Global Values
- *playername
- name of the player that used the command
- *money
- amount of money the player has
- *x
- *y
- *z
- *level
- *exp
- *playerchatname
- *playerhandamount
- amount of items that the player holds in hand
- *playerhand
- name of the item that the player holds in hand
- *world
- *args[N]
- arguments the player used with the command
Example uses of values:
- broadcast *playername is in *world and holds *playerhand!
- console give *playername *args[0] 64
- sendmessage hey &c*playername&f how are you?
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