to-understand configuration file.
- Able to customize messages and disable unwanted features.
- Use /tag or /ct to check tag time.
- Remove players' Combat tags if they disconnect because of lag or if they were kicked.
- Block commands (using a blacklist/whitelist), teleportation, and enderpearls.
- Remove invisibility potions, disguises, or fly mode, upon entering Combat.
- Display CombatTags on an ActionBar.
Permissions:
- combatlog.bypass - Ability to bypass all of CombatLog's log prevention methods. (Default NONE)
- combatlog.reload - Ability to reload combatlog.yml. (Default OP)
- combatlog.update - Ability to see UpdateChecks upon logging in. (Default OP)
Consider donating to support development: http://bit.ly/CL-Donate
Is it possible to let players who faced end of stream error bypass it?
@MrMineGod
Thanks. I've always believe that making a plugin as customizable as possible should be standard. :)
This is the best anti-combat-log plugin out there. Everything is configurable! :D
@garan2314
Um, I don't think your image uploaded. Also, not sure why it did that. Looking into it.
@garan2314
Happened when some player pressed a command block to warp somewhere while still in combat
03.12 20:37:26 [Server] INFO at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
03.12 20:37:26 [Server] INFO at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:53)
03.12 20:37:26 [Server] INFO at com.jackproehl.combatlog.CombatLog$1.run(CombatLog.java:76)
03.12 20:37:26 [Server] INFO Caused by: java.lang.NullPointerException
03.12 20:37:26 [Server] INFO at java.lang.Thread.run(Thread.java:722)
03.12 20:37:26 [Server] INFO at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603)
03.12 20:37:26 [Server] INFO at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110)
03.12 20:37:26 [Server] INFO at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:56)
03.12 20:37:26 [Server] SEVERE org.apache.commons.lang.UnhandledException Plugin CombatLog v0.7.7 generated an exception while executing task 43
03.12 20:37:26 [Server] SEVERE Exception in thread "pool-1-thread-46"
03.12 20:37:25 [Server] INFO fired
03.12 20:37:22 [Server] INFO /50.23.30.168:43012 lost connection
@Chalkie19
Yup.
Awesome, thanks jack.
@powertaffy
Should be out tomorrow, most likely.
Waiting on the updated version! My server will definitely use this :)
@xATon2x
Fixed in the newest version, releasing it on Monday or Tuesday.
Also the reload isnt working for me D;
@xATon2x
Hm, that's odd. Well it appears to be fixed in the version I'm working on. Planning on releasing it on Monday or Tuesday, please just wait. :(
I have the same problem as kbryantLA24. Fall damage puts people in combat.
@kbryantLA24
It appears that it's fixed in the version I'm working on. Haven't tested v0.7.7 though.
@kbryantLA24
Really..? That's interesting. I'll check that out now…
Not sure if this has been addressed yet with a dev build or what not but people get tagged in combat when they take fall damage.
@Mortalsinn
It's going to be just a little while before I upload the next version. I'm really rearranging the code. When I originally started this plugin I was totally unexperienced and just made a little addition to someone else's code. Now I'm writing my own coding and what not.
@Mortalsinn
I do believe if you go to the Files tab, all uploaded files are shown, even the ones that haven't been approved yet. Correct me if I'm mistaken.
EDIT: Oops, that might only be visible for me?
@JackProehl
ohhh that would be amazing :) Do you have a Jenkins or any place we can grab dev builds from you? Bukkit is so painfully slow lately releasing plugins