Bounty
Bounty
Short Summary
This plugin allows players on your server to place bounties on other players and complete existing bounties by killing their targets. After performing a targeted kill, the assassin will be compensated with an in-game money reward, and any player who set a bounty on the killed player will receive a copy of this dead player's head. Bounty is meant to be a fun way to add incentive for combat on PvP servers.
Video
Dependencies
Bounty requires Vault for economy integration and permission management.
Commands
The following commands allow players to create, check, and delete bounties:
- /bounty [-ao] <player> <$$$> Allows you to take out a bounty on another player (using -a makes the bounty anonymous, and using -o sets a bounty on the player even if they have never appeared on the server)
- /bounties Shows all bounties
- /bountyon <player> Shows the total bounty on a player
- /unbounty <player> Cancels the bounty on a player and refunds part of the reward
Permissions
Bounty relies on Vault for Permissions and will thus detect many different Permissions systems. This feature was added in version 3.0 and will not work in any version below that. The following nodes are recognized by the plugin in:
- bounty.set Gives access to the /bounty command
- bounty.view Gives access to the /bounties and /bountyon commands
- bounty.cancel Gives access to the /unbounty command
Customization Options
Admins can customize Bounty in the config.yml file by editing the following values:
- minBounty The smallest amount of cash which a player can use to create a Bounty
- cancelPenalty The percentage of money which is lost when a player cancels a bounty
- markSkulls If true, reward skulls will be watermarked with "(BOUNTIED)"
- globalBroadcast If true, global broadcasts will be made when a bounty is created or completed
- anonymousName The name to display for the creator of a bounty which has been marked as anonymous
- enableInAllWorlds If true, assassins will receive a bounty for a kill in any world
- enabledWorlds The list of worlds in which bounties are turned on (does nothing of enableInAllWorlds is set to true)
- colors A list of the colors which are used by the plugin
- awardHeadChance The probability that a skull will be given to anyone who sets a bounty (1 means always, 0 means never, and anything in between gives a percent chance)
To manually create a bounty, admins can add entries to the list which exists at the bottom of the config.yml file.
Common Issues
If edits to the config appear to be getting overridden for some reason, stop the server completely, make your edits, and then restart the server. However, this issue shouldn't be happening on newer versions of the plugin.
Language Customization
All text used by the plugin is available to be edited in the languageConfig.yml file. Change or translate it to your heart's content.
What to Do if You Love Bounty!
Please like our Bounty video or subscribe to our YouTube channel! We also appreciate any comments and feedback that we get.
Source for Developers
You can find the source here on GitHub. I appreciate any improvements that you might suggest.
Official Bounty Servers
- SSS (IP: 96.239.55.122)
- Wars of Minecraft (IP: Play.WarsOfMinecraft.com)
- Darkcraft (IP: 37.120.160.242:25565)
This does not auto update the bounties placed after startup.
And it only lists a certain amount when you do /bounties.
Please message me on skype at tizleca.
more than happy to donate and help you develop this project as there needs to be an updated bounty plugin for 1.7.2+
Tiz
@waco2
Thanks for the good plugin :D
@nonukeforyou
Thanks for your suggestions!
I'm going to be pretty busy this coming week, but after that I'll start working on a new version.
I definitely think the server-wide broadcast is a good idea, and I'll probably add an option to turn it on/off.
Hey dude good plugin, but just a couple of suggestions... 1. When someone places a bounty, could you make it so it is broadcast-ed server-wide? Only I could see the bounty I placed, no one else could. 2. Make it so like every 5 minutes or so, it says "There is a $<amount> bounty on <player>!" 3. Make it broadcast server wide that the bounty has been completed. Thank you :D