Features

Signs

Create signs and control who can use them with permissions!

Portals

Create portals with custom shape and filling.

Popular portal fillers:

  • STATIONARY_WATER
  • STATIONARY_LAVA
  • PORTAL
  • WEB
  • SUGARCANE_BLOCK

Portal fillers can be given data values by adding :<data> after it. (PORTAL:2)

Commands

Teleport yourself or another player with commands.

Full support of command block and console commands.

Cost

Charge users in game currency to teleport.

Can be set so that only certain teleport methods (self, other, portal, sign) require money.

All economy plugins using vault are supported.

Cooldowns

Prevent users from teleporting too soon after a previous teleport.

Can be set so that only certain teleport methods (self, other, portal, sign) give or listen for cooldowns.

Anticheat

Prevent players from teleporting out of water, lava, or while falling to escape death.

RandomWolrds

Allow players to not only teleport to a random position, but a random world as well.

Worlds can be specified in the config.

You can even set it up so a player can teleport out of a world but not back into it.

Blacklist

Prevent players from being teleported on top of certain blocks (like cactus) or certain biomes (like deep_ocean) that might be dangerous

Prevent players from teleporting in worlds you don't want them to.

Mechanics

Algorithm for finding a safe location is fast, safe, and does not cause lag.

The algorithm is run quickly, and will only check one spot in the world each server tick.

If the player runs the command again, the current task is canceled and a new task is created resulting in only 1 task per user.

Successfully tested with 50 players all teleporting at the same time with no safe locations (causes infinite search) and no lag appeared.

Thread is canceled when the player is either logs off or gets teleported.

Plugin Support

Towny: players cannot be teleported within towny protected areas when enabled

Factions: player cannot be teleported within faction protected areas when enabled

WorldGuard: players cannot be teleported within WorldGuard protected areas when enabled

WorldBorder: will not try to teleport players outside of the border if enabled. (if not enabled, if maxX or maxZ is set significantly further than the world border radius, most players will be teleported to the border rather than randomly in the world)


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