Cannons v2.4.3
Details
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FilenameCannons.jar
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Uploaded by
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UploadedJul 3, 2016
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Size319.76 KB
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Downloads1,345
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MD52a011690134a28966d3e3fc5ea8cf92a
Supported Bukkit Versions
- 1.9
Changelog
Needs worldedit!!
This plugin needs worldedit to start and load cannon schematics.
http://dev.bukkit.org/bukkit-plugins/worldedit/
This version works for Minecraft 1.9/1.10+
New Config: You need to manually update from 1.8
When updating from 1.8 you have to update the sound section in the design and projectiles folder.
https://github.com/DerPavlov/Cannons/blob/master/src/main/resources/designs/classic.yml
https://github.com/DerPavlov/Cannons/blob/master/src/main/resources/projectiles/cobblestone.yml
Changelog:
- cannons says now that cleaning is done when the cannon is clean (instead of load gunpowder)
- fixed missing string for limit of cannons
- fixed problem of not loading whitelist from database
- added more information to /cannons information
- /cannons info shows now less information for non sentry cannons (no whitelist, targets)
- added now commands and permissions for /cannons target mob|player|cannon
- added command '/cannons give <projectile id>' for admins to test projectiles (requires permission 'cannons.admin.give')
- added '/cannons buy' to buy a cannon after conctruction. You have to buy it before you can use it.
- fixed wrong dismantling sound
- updated link for sound enums. The link is now working again.
- '/cannons give <projectile> ' and '/cannons create <design>' show now available designs if the name is wrong.
- minecraft data style for commands like '/summon' can now be used to spawn any entity (support for splash potions, lingering potions, all arrows, area_of_effect_cloud, tnt, thrown exp bottles, armored mobs, animals,...)