BackFromTheDead
The Ultimate DayZ Plugin
Quick Summary
- An all in one zombie customization and control suite!
- Customize Zombie damage, health, and speed
- Zombies can spawn in configurable packs
- A fully featured DayZ gamemode replica!
- Adds many features of the popular game DayZ to Minecraft!
- A stat tracking system
- Track a variety of stats
- Easily view stats using TabAPI!
- Tracks a variety of per user stats!
- For a full feature list scroll down!
- Make a zombie spawn when a player dies! The zombie can have configurable equipment!
- Currently at around 5000 lines of code
Core Features
- Spawns a zombie when a player dies
- Set when the zombie will spawn!
- Spawn in PVP - The zombie will spawn only when a player is killed by another player
- Spawn in PVZ - The zombie will spawn only when a player is killed by a zombie
- Spawn on Death - The zombie will spawn whenever a player dies (Overrides previous two)
- Customizable Equipment! - Configure the equipment the zombie will spawn with
- Get equipment from the player who died
- Get equipment from the configuration file
- Stop a player from dropping their inventory upon death. Instead, the zombie get's the player's inventory and must be killed in order for the player to retrieve it!
- Stop zombie players from burning in the daylight!
- Player zombies drop can drop the player's skull!
- Multiworld support! - Set what worlds the plugin is enabled in!
- Permissions support! - Only users with a specific permission will spawn zombies!
- In-Game commands! - All config values are editable from in game using commands!
- Custom Blood Particle Effects - Ability to activate blood particle effects!
Have an idea for the plugin you don't see here? Feel free to comment and I'll see about adding your suggestion to the next update!
Advanced Zombie Control Suite Features
- Complete zombie customization suite!
- Customize zombie health!
- Customize zombie speed!
- Customize zombie damage!
- Stop zombies from burning in daylight!
- Set zombies to spawn in packs
- Configurable Sizes
- Configurable zombie sub-types (Regular, Child, Giant)
- Pack spawn chance
- Choose whether to apply modifications to all zombies or just to player made zombies!
- Choose whether the only mob allowed to spawn in the world is a zombie!
- Multiworld support!
- Ability to allow Zombie Giant and Zombie Children
- Ability to set it to always night
- Increase zombie spawn density
- Customizable drops
- Different drop tables per type of zombie(giant/normal/child)
- Support for data values
- Support for per-item drop chances
- Zombie populator
- Periodically spawns zombies around players to increase the challenge of the game
Complete DayZ Gamemode Suite Features
- Adds Thirst to the game! (Shown by experience number)
- Adds detection bar and zombie awareness to the game! (Shown by experience bar)
- Shows how likely zombies are to target you
- Adds blood levels to the game!
- Brings back the blood mechanics unique to DayZ
- Adds bleeding to the game!
- Taking damages gives you a configurable chance to start bleeding!
- Unique DayZ healing mechanics!
- Adds blood transfusion to the game!
- Custom blood bottle item!
- Adds bandages to game!
- Custom bandage item!
- Adds blood transfusion to the game!
- Adds randomly generated loot chests!
- Allow your users to explore the map finding random loot chests adding to that DayZ survival vibe!
- Stop players from healing from food!
- Backs up the DayZ healing mechanics by disabling the Vanilla Minecraft methods of healing
- Ender grenades!
- Customizable damage, range, and fire!
- Custom recipe that allows normal ender pearls to maintain their functionality!
- Custom tags! (NEED TagAPI)
- Allows you to customize the tag over a players head!
- Custom "boost" item!
- Allows for temporary health gain, speed boost, damage boost, and jump boost!
- Completely configurable item that allows your users to get a temporary boost in a scrape!
- Custom recipe
- Custom "Backpack" item
- Portable inventory container
- Can be accessed via command or via item(configurable)
- Custom permission node
- Custom recipe
- Configurable starter kit!
- Set up a list of items to give to players when they first join or die!
- Supports all item ids and enchantments
- Custom spawn system
- Adds a random spawn system to the game
- Can be accessed via command or activate automatically (configurable)
- Can add any number of spawning points!
- Completely customizable!
Have a question about this part of the plugin? Check out the DayZ Gamemode Module FAQ!
Upcoming Features in 0.9.7
- Automatically restocking chests
- Functionality for specific spawn points
- Additional stats
- Clan support
- Anything you suggest below in the comments!
Commands
- /bftd - Root command of the plugin
- For ops or users with the backfromthedead.admin permissions it will display a command list
- /bftd help - Displays plugin version
- /bftd thirst - Displays the users current thirst level (Requires backfromthedead.dayz)
- /bftd reload - Reloads the configuration file (Requires backfromthedead.admin)
- /bftd set <param> <param> - Allows for editing of config values in game (Requires backfromthedead.admin)
- /bftd params - Displays a list of the parameters availible for /bftd set (Requires backfromthedead.admin)
- /bftd addworld <core/dayz> <worldname> - Adds the given world to the list of enabled worlds (Requires backfromthedead.admin)
- /bftd setEquip <EquipType> <EquipID> - Sets the equipment the zombie will spawn with if get-equip-from-player is false (Requires backfromthedead.admin)
- /bftd thirst [player] - Displays the specified users current thirst level (Requires backfromthedead.admin)
- /bftd sethealth <player> <hearts> (Requires backfromthedead.admin)
- /bftd setthirst <player> <thirst> (Requires backfromthedead.admin)
- /bftd stats <stat> [player] (Requires backfromthedead.dayz to view your own stats and backfromthedead.admin to view other peoples stats)
- /bftd stats leaderboard <stat> <#> - Returns a leaderboard of the size specified of the stat specified
- /bftd tab - (Requires TabAPI) - Toggles the custom statistics tab display!
- /bftd setspawn - Adds a spawn point to the random spawn point list
- /bftd spawn - Teleports player to a random spawn point if spawn type is set to command based.
Permissions
- backfromthedead.spawn - Allows zombie to spawn after player's death
- backfromthedead.dayz - Allows access to unique dayz commands
- backfromthedead.backpack - Allows access to the Backpack in the DayZ module
- backfromthedead.admin - Allows access to the /bftd sub commands
Installation
- Download latest .jar file
- Shut down your server
- Place the .jar into your servers "/plugins" folder
- Start your server back up
- The config file should have generated, edit away!
- Reload the config file with /bftd reload!
- Set up permissions
- Have fun!
Configuration File
Check out the link below for a full list of configuration file options and their functions!
Note: This may not be updated
Problems? Suggestions?
If you have any suggestions or problems with the plugin, file a ticket HERE
Donations
If you enjoyed the plugin, feel free to donate using the link at the top right of the page! Or simply send your donations to [email protected]
Hello men when can i craft my backpack please ? I haven't see someone on that. I know how to acces pack and not for craft. Answer please, Thank you for this amazing plugins !!!
Nothing seems to work, when i change my worlds to another world, using Multiverse.
At first, it started working properly, on the main world, but when i configured it to another world, it didn't work anymore.
Any ideas how to fix this?
@seang96
I believe it's related to the other issue you mentioned.
@deApollo
Alright thanks! Also what about the thirst problem that I am having (It doesnt even work using default config)
@seang96
Hmm, there does indeed seem to be a bug with the blood calculations. I am working on a fix.
@deApollo
I fixed the issue I was having, and I have been using the version in the link you sent... https://dl.dropboxusercontent.com/u/91721169/BackFromTheDead.jar
I just changed some of the values in the control config, and now it seems to be working. But now I'm having the problem of zombies hitting me from fairly far away again :( I thought this got fixed :(
@deApollo
0.9.4.8. I figured out the blood. It heals with the apple 100 points at 1k blood, but 12k blood it does not. Thirst however still does not hurt the player.
@FixedPix
Did you post the entire stack trace? I don't see any references to bftd code.
@CraftySubZero
Try this build out?
https://dl.dropboxusercontent.com/u/91721169/BackFromTheDead.jar
@seang96
Do you have any other plugins enabled on the server? Which version of the plugin are you using?
Alright, hunger meter goes to 19 and stays there. It increased on food eat and thats the end of food it does not increase blood. Thirst also does not cause blood loss. I even had the plugin restore to default config.
Im getting this errors all the time and i dun know where is the fault...
All the time interacting with zombies (when someone kill one of them or one get killed by one)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:407)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.MinecraftServer.q(MinecraftServer.java:474)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.DedicatedServer.r(DedicatedServer.java:225)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.MinecraftServer.r(MinecraftServer.java:578)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.DedicatedServerConnection.b(SourceFile:30)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.ServerConnection.b(SourceFile:35)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.PlayerConnection.d(PlayerConnection.java:110)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.NetworkManager.b(NetworkManager.java:292)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.Packet7UseEntity.handle(SourceFile:36)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.PlayerConnection.a(PlayerConnection.java:1102)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.EntityHuman.attack(EntityHuman.java:854)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.EntityMonster.damageEntity(EntityMonster.java:39)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.EntityLiving.damageEntity(EntityLiving.java:766)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.EntityLiving.die(EntityLiving.java:909)
17.04 23:16:38 [Server] INFO at net.minecraft.server.v1_5_R2.EntityLiving.dropDeathLoot(EntityLiving.java:961)
17.04 23:16:38 [Server] INFO at org.bukkit.craftbukkit.v1_5_R2.event.CraftEventFactory.callEntityDeathEvent(CraftEventFactory.java:318)
17.04 23:16:38 [Server] INFO at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462)
17.04 23:16:38 [Server] INFO at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477)
17.04 23:16:38 [Server] INFO at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
17.04 23:16:38 [Server] INFO at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427)
17.04 23:16:38 [Server] INFO org.bukkit.event.EventException
17.04 23:16:38 [Server] SEVERE Could not pass event EntityDeathEvent to BackFromTheDead v0.9.4.4
Waiting for response
@deApollo
That link you gave me works great! :), and solves the problem with the reloading. So i decided to move it off my test server, and onto my pubic server. But now im having issues with the zombie spawning. I know it's probably not to do with your plugin. But maybe this makes sense to you? I don't know whats wrong, as it's barely spawning anything.
I'de appreciate any help :)
@egimfun
You can edit it manually, just don't edit the config version.
@seang96
Everything seems to work fine on my end.
why cant we edit the config manually? it just turns to old_dayz_config when i try to edit dayz config...
blood-food-list: - 260 100 its the default config. The thirst is also screwing up since when it reaches 0 you act like you get hurt have no blood loss
@seang96
Make sure you are using the actual numerical id not the item name.
@seang96 Well currently eatting food in the current build we are using is working fine for us check that the apple is set to give you blood in the config?
@cefailed
Not happening now, but i still dont gain blood from an apple. 9600, use apple, 9600
Also testing with thirst, i lost a heart had no blood loss, and don't get any blood loss when thirst is 0 but the message does pop up a bit.
@CraftySubZero
Try this build:
https://dl.dropboxusercontent.com/u/91721169/BackFromTheDead.jar
@seang96
If your getting health regen try typing /bftd reload i get health regen when i restart my server because for some reason it isn't enabled or something.
@deApollo
Well i am having a problem then since it does food bar and i get a health regen.