Cannons v2.4.3

Details

  • Filename
    Cannons.jar
  • Uploaded by
  • Uploaded
    Jul 3, 2016
  • Size
    319.76 KB
  • Downloads
    1,345
  • MD5
    2a011690134a28966d3e3fc5ea8cf92a

Supported Bukkit Versions

  • 1.9

Changelog

Needs worldedit!!
This plugin needs worldedit to start and load cannon schematics.
http://dev.bukkit.org/bukkit-plugins/worldedit/

This version works for Minecraft 1.9/1.10+

New Config: You need to manually update from 1.8
When updating from 1.8 you have to update the sound section in the design and projectiles folder.
https://github.com/DerPavlov/Cannons/blob/master/src/main/resources/designs/classic.yml
https://github.com/DerPavlov/Cannons/blob/master/src/main/resources/projectiles/cobblestone.yml

Changelog:

  • cannons says now that cleaning is done when the cannon is clean (instead of load gunpowder)
  • fixed missing string for limit of cannons
  • fixed problem of not loading whitelist from database
  • added more information to /cannons information
  • /cannons info shows now less information for non sentry cannons (no whitelist, targets)
  • added now commands and permissions for /cannons target mob|player|cannon
  • added command '/cannons give <projectile id>' for admins to test projectiles (requires permission 'cannons.admin.give')
  • added '/cannons buy' to buy a cannon after conctruction. You have to buy it before you can use it.
  • fixed wrong dismantling sound
  • updated link for sound enums. The link is now working again.
  • '/cannons give <projectile> ' and '/cannons create <design>' show now available designs if the name is wrong.
  • minecraft data style for commands like '/summon' can now be used to spawn any entity (support for splash potions, lingering potions, all arrows, area_of_effect_cloud, tnt, thrown exp bottles, armored mobs, animals,...)