BattleArena
A Minigame Framework, API, and Fully Featured PVP and PVE Arena combat solution with Limitless Customization
BattleArena is brought to you by BattlePlugins as your one-stop shop for all your arena and combat needs for Minecraft servers. BattleArena 2 is a continuation of the previous BattleArena, which builds upon it for added functionality, support, and expanding the possibilities of PvP and PvE on your server!
Battle Arena 2?
Welcome to the new home of Battle Arena. The original plugin developers discontinued this project and has been picked up by community members familiar with it. Expect bugs to be squashed, spankin' new features to be added, and new updates to keep coming! A new wiki is set up with tutorials, information, and the likes as well as a brand new website. Thank you, - The BattleArena2 team.
Default Competitions (all changeable)
- Arena: Fight with what is given to you in the config. You can't bring items in or out
- Skirmish: Bring in what you want to fight with, you take out whatever you pick up
- Battlegrounds: Winner is the highest kills after 1 minute. 4 teams may compete
- Colosseum: 4 teams against each other, last man standing wins
- FFA: last player/team left standing wins
- Deathmatch: 2 minute event where if you die you respawn. Highest kills wins
Tournaments
- Tourney: Pick a match type and do a single elimination tournament of that type.
Features (some of them)
- Give players "classes"
- Give or Take away Items and effects
- Duel other players in any of the match types
- Custom prizes for victors, losers, etc
- Store/restore items/experience/gamemode, or not (if you want them to bring their own gear)
- Teleport players to arenas and back
- Let players respawn after death or not
- Wool Heads for teams
- Multiple language support
Advanced Setup Links
- Config Setup
- Adding Signs : support for joining/leaving and status
- Events
- WorldGuard Regions
- Dueling
- Classes Tutorial : Ideas for classes
- Spawn chests/items/mobs/blocks
Youtube Tutorials
Extensions
- ArenaCTF : Capture the Flag
- ArenaPaintball : Paintball
- Arena One in the Chamber : Classic OITC game
- ArenaParkour : Classic Parkour with checkpoints & victorypoints
- ArenaSpleef : Classic Spleef
- ArenaBowSpleef : Spleef with bows
- ArenaFootbal : Play soccer with other players
- ArenaRailgun : Allows item customization with properties
- SurvivalArena : A Survival Games based plugin
- HostageArena : Rescue the VIPs
- BombArena : Sabotage & Search-N-Destroy game-modes
- ArenaBlutonium : A popular mini-game from Loadout: collect the ore to win.
- ArenaPlunger : A HoldTheItem minigame mode originaly from ChaosFaction2.
Tracking Wins/Losses and Rating
If you want to have wins/losses/streaks/rating/ kd-ratio and leaderboards that is done through our sister plugin, BattleTracker. which handles all stats.
- http://dev.bukkit.org/projects/battletracker, complete PvP and PvE stat tracking system.
API Developing
- BattleArena contains a fully fledged, easy-to-use API. Create your own arena types and events!
- API Example | BattleArena Source
Most Recent Update
Information Collection
To see what statistics this plugin may collect and send out from your server. See Information Collection. This can be disabled in BattlePluginsAPI/config.yml
Updating
This plugin checks for new Bukkit release versions which can be disabled in the BattleArena/config.yml
Help
You can ask us questions in real time on Discord when we're around. Please stick around if you don't get an answer right away. Most of us have lives and aren't online 24.7 :)
Join this Discord server here: https://discord.gg/J3Hjjb8
Credits:
This plugin was Originally Developed by: alkarinv , lDucks , and rasnyderiii over at ye olde BattleArena page. All credits for the original BattleArena go to them.:)
Also, I have a question, I hope this hasn't been asked before ^.^'
I'm running this on a modded server, and I have a plugin that adds NPCs. These NPCs can execute server commands, and they also have dialog. So I would like to make it so that the NPC offers a "join arena" part of the dialog, and when the player clicks join arena, it sends him there. Are there any commands that can work with this? I mean something along the lines of /arena join <player>, not just /arena join, since that would not work.
Sorry if I'm not clear enough or am re-asking a question ^.^'
Thank you!
Can I make a suggestion?
Betting. I would strongly suggest letting players bet on the fights. In an ideal situation, you could make it so that there's a timer (configurable) in which non-participants that are within a distance (also configurable) of the arena bet on who the winner will be. Afterwards, it should teleport all the spectators/betters to a defined area so that they could watch the match.
@Zach443
That's only a temporary solution. I did suggest he try AsyncWorldEdit.
Yet another solution would be to upgrade the server hardware (CPU, RAM, etc).
Yet another solution:
We could always code a Block-Logging feature... Or hook into existing Block-Loggers like LogBlock, Hawkeye, etc. I think this would be more efficient because you wouldn't have to paste the entire region... you'd only be replacing what was destroyed.
Yeah, it'd be less blocks... but we'd have to pay the penalty for opening the connection to the database and waiting for the query. Which is why I suggested our own implementation where we simply store the log in memory for faster retrieval at the end of the match.
@Europia79
"Don't allow regions to be destroyed"
That is not much of a solution. I think people that go through the trouble of setting that up want and have it for a reason :P
@GodsDead
When does the 20 sec pause occur ?
Is it after a match ends ? Are you using WorldEdit to reset destroyed regions ?
if so, don't allow regions to be destroyed and you won't need to reset them with WorldEdit.
Alternatively, you could try AsyncWorldEdit along side WorldEdit. Be aware that I have never done this, so I would do it in a testing environment 1st... before trying it on a production server.
@GodsDead
Yeah, that is not normal.... I think I will need to talk to you over IRC or something similar to solve your issue. I am not going to be available much today, but if you send me a PM on here we can work something out. :)
2758% on the timings report, may have a slight problem. Disabled the plugin for now.
@NewtPvP
I just took a quick glance at the Spleef Arena source code... it looks like it's mostly calling BattleArena code... which means that updating BattleArena might fix your issues.
Try BattleArena v3.9.9.11 and lemme know if that works.
@NewtPvP
I am working on that now! It should be released in the next few days, hopefully tomorrow.
Is there anyway someone could update Arena Spleef to support WE 6 ?
@GodsDead
As you probably know, arenas are created with WordGuard regions. That means you can add all the normal region flags to arenas. I would try setting the "entry" flag to deny. This should stop people (and mobs) from walking into your arena. I am not 100% sure how the arenas will react to this, so make sure you test your arenas just to make sure players that should be there can still get there.
Is there a way to stop animals following people into the arena? Wolfs are proving troublesome.
@CloudeLecaw
heya CloudeLecaw!
First, let's assume for a second that this error is even possible. Even if it is possible, goto the web address that it's trying to communicate with: http://battleplugins.com/statistics/set
You'll see that this error doesn't even matter.
As far as opening JARs. No that is NOT a solution. That is so that you can see for yourself what I'm talking about. Opening the JAR is proof that it's impossible. It's something that's done for a plugin to even get approved on dev.bukkit.org
Based on the stacktrace, i'm 100% sure that you're running either v3.9.6.7 or v3.9.6.7.4 ...because those are the only versions of BattleArena that could possibly produce those errors. Ask any Java developer if you don't believe me.
Unfortunately, I do not have enough information to help you. Please, either contact me on Skype and I will help you. OR post your entire server.log.
Please do not post Telnet or console. I need the file. Thanks!
@CloudeLecaw
Lastly, with respect to WG5... YES, you can still use WG5 with the latest version of BattleArena. However, I don't know if WG5 will work with Craftbukkit 1.8
It seems to startup fine with no errors... however, someone should test it out. And verify that WG5 does in fact work on 1.8
@CloudeLecaw
heya CloudeLecaw. First off, I would appreciate it if everyone would NOT post errors from the CONSOLE. Rather, go into the server.log and copy & paste the startup and stacktrace to pastebin. And leave a pastebin link. The reason for this is that the server.log is formatted to make it easier to read stacktraces.
Next, with respect to the error... That stacktrace is 100% impossible. Because the mc.alk.battleplugins was introduced in v3.9.6.7 and removed in v3.9.7.11
Simply open the JAR. The process varies depending on which operating system you're using. The only thing that I can speculate is... is that you're probably incorrectly installing or updating BattleArena... which could be a simply OS permission issue... Or something else ? If you need further help with this issue, just message me on Skype. I'll be happy to help.
@CloudeLecaw
You can use either, but v6 causes some errors in some versions. Check out version, 3.9.9.8 for the fix
Guys, i just released a new version of BattleArena v3.9.9.8
It fixes an issue reported by xion87 where BA doesn't work with WG6. Sorry about that. I originally didn't have time to fully test v3.9.9.6... The only thing I did was make sure it would compile and check for startup errors.
For BattleArena v3.9.9.8, if you want to use craftbukkit 1.8, make sure your WorldGuard has the Spigot patch.
http://www.spigotmc.org/threads/bukkit-craftbukkit-spigot-1-8.36598/
@CloudeLecaw
That's an old version. You should update BattleArena and then those errors will go away.
@NanoEdit
Good job finding that bug. The reason that happened is because you used WorldEdit v5.x with WorldGuard v6.x and the new WorldGuardInterface was instantiated based on the WorldGuard version. However, the WorldGuardInterface uses WorldEdit behind the scenes to perform some of it's responsibilities for saving regions and resetting regions.
Long story short, it's now fixed in BattleArena v3.9.9.6
@Europia79
On enable:
http://pastebin.com/KMZTxLvj
On disable:
http://pastebin.com/tNyBGd2n