Variables & Color Codes
- ButtonCommands Version 1.9 -
Variables
Player Variables
- {N}: (
playerName
) Gets replaced by the player's name.
- {PW}: (
PlayerWorld
) Gets replaced by the player's world.
- {PX}: (
PlayerX
) Gets replaced by the player's X coordinate.
- {PY}: (
PlayerY
) Gets replaced by the player's Y coordinate.
- {PZ}: (
PlayerZ
) Gets replaced by the player's Z coordinate.
- {PIP}: (
PlayerInternetProtocol(Address)
) Gets replaced by the player's IP address. Format: 'x.x.x.x'
- {PIPP}: (
PlayerInternetProtocolPort
) Gets replaced by the player's IP address and port. Format: 'x.x.x.x:p'
- {XP}: (
eXPerience
) Gets replaced by the player's XP amount.
- {GM}: (
GameMode
) Gets replaced by the player's gamemode.
- {ID}: (
IDentification
) Gets replaced by the player's entity ID.
Block Variables
- {BW}: (
BlockWorld
) Gets replaced by the block's world.
- {BX}: (
BlockX
) Gets replaced by the block's X coordinate.
- {BY}: (
BlockY
) Gets replaced by the block's Y coordinate.
- {BZ}: (
BlockZ
) Gets replaced by the block's Z coordinate.
Server Variables
- {SBV}: (
ServerBukkitVersion
) Gets replaced by the Bukkit version of the server.
- {SV}: (
ServerVersion
) Gets replaced by the CraftBukkit version of the server.
- {SIP}: (
ServerInternetProtocol
) Gets replaced by the server's IP. Format: 'x.x.x.x'
- {SIPP}: (
ServerInternetProtocolPort
) Gets replaced by the server's IP address and port. Format: 'x.x.x.x:p'
- {SP}: (
ServerPort
) Gets replaced by the server's port.
- {SN}: (
ServerName
) Gets replaced by the server's name.