AutoArrows
AutoArrows v1.4.5
Description:
When normal mode activated, a player will shoot arrows like a machine gun whenever they move. When fireball mode activated, a player will shoot fireballs like a machine gun whenever they move. When egg mode activated, a player will shoot eggs like a machine gun whenever they move. Same thing with snowballs.
Features:
- Kill people
- Annoy people
- Console commands
- Permissions
- Can enable plugin for individual people or for everyone
Commands:
- /aa all - Toggles AutoArrows for all players.
- /aa - Toggles AutoArrows for just the player who used the command.
- /af all - Toggles AutoArrows fireball mode for all players.
- /af - Toggles AutoArrows fireball mode for just the player who used the command.
- /ae all - Toggles AutoArrows egg mode for all players.
- /ae - Toggles AutoArrows egg mode for just the player who used the command.
- /as all - Toggles AutoArrows snowball mode for all players.
- /as - Toggles AutoArrows snowball mode for just the player who used the command.
Permission nodes:
AutoArrows.aa - if set to true the player can use /aa
AutoArrows.* - all permissions
AutoArrows.fire - if set to true the player will shoot arrows when AutoArrows is activated for all players
AutoArrows.fireball - if set to true the player will shoot fireballs when AutoArrows fireball mode is activated for all players
AutoArrows.snowball - if set to true the player will shoot snowballs when AutoArrows fireball mode is activated for all players
AutoArrows.egg - if set to true the player will shoot eggs when AutoArrows egg mode is activated for all players
AutoArrows.all - if set to true the player can use /aa all
AutoArrows.allf - if set to true the player can use /af all
AutoArrows.af - if set to true the player can use /af
AutoArrows.alle - if set to true the player can use /ae all
AutoArrows.ae - if set to true the player can use /ae
AutoArrows.alls - if set to true the player can use /as all
AutoArrows.as - if set to true the player can use /as
Installation:
Drag and drop AutoArrows.jar into your plugins folder.
Suggestions and bugs:
Please feel free to drop a comment for any suggestions or bugs.
@Byamarro
This is meant for power hungry admins :) if you want to change it, I can put the source on GitHub and you may fork it. PM if you have more questions because I don't get notifications for comments.
@goodstuff20
Wat. There is no delay :D
How did you make the delay for the arrows?
Players don't lose arrows while firing. It could be nice too if You make it autofire when player chagre bow but it can overcharge and burn you.
@Dibujaron
I like the idea of firing when sneaking, but you can't really sneak while flying. If there is a workaround or alternative then I could do that.
I would prefer it if this plugin fired arrows when you sneak rather than when you move. that way you can run up to someone, sneak and blow them full of holes, and then run away without trailing arrows. just a thought. it would give more control.
also, talking about machine dispensers, it'd be better if it constantly fired while it had redstone input and stops firing when it isn't powered.
please note that these are just suggestions to improve your already awesome plugin. this isn't meant to be critical in any way.
@shankomaster
How about I make it so you do a command while your crosshair is on a dispenser and it turns it into a machine gun dispenser, then you fire it once and it will keep on firing until destroyed?
Can you make it so only when a player has a bow they can do it with the amount of arrows they have. Please?
@shankomaster
Hehe good idea :D I'll look into that. Thanks for the suggestion :)
Hmm, you should make it so dispensers can work like this until they are destroyed :P